The Skyrim Dead Is Dead Thread III

Post » Fri Dec 16, 2011 7:23 pm

What difficulty setting do you guys personally recommend or/and play on for dead is dead? I've been trying various settings...right now I'm trying out Master difficulty on an alt, see how that is. But I think there would be TONS of deaths on master :P Which I guess is kind of the point lol...but maybe too much, I dunno. I'm thinking adept or expert? Adept at level 16, still seemed rather easy...so I dunno. And I prefer keeping it the same difficulty throughout the game, can't explain why, but I prefer staying with the same throughout the character. I've read about people putting it to adept, then expert, then adept, or expert then master...I don't really like that.

Anyway...

This seems like something fun too do, and would be rather immersive. Each character would then mean a lot, and I would find myself getting into my character more. I'll have to try this out, and start a character dead is dead...going to won't be till the PC patch, though. I'm not playing much till then.
User avatar
CSar L
 
Posts: 3404
Joined: Fri Nov 09, 2007 9:36 pm

Post » Sat Dec 17, 2011 2:17 am

So after reading the first two DID threads, I've been inspired to build my first DID character. I think this will give me a whole new perspective on TES and hopefully on RPG's in general. It seems like everyone here is really enjoying themselves.

So here's my character's info:

Name: Calamity
Gender/Race: Female Altmer
Class: Stealth / Illusion Mage
Born: 17th of Last Seed 4E 181

So Calamity is going to specialize in sneaking for those great stealth attacks and use her illusion skills to handle groups of enemies. She will primarily use a dagger and probably a shield, and she'll rely on her mastery of illusion to get her out of tight spots. She will also be moderately skilled in Conjuration for those pesky dragon battles.

I'm going to take my first DID character a bit easy since I don't want to get discouraged. I'll be taking some of the more powerful skills in the game, but I don't plan on exploiting them, as I would still like a challenge. I'm also starting on Adept because I'm not sure of what to expect of my playthrough.
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Fri Dec 16, 2011 9:29 pm

First Character – “Blind” Dead is Dead.

Adrastos the Redguard, born on the 9th day of Sun’s Dusk in the year 4E182. Expert Difficulty.

Hailing from the town of Elinhir, he left home to seek his fortune, which was the last anyone had heard of him until he turned up on an imperial prison convoy, and the rest is, as they say, history.

During the battle of Helgen, he got lost, disorientated and ended up following the Stormcloak soldier, instead of the legion guard. His bitterness towards the imperials is not equal to a hatred for them, a view he is reassured to have after hearing about how the rebels have thrown Skyrim into chaos. With the equivalent saying to “The enemy of my enemy is my friend” firmly in his mind, he politely accepts the hospitality of the Stormcloaks, stays the night, and leaves early in the morning. He was raised to believe that Thalmor and the destructive magic associated with them were evil, having seen firsthand the wounds inflicted on veterans of The Great War and Hammerfell’s Resistance, and heard firsthand about the evil of the Thalmor. From the equipment he has available he keeps a hunting bow and sword, and sells the rest.

As fortune has it, he finds his way to Bleak Falls Barrow, fending off a couple of bandit ambushes and conquering their fortress. During this time he discovers he is completely out of touch with a bow. He selects the most useful gear to him, abandoning the legion heavy armor in favour of more manoeuvrability with light armor – an ironic choice. His name means: "not inclined to run away".

In the barrow, he had some close calls with Draugr and traps. There was one point where he lured a restless draugr from the second Draugr room back into the swinging spike gate, only to receive a glancing blow himself and go from completely healthy to only millimetres away from death.

In the depths of the barrow, he encountered another restless Draugr who blasted him with lightning. He didn’t like that at all - another one had already given him a close shave with it. So he ran away, hiding next to a waterfall and a dead rat, and deciding to give Bleak Falls up as a bad job before something nastier happened.
Anyway. He comes back out of the pit, starts to leave the dungeon, and walks straight back into the same room with the same restless draugr. Realising he had made a potentially fatal error, he panicked, and in his fear discovered an aptitude for destruction magic. Having conquered that foe, he decided it was a sign from the divines to continue onwards.

