Is it too cliche?

Post » Thu Jun 07, 2012 9:59 pm

Why aren't there flying ponies or ... something! MW had giant flea taxis! I didn't like MW as a game, but at least it had kinks, quirks and surprises!

Flying ponies? You mean like hippogriffs but a bit smaller. Not that original.

Skyrim was a welcome surprise after Oblivion. Theres defnitely room for improvement but SI, FO3 and Skyrim all suggest to me they are moving in the right direction.
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Rozlyn Robinson
 
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Post » Fri Jun 08, 2012 1:05 am

If you read the lore, you really do find a lot of interesting things. On the surface, TES seems cliche, but I feel it's actually one of the less cliche fantasy worlds out there.

What ever happened to 'SHOW, don't tell'? The lore might be interesting, but the game doesn't showcase that.

It's like buying a cutting edge PC rig and using it to play GTA1.

^

Actually no. Dark Fantasy is more than a filter. It's a very different angle of approach. You don't present Conan's universe to children because "it's just fantasy with a filter".
While Skyrim isn't the most original, we all agree Morrowind's was a lot more, but it's a good quality dark fantasy, when Oblivion was generic fantasy.

A fantasy setting can be dark and still be cliche. If you take Tolkien and add gore, blood and six, it's still Tolkien. There's dark fantasy that's original, sure; e.g. China Mieville. But let's not quibble.

Point is, even if Skyrim is 'darker', it's not something that hasn't been done at least 50, or 100, times before.
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Dan Wright
 
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Post » Thu Jun 07, 2012 5:38 pm

If I'd try SW:TOR for 10 minutes, I'd mourn the day when a MMO does have better storytelling than a singleplayer RPG.

I wouldnt expect that the story in total was better, but the voice overs are supposed to be their big selling point and they are awful.
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Ice Fire
 
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Post » Fri Jun 08, 2012 5:24 am

No, it wasn't.

It's a continuation of past games.

Whatever. Whether it's a reboot or not, it's still bland.
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alyssa ALYSSA
 
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Post » Thu Jun 07, 2012 11:27 pm

Personally, I would LOVE to see them do an Akavir game next. Something where they could just let their imaginations fly and not be constrained by many expectations at all. It would be great to explore that sort of unusual world again.
I would actually like this as a branch off of the series with a different name.

Something cool like Akaviri Trials: [insert name of the race or country] and have the Trials be like the Akavir version of Elder Scrolls (the object) and have Tamrielic people invade Akavir because wars raveged Tamriel and we are a Refugee escaping from Tamriel.
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Katie Louise Ingram
 
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Post » Fri Jun 08, 2012 3:40 am

I don't know about you, but I've yet to see orcs or elves that are very close to what Skyrim did. They now seem like totally alien species, ones that would be subject to racism.

Not to mention all the unique environments they've added, like Blackreach, the glacial north, etc.

I love Skyrim's environment, and think the world itself is fairly unique. Sure, the whole viking thing has been done before, but it's not as popular as the feudal Europe thing.
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keri seymour
 
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Post » Fri Jun 08, 2012 1:05 am

Also, there is plenty of detail that is somewhat original and interesting, even if it's heavily themed from other stuff, the giants with Mammoths, the Forsworn..it's definitely a decently unique vision for a game, it just borrows heavily from traditional sources.
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Naomi Ward
 
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Post » Thu Jun 07, 2012 4:49 pm

The beginning is a extreme cliché..... even the whole MQ is a cliché.
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Peter lopez
 
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Post » Thu Jun 07, 2012 11:17 pm

I don't know about you, but I've yet to see orcs or elves that are very close to what Skyrim did. They now seem like totally alien species, ones that would be subject to racism.

Orcs are tribal, primitive outcasts and worship an evil god; not very original. Most of the elven races are well-trampled; anything that might distinguish them from normal RPG tropes appears nowhere in the game. The human races are somewhat more interesting, at least.

Not to mention all the unique environments they've added, like Blackreach, the glacial north, etc.

Some of the environments are pretty well done, agreed. Not many complaints here.

Also, there is plenty of detail that is somewhat original and interesting, even if it's heavily themed from other stuff, the giants with Mammoths, the Forsworn..it's definitely a decently unique vision for a game, it just borrows heavily from traditional sources.

Giants and their mammoths, and the Forsworn (why do I think of Frank Herbert's Dune whenever I think about them?) are definitely some of the, or maybe the, best aspects of the game. As for the rest? :shrug: Meh.
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Alberto Aguilera
 
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Post » Fri Jun 08, 2012 6:28 am

Almost everything is cliche. Most of the movies we watch, the books we read, the games we play are about the same thing that have been around forever: good against evil, strong against weak etc etc.

If we enjoy it or not is simply a matter of personal taste
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k a t e
 
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Post » Thu Jun 07, 2012 2:34 pm

Almost everything is cliche. Most of the movies we watch, the books we read, the games we play are about the same thing that have been around forever: good against evil, strong against weak etc etc.

If we enjoy it or not is simply a matter of personal taste

Not the point. It feels as if Skyrim : fantasy as Smith : English surnames.
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daniel royle
 
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Post » Fri Jun 08, 2012 2:59 am

I mean, compared to most fantasy material, Skyrim just seems like more of the same.

And thank god, I never got into Morrowind because of all that crazy [censored].
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Lizzie
 
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Post » Fri Jun 08, 2012 1:30 am



Not the point. It feels as if Skyrim : fantasy as Smith : English surnames.

It's like a big mac, millions enjoy it everyday despite its quite(!) bland taste.

