» Wed May 02, 2012 3:43 pm
I love practically everything about the game, but for the purpose of this thread:
1- Vast, immersive, incredibly detailed and living world. I have played the game for over 240 hours in the span of three characters so far and I STILL keep getting amazed over the world design.
2- The graphics and aesthetics of the game are fantastic. Be it by night or by day in the open world or deep within a dungeon every single element that you see at any time on the screen feels right in place and blends naturally with the rest of the scene. Same with the color palette of all the areas. Characters, houses, rivers, plants, animals up to your own character, everything feels in harmony with everything else, very much like a masterful painting would.
3- The music and sound design. This is also part of the second point but worth mentioning separately. The soundtrack is spectacular and sound effects from swords, spells, creatures and the environment are all very well done and complement the world nicely. The voice acting is also very nice, specially when it comes to the uniquely voiced NPCs.
4- Very powerful and immersive experience. This is very much to what the previous three points naturally lead to. I literally get lost when playing the game, it's world and everything within it is so alive that I forget myself within it.
5- The freedom and incentive to explore. Such an amazing world as the one this game has literally begs for your to explore every corner of it and with the vast number of locations there are to discover and visit along with all the quests you can pick up from any area of the world, the game gives you a huge incentive to explore by leaving it up to you to forge your own path and play at your own peace. You don't want to do he main quest now? No problem, you can come back to it 100 hours and 80 quests later. Want to do the civil war first and then the main quest or vice-versa? You can. Want to become a vampire and then join the Dark Brotherhood right after you get out of Helgen and then get on with the main quest? You can. Want to ignore the main quest and play a character who is not a Dragonborn? You can. The game allows you to choose practically any path you want, you can do things in any order you want and you will still have a blast with it.
6- Leveling system. Definitely one of the best I've seen in any RPG. Instead of experience being a set number of points you win after defeating an enemy or completing a quest, you gain experience in the things that you actually do. Every swing you do, every spell you cast, every item you craft, etc all is constantly adding to your experience on this areas. This allows for a very natural way for your character to improve and gain levels, letting you feel as your character gets stronger and more proficient in the things you choose to specialize it in. The perks system along with the level cap also forces you to think and make decisions on how you want to develop your character and allows for a very diverse number of ways to make characters that are unique and with different specialities.
7- Creafting, Enhanting and Alchemy. Makes for a far more interesting way of obtaining weapons, armors and potions than just buying them from a store or finding them in a chest on a dungeon. This also opens up a huge window for role playing many different characters.
8- Incredibly huge replay value. Given the great freedom you have both in exploring the world and the order in which you can do the quests, and the huge variety of charters you can make and role play thanks to the leveling system, the factions you can join or not, along with the crafting / enchanting and alchemy skills, the game is guaranteed to give you hundreds upon hundreds of hours of playtime before you get bored with it.
9- NPCs They really feel alive, as persons who actually live and work in the area they are found in. They have personalities and will sometimes just engage in conversations of their own which you can overhear to either get a quest or a new location on the map. They often give appropriate reactions to many of the things the player does. For example, sneaking behind an NPC may prompt her to say "don't even think about it" or if you try to open the door to their house while it is locked they may tell you "it is locked for a reason". They also make general comments about themselves and what they do, something that paints them as something more than mere automations, as persons that have a backstory and a life.
10- The UI. Very easy and intuitive to use. The way in which the menu is set so that you can access each option by pointing in any direction with the keypad is excellent and the whole minimalistic and modern design is rather refreshing too. Same goes for the dialogue boxes, which are very simple and non-intrusive.
Honorable mentions:
The lore/culture of the game: It is really deep and detailed, lots of work was clearly put into it and it is all very well done.
The dragons: They are very fun to fight and the music is epic. The fact that they are so random in their actions makes every dragon encounter interesting.
Archery: Fantastically done.
I agree also with many of the other things that have been mentioned and would mention many more myself but these are the main ones for me.
Nice thread by the way, Skyrim is totally amazing in every aspect and truly deserving of all the praise and accolades it gets. Hands down my favorite game ever.