He had taken the viewpoint at this time that survival was all that mattered, and placed traps between himself and the enemy whenever possible.

In the final room of the barrow, he ran into a strange wall, which started glowing. Thinking he had had WAY to much mead, he couldn't help but notice that after he read an ancient word off of it from a language he didn't understand, a draugr Overlord started climbing out of its coffin. Correctly deciding that anything that wakes up when you read words can’t be at all good, he hightailed it out of the chamber, before peppering the overlord full of arrows.

Lessons I had learned at this point:
Kiting is Cheap and nasty.
Draugr are best dealt with by not entering barrows.
The scaling is vicious.

After wandering over to Whiterun, meeting a dragon at the watchtower, running up to the top of the watchtower, and filling it full of arrows, he felt pretty damn invincible, so he started doing some jobs for the locals. He was almost blown to Oblivion while trying to retrieve Nettlebane from a Hagraven, and ended up letting Lydia tank her.

He met a wisp mother, at level 7, he watched the wisp mother one shot Lydia, at level 7, and he ran away from the wisp mother, at level 7.

He slowly made his way back towards Riverwood for some much needed sleep and rest.

It was on the 23rd of Last Seed, 6 days after escaping Imperial Custody, when his body washed ashore in Riverwood.

The townspeople were puzzled as to what could have caused the death of this incredibly lucky warrior. It was his Housecarl Lydia who explained what happened to them.
While making his way back into town, he encountered two dead sabercats, and the old orc who had killed them. After taking up the offer to give him an honourable death, he realised he was utterly outclassed and ran away, diving into the river from a low cliff to escape, only to land on a submerged rock go into shock from his injuries and drown.
User avatar
Darlene DIllow
 
Posts: 3403
Joined: Fri Oct 26, 2007 5:34 am

Post » Fri Dec 16, 2011 3:37 pm

I'm afraid I must be away from the forums, for some time.

Feel free to continue with a DID IV, if someone has the desire.

Good luck with your chars.


Sorry to hear that. I hope you come back though, I need to know how it goes on with your nord chick ;).

Unfortunately I don't really have the time to go on with this thread. I will try to keep track of the characters that died and see how far I can take it but every bit of help is much appreciated. I am in China right now and between working, learning the language and travelling around there really is not much time left.
User avatar
Wayne W
 
Posts: 3482
Joined: Sun Jun 17, 2007 5:49 am

Post » Fri Dec 16, 2011 4:53 pm

William Wallace Journal Entry 1: 22nd of Last Seed (I think)

I escaped the chopping block and a dragon and Helgen. Arrived in Riverwood. I'm doing well, sold most of my equipment to buy a steel claymore but didn't have enough, until I took supplies from the kindly Gerdur. Imperial injustice seems to be worse than I feared... it will be interesting to see what I learn in the coming days. I am also incredibly perplexed by the sight of the dragon. For now, I thank Talos I am alive.


So I survived the tutorial, yay! Its already super intense. I love it. Here's to a bright, long future. :thumbsup:
User avatar
Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Sat Dec 17, 2011 5:10 am

I am starting my second DiD character:

Shirov is a male high elf mage who is strongly pulled toward the destructive properties of magika, will train and practice only destruction for first 5 to 10 levels. I did not focus my previous character enough and ended up with a hodge-podge of skill increases and no focus at all. Will keep everyone posted. Playing on expert fyi.
User avatar
Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Sat Dec 17, 2011 6:39 am

just one rule? Okay, ~ TGM
User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Sat Dec 17, 2011 3:33 am

I don't see why would you want to turn the gameplay into pain instead of enjoyment...


While there is much heartache when one of my characters die, the type of playstyle that this forces on players is much more enjoyable and rewarding in my opinion. Though I grow every attached to my characters and it is rather hard to move on sometimes. :(

Also for the thread.

