Really? To all the people out there who've actually done archery, do arrows jump UP once you've released them from a full draw?
Do the arrows disappear into a magical vortex after traveling a mere 15 meters?
No?
Yeah, this game does NOT have the best archery gameplay ever. Not by a longshot.
I did archery as a hobby when I was younger. And yeah, the vanishing arrows bugged me too. Luckily that was easily fixable. OTOH, the archery isn't quite realistic, but how
do you simulate it properly? If we went competely realistic, you need to get rid of the crosshair and have wind affect the flight of your arrow. Should you get damage because your bracer has moved, and your forearm gets whacked by the bowstring? Add variables as desired... Same goes with the melee fighting; the way you use your weapon changes constantly based on what you're fighting, and with what. It would take the character animators a decade to make all the possible animations for that.
The silly flight mechanics and auto-aim for arrows were deliberately added by Beth to make archery easier to grasp for the casual players. And you'll notice in this thread how well that worked. I'm not sure that's entirely a bad thing.
The denock arrow mod that allows you to cancel a draw.
I did notice that, and was pleasantly surprised, but didn't connect it to a particular mod. That's a bit like saying that Beth is now using a companion mod, since they have companions in the game.