If you want the game to reach the big masses you have to feed people big macs....sort of....but with a better wrapping and a side of nuggets...to go
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Lucy
 
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Post » Fri Jun 08, 2012 5:55 am

It`s not as cliche as Oblivion. Oblivion almost made me puke with its pretty green jolly fantasy feel. Even Lord of the Rings felt less cliche than Oblivion! Glad they toned all that down.

Shivering Isle broke that mold. I felt like I was running around in a Picasso painting when playing Shivering Isle.

Skyrim is amazing and has a different feel in each Hold/region. Not crazy different but enough to know you are somewhere else.
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Nauty
 
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Post » Thu Jun 07, 2012 7:08 pm

Personally, I would LOVE to see them do an Akavir game next. Something where they could just let their imaginations fly and not be constrained by many expectations at all. It would be great to explore that sort of unusual world again.

Yea same, i wanna play as the Khajiit Similar race their, they seem awesome because their leader can turn into a dragon
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Chica Cheve
 
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Post » Fri Jun 08, 2012 12:13 am

It`s not as cliche as Oblivion. Oblivion almost made me puke with its pretty green jolly fantasy feel. Even Lord of the Rings felt less cliche than Oblivion! Glad they toned all that down.

No offense, but the whole "dark fantasy" thing has been more cliche than the high fantasy feel of Oblivion. It's pretty much the new 'theme' to be dark, edgy, weird, and grey in newer RPGs and medieval games. I would gladly have a few more games similar to oblivion in look and feel.
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Harry Hearing
 
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Post » Fri Jun 08, 2012 2:15 am

Even Morrowind was a cliche fest. Don't kid yourself into thinking otherwise. Everything out there has already been done by someone.
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JESSE
 
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Post » Thu Jun 07, 2012 11:28 pm

Imagine if Beth decided to open up all of Tamriel. We've got Skyrim now, which is its own segment of the whole of Tamriel. What if the entire world was redesigned and we were allowed to visit Elswyr (sp) or Morrowind? Perhaps a nice stroll through the ruins of Oblivion?

Perhaps a greater world war against the Thalmor, or the fight of the gods (and daedra) of the land. An entirely open world of millions of quests, hundreds of towns and villages, and the ability to walk from the throat of the world all the way to the southern tip of the land. To be able to choose where you wish to make your home, who you decide to surround yourself with, and what race you prefer to do battle beside.

Perhaps its the introduction to black powder and rudimentary rifles (e.g. blunderbus) and cannons. Siege warfare against holds you are part of as well, as say you arrive to a hold and while you are there it is randomly attacked. If it is not defended then the control of it will go to the attacking side with the proper consequences involved. Just my two septims.
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Felix Walde
 
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Post » Thu Jun 07, 2012 8:25 pm

The beginning is a extreme cliché..... even the whole MQ is a cliché.

Would life be a cliche then, since we live in the shadow of a possible nuclear war that will consume the earth, like how Skyrim lives in a shadow of the return of the world eater, who will consume Nirn?
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Kaylee Campbell
 
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Post » Fri Jun 08, 2012 3:55 am

On topic with first post I really hope TES:VI is Valenwood or Blackmarsh
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Ilona Neumann
 
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Post » Thu Jun 07, 2012 9:50 pm

No, Skyrim is not cliche - For once, the elves are fuglier than humans. Also - Khajiit and Argonians.

Morrowind is no less cliche than Skyrim. "Ooh - evil guy lives under the mountain, and wants to take over the world"

Would life be a cliche then, since we live in the shadow of a possible nuclear war that will consume the earth, like how Skyrim lives in a shadow of the return of the world eater, who will consume Nirn?
Sir... that was over thirty years ago.
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Dustin Brown
 
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Post » Fri Jun 08, 2012 3:44 am

Scow:The threat is always there. We know how to make them. All we need is a Mythic Dawnish cult to believe that we need to send souls to the next life because of a war in the heavens and nuke us all.

What I think is somewhat cliche for TES anyways is that as soon as you reach Guildmaster status, it no longer means anything. "Yeah, you are guildmaster and all, but we are changing things now. just sit back and relax in your symbolic,meaningless position.
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Heather M
 
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Post » Thu Jun 07, 2012 3:04 pm

Skyrim ...

Yes, a lot of the world is sourced from real world cultures and myths, and that's not what I'm talking about.

I mean, compared to most fantasy material, Skyrim just seems like more of the same.

It's a good game, but I'm getting tired of the same old, same old. Bethesda had better pull an Elswheyr or something similar out of its hat for the next title in the series, or I'm done.

TES:V was meant to reboot the series. It's set some centuries after Oblivion. Would it have been too difficult, for instance, to do something more interesting with the Orcs or the Elves?

You sure you know what a cliche is? Just asking.
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Adrian Morales
 
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Post » Thu Jun 07, 2012 10:47 pm

This is why TES VI: Black Marsh need to happen. A land full of reptiles that are occasionally half tree? Whoa...
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CHangohh BOyy
 
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Post » Fri Jun 08, 2012 2:25 am

You sure you know what a cliche is? Just asking.

Oh, is it actually a word? I just put some sounds together and decide to ask people on the forum whether Skyrim was it.

This is why TES VI: Black Marsh need to happen. A land full of reptiles that are occasionally half tree? Whoa...

Now this sounds trippy enough. Come on, Bethesda. We deserve it after bearing with you through Oblivion and Skyrim. Skyrim got you enough new customers. Do something with them.
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Jason King
 
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