Do'Rashka
Born - Unknown
Died - 14th of Heartfire 4E 201
Male Khajiit
Level - 20
Whilst ripping several hagravens to pieces a wicked shard of ice, summoned by a nearby forsworn ravager, ripped through Do'Rashka's side, felling him in a single blow.

User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Fri Dec 16, 2011 4:47 pm

My first DID character for Skyrim:

Gandir
Male
Bosmer
Died at lvl 15

Great hunter and devout servant of Hircine, Gandir proudly bore the boon of the Daedric Prince of the Hunt. Gandir died the way he would have wanted -- he was out-hunted. His death honored Hircine and he died with a smile as the second Saber Cat closed in for the deathblow.

His headstone should read:

"From hunter to hunted, the cycle continues."

:)
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Fri Dec 16, 2011 7:54 pm

I don't want to start over all the time with my next char, so I'll do a little different dead-is-dead playthrough:

Master difficulty. No armor. Only 2 daggers and stealth. (no spells, no archery etc). Smithing allowed to improve the daggers, I will need to be able to OHKO my enemies. Only every third level will I spend points into health, all the rest goes to stamina.

Now if I die, I will reload normally, and clear the dungeon, but I'll drop everything I'm carrying. (not unique items such as dark brotherhood hands and shoes. and if i make daedric daggers at some point, I won't drop those either as they are hard to come by). 10 lockpicks will also remain in my inventory. (and keys and important items). But potion, loot, gold will all be dropped away and I will awake in the nearest town. In the beginning, this will mean I won't be carrying anything worth saving for myself and will have to begin from nothing if I die, but at least won't have to go through tutorial and level 1 all the time :D
User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

Post » Fri Dec 16, 2011 6:18 pm

The Rog
Born - Unknown
Died - Unknown
Male / Race - Imperial
Level - 19
Drowned in a rather intense current.
User avatar
Janette Segura
 
Posts: 3512
Joined: Wed Aug 22, 2007 12:36 am

Post » Sat Dec 17, 2011 12:46 am

Boring

Thanks for sharing.
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Sat Dec 17, 2011 12:05 am

just one rule? Okay, ~ TGM

tgm? That would be cheating.
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Fri Dec 16, 2011 6:56 pm

I don't want to start over all the time with my next char, so I'll do a little different dead-is-dead playthrough:

Master difficulty. No armor. Only 2 daggers and stealth. (no spells, no archery etc). Smithing allowed to improve the daggers, I will need to be able to OHKO my enemies. Only every third level will I spend points into health, all the rest goes to stamina.

Now if I die, I will reload normally, and clear the dungeon, but I'll drop everything I'm carrying. (not unique items such as dark brotherhood hands and shoes. and if i make daedric daggers at some point, I won't drop those either as they are hard to come by). 10 lockpicks will also remain in my inventory. (and keys and important items). But potion, loot, gold will all be dropped away and I will awake in the nearest town. In the beginning, this will mean I won't be carrying anything worth saving for myself and will have to begin from nothing if I die, but at least won't have to go through tutorial and level 1 all the time :D

This is no longer DID then.
User avatar
Nicole Elocin
 
Posts: 3390
Joined: Sun Apr 15, 2007 9:12 am

Post » Fri Dec 16, 2011 11:27 pm

Madgutz is a 23y/o Orc. he has a massive chip on his shoulder, and is equally disgusted by all the other races. Until today, when a bunch of stinking Nords decided he'd look better without his head. Although he wanted to rip that Hadvar apart, he's a survivor, and when a DRAGON! attacks, survival is no guarantee. Now that's he's escaped the carnage of Helgen, it's time to find a second War Axe for his left hand, make a name for himself, and his father believe again that he is worthy of succeeding him as Clan Chief.

Madgutz
Born- 1st of Morningstar 4E 178
Male Orc
User avatar
Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Sat Dec 17, 2011 12:46 am

Well that was fun! A full half hour.
Madgutz was over confident. After easily despatching a handfull of bandits on the road to Falkreath, he wandered into an old fort, to meet his end by a blasted Spriggan. Biyatch.


Madgutz
Born- 1st of Morningstar 4E 178
Male Orc
Died- 17th of Last Seed 4E 201



Does it still count if I load the save from just outside Helgen (had to make dinner) and continue on with Madgutz II ??
User avatar
Sanctum
 
Posts: 3524
Joined: Sun Aug 20, 2006 8:29 am

Post » Fri Dec 16, 2011 2:56 pm

I don't want to start over all the time with my next char, so I'll do a little different dead-is-dead playthrough:

Master difficulty. No armor. Only 2 daggers and stealth. (no spells, no archery etc). Smithing allowed to improve the daggers, I will need to be able to OHKO my enemies. Only every third level will I spend points into health, all the rest goes to stamina.

Now if I die, I will reload normally, and clear the dungeon, but I'll drop everything I'm carrying. (not unique items such as dark brotherhood hands and shoes. and if i make daedric daggers at some point, I won't drop those either as they are hard to come by). 10 lockpicks will also remain in my inventory. (and keys and important items). But potion, loot, gold will all be dropped away and I will awake in the nearest town. In the beginning, this will mean I won't be carrying anything worth saving for myself and will have to begin from nothing if I die, but at least won't have to go through tutorial and level 1 all the time :D


Well, that's not DiD anymore. There is just one rule...but if I may suggest something: I was in the same position, tired of starting all over again. Maybe just try adept? I was thinking about that a long time and guess what? It doesn't lose one bit of fun and you actually see something from the game :). Deidranna is now lvl26 (?, 27?) and its fun. There are still many challenges, but not every bandit scum will kill me off.
User avatar
Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Fri Dec 16, 2011 3:26 pm

Now if I die, I will reload normally, and clear the dungeon, but I'll drop everything I'm carrying. (not unique items such as dark brotherhood hands and shoes. and if i make daedric daggers at some point, I won't drop those either as they are hard to come by). 10 lockpicks will also remain in my inventory. (and keys and important items). But potion, loot, gold will all be dropped away and I will awake in the nearest town. In the beginning, this will mean I won't be carrying anything worth saving for myself and will have to begin from nothing if I die, but at least won't have to go through tutorial and level 1 all the time :D

I think of this as Left For Dead, everything in the inventory goes except keys. Not Dead is Dead, though, but still a fun playstyle with real consequences for "dying."
User avatar
Mari martnez Martinez
 
Posts: 3500
Joined: Sat Aug 11, 2007 9:39 am

Post » Fri Dec 16, 2011 7:27 pm

Rip
Ivreath orethi
Male
Dunmer
Born 4e 167
Died 4e 201

He fell and never got back up :/
User avatar
[Bounty][Ben]
 
Posts: 3352
Joined: Mon Jul 30, 2007 2:11 pm

Post » Fri Dec 16, 2011 3:37 pm

What a stupid way to die, wasn't even high! no risks this time going to start another nord
Anyway so rondlik
Main skills one hand, block, smith, heavy armour
Secondary archery and enchant.
Also got a kahjiit still goIng :) j'aiq-dar around level 17
Sorry havnt updated in a while
His main skills are sneak, archery, one hand and pickpocket

I'll try to update more often
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Fri Dec 16, 2011 3:20 pm

Shirov the Mage of distruction had a higher opinion of his ability to dispatch opponents with fire when he tried to take on three imperial soldiers who demanded 100 gold from him. He killed the mage only to be left with zero magika to handle the orc warrior. One hit with the two-handed axe ended his adventures. Should have paid the gold and live to fight another day. Oh well. I'll try one more mage at expert. If I can't get to level 10 I'll probably switch to adept diff.

RIP
Shirov the Mage
Born unknown
Died unknown
Cause of death: one hit with a two handed axe delivered by a corrupt imperial warrior.
Level two expert difficulty
New character...

Magnus the Mage
High elf specializing in destruction, conjuration, and restoration.

I'll keep you posted.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Fri Dec 16, 2011 11:37 pm

J’Shanji the Khajiit warrior could take down a dragon, and he could kill a sabre cat. But alas, he could not do both at the same time. As his blood-clouded vision faded to red, he noticed with some satisfaction that at least the sabre cat was on fire, too.

J’Shanji’s last thoughts were of his doomed friend, Faendal. Even as his soul winged toward Aetherius, J’Shanji heard Faendal scream at the dragon, “I’ll see you in pieces!”

That seems unlikely, my friend. Your bones will not rest in Valenwood, nor will this one’s find the warm sands of Elsweyr. (Unless the dragon goes for a long flight after dinner.) No, they will land somewhere near here, entombed in a dragon pellet along with those of the STUPID FETCHING SABRE CAT for all eternity or until the world ends, which is now likely to be pretty damn soon.



RIP
http://i1106.photobucket.com/albums/h361/grits29/JShanji.jpg
Male Khajiit Warrior

Died 25 Last Seed, 4E201
Age 19

Killed by a burning sabre cat.



EDIT: Level 9.
User avatar
meg knight
 
Posts: 3463
Joined: Wed Nov 29, 2006 4:20 am

Post » Sat Dec 17, 2011 1:27 am

This is my dead is dead character...I'll be making him sometime today or within the next couple days.

Name: Vendayn
Male, Dunmer
Age: 22
History/background that leads to the start of the game: Vendayn was raised in Morrowind, early in his life. Later, he moved to Cyrodiil, due to events at his home province. He got letters from his family (who had instead moved to Skyrim) once or twice a year. Vendayn was never much for the cold. The last letter he got mentioned that his father had gone missing, possibly killed. Which prompted him to take the little he had and travel north to Skyrim.
Difficulty: Master (I am scared :P)

And some of my own personal house rules
-No fast travel anywhere. Carriages are fine, though.
-Play with the compass/HUD/Crosshairs off
-No changing the difficulty, unless I start a new character. If I go back to my previous character, I set it back to what it was before.
-I can only open/use the map if I am at a camp/campfire/town/city/village...if I am out in the wilderness somewhere, then I can't use the map
-I'll eat once in the morning, afternoon and evening. Along with having something to drink
-My character needs sleep! At least 6 hours a day. It doesn't all have to be done at night, though. 1 day a week can be missed, depending on what my character is doing at the time and his health. Plus how much crafting/combat he did that day. This won't count if he is in a cave/dungeon etc that doesn't have any beds...however, as soon as my character leaves the dungeon, he'll need his sleep.
-No waiting
User avatar
Rhysa Hughes
 
Posts: 3438
Joined: Thu Nov 23, 2006 3:00 pm

Post » Fri Dec 16, 2011 6:40 pm

Just created my new character:

Olaf Olafsson
Nord
About 35 years old, ex farmer who became a warrior after his family was killed by imperial soldiers; will probably use a one handed axe with shield.
Sneaked into Skyrim so that he could join the rebelliion and almost started with the end!
User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Fri Dec 16, 2011 9:58 pm

I've started my second DiD with much more success (i.e. I didn't die at level 1).

Aelwin Loche, 32 year old Breton warrior/paladin.

I've started recording his story https://championoftalos.wordpress.com/, with a trip through Bleak Falls Barrow. Hopefully he won't die too soon... Here's a quick teaser, I hope you enjoy:

Aelwin paused when he reached the top of the ramp and took in the chamber beyond. It had the same half built, half natural look that the previous ones had. The bare rock was slick with water and stalactites hung where it dripped into stagnant puddles on the floor. In contrast to this, there was a series of thick stone pillars appearing to hold the roof up, and two plinths on his right which held ancient stone and iron coffins. At the far end, the chamber opened out into a large space which was so brightly lit it could only be sunlight streaming in. This place was different, he thought. Different from the series of caverns and corridors he had passed through to get here. There was something ominous about the cavern. Even the draugr, the undead skeletons he had had to fight his way through, hadn’t felt as evil as this place. Perhaps this was where their dead lord was entombed?

https://championoftalos.wordpress.com/2011/11/27/bleak-falls-sanctum/

User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

PreviousNext

Return to V - Skyrim