So if DG is too hard to code for ps-3then what about this...

Post » Sun Nov 18, 2012 1:28 am

Skyrim may be more complex but games such as KZ3 and BF3 claim to be pushing the PS3 HW to 100% meaning thier useing all of the PS3 resources and work flawless Skyrim can't do this because Beth are lazy coders when it comes to the PS3.
ok KZ3 is a sony exclusive means its not shared with any other system so the company can focus on one thing and get it right BF3 is for both xbox and ps3 so in other words its a port ports have a higher chance to be glitchy.
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Greg Cavaliere
 
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Post » Sat Nov 17, 2012 10:55 pm

ok KZ3 is a sony exclusive means its not shared with any other system so the company can focus on one thing and get it right BF3 is for both xbox and ps3 so in other words its a port ports have a higher chance to be glitchy.

I know KZ3 is a Sony exclusive may point was that games that run the PS3 to it's limits have less problem than Skyrim. I also know BF3 is for PS3 Xbox and PC and I also know that the makers of BF3 have a time DLC deal with Sony and that means they are working with the PS3 first hand because of it.
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Vicky Keeler
 
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Post » Sat Nov 17, 2012 9:57 pm

you guys sound really clueless. Skyrim is a really big game with no other game anything similar to it. Skyrim is unique and would be hard to create for a ps3 that was designed so over done that it didnt need to be that well created. Im sorry but Bethesda should just be a microsoft pc and xbox exclusive game company. Ps3 just moan and groan when Bethesda are trying. Ps3 users are just being impatient and purposefully trying to moan when u guys are probably pushing them to microsft exclusive game developers. :(
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Sweets Sweets
 
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Post » Sun Nov 18, 2012 5:41 am

before they do this they have to care about the PS3 customer.

so its not going to happen.
Lol.
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Blaine
 
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Post » Sun Nov 18, 2012 10:15 am

Look- I really feel for PS3 users, I do... but at the same time someone's gotta ask theirselves; did i choose the right platform?

Truth be told- I asked myself this question when PS3 was hacked and 'down-and-out' for weeks. Now I have an xbox.
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lexy
 
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Post » Sun Nov 18, 2012 6:13 am

Just make a pach that can have the vampier lord quest line while we wiat agin and agina
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Brandi Norton
 
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Post » Sat Nov 17, 2012 8:39 pm

As far as we know that is the coded problem.

If they broke DG up into patches then there would be no point in selling the dlc. If they 'gave' you the MQ of DG then you'd be spending 20 bucks on a few extra things and thats all. Only vampire lord related thing they could do would be to implement a side quest or something but that wouldn't make sense unless you had DG, plus the other consoles would complain about not getting it.
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luis dejesus
 
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Post » Sun Nov 18, 2012 8:20 am

you guys sound really clueless. Skyrim is a really big game with no other game anything similar to it. Skyrim is unique and would be hard to create for a ps3 that was designed so over done that it didnt need to be that well created. Im sorry but Bethesda should just be a microsoft pc and xbox exclusive game company. Ps3 just moan and groan when Bethesda are trying. Ps3 users are just being impatient and purposefully trying to moan when u guys are probably pushing them to microsft exclusive game developers. :(

It took them 9 months to stop the bugs where the game would crash for me, every 45minutes. PS3 had to deactivate certain parts of the game for months just to get it so it wouldn't crash even more constantly. Note this didn't happen to everyone, but to those it happened to I think the backwards flying dragons water crashes, constant frame rate lag, lack of communication, and constant crashing along with a few extra bugs are well enough worth moaning and groaning about.

On another note skyrim is not the first large open world game to hit the PS3 (red dead redemption, oblivion, etc)
And I have played beta's that gave less problem than skyrim did on PS3 on 11/11/11

I svcked it up because at the time I was more of a really devoted fan swallowed up in hype, but eventually the problems just start to get annoying.

I frankly don't care if Bethesda goes microsoft and PC only. If they can't do crap right, I don't want to support their business. Do crap right, then we'll talk. They have had plenty of opportunity to learn how to get their game to work on a PS3 by using New Vegas, FO3, Oblivion, help from other companies, and so on. But they just made the same mistakes again and again and again.

New Vegas had constant freezing, frame rate drops, audio loss, and yet the problems still persist in their future games?

The PS3 is actually beginning to purposely push away Bethesda from the PS3 refusing to buy the half assed products any longer.

people put up with it at first but, they're growing weary of simply hoping for better. Realizing that so long as they buy the products, bethesda won't really be encouraged to really try and get things working.



heres a dragon flying backwards on PC xD

http://www.youtube.com/watch?v=_xCjK3BD6u4

Look- I really feel for PS3 users, I do... but at the same time someone's gotta ask theirselves; did i choose the right platform?

Truth be told- I asked myself this question when PS3 was hacked and 'down-and-out' for weeks. Now I have an xbox.

Not everyone has a few hundred dollars spare just to switch over to a new console when something goes wrong. I switched to PC, but that's because my pc was already capable of playing although just barely.
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Tiffany Castillo
 
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Post » Sun Nov 18, 2012 11:45 am

I love the way people think its sonys fault, I wish people would do some real research,use some real logic and common sense. Sony made a different console with a different type of CPU with SPEs ect ect, The gear that the Ps3 has inside maybe a bit complicated to the average coder/programmer ect ect but when you have a professional experianced coders for the ps3 you can see the results.. Amazing power amazing graphics amazing gameplay you name it. Just look at the ps3 exclusives god of war 3 uncharted 3 Mgs4... Granted skyrim is a more complex game that has a lot of resources but after all this time beth should of learned correctly on how to do this for the ps3... But instead they used the lazy route of porting it from the xbox then putting patches on it expecting to see great resuluts in which they failed.... Again.

So the only people at blame here is beth... They could of learned the ps3 code but they haven't and they haven't learned from their mistakes from oblivion-fo3-fonv an now skyrim.. But at the same time us ps3 users haven't learned our lesson either cause we keep purchasing the games.

It has absolutely nothing to do with being hard to code for, but rather hard to port to. BIG difference. It's not a matter of writing native code for both plats, that would be ridiculous (IMO, anyway). You make a decision as to which plat you want native, then work the port. This is why subsequent changes (DLCs) become even more difficult.
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Anna S
 
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Post » Sun Nov 18, 2012 12:13 am

Some people act like Sony kidnapped Bethesda employees and wouldn't let them leave the building until they made the game on the ps3. Bethesda had worked with the ps3 before and knew its limitations. If it wasn't equipped to handle Skyrim in their opinion, they shouldn't have made the game for that system.
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Melung Chan
 
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Post » Sat Nov 17, 2012 10:29 pm

Allright, i can understand why you guys are mad.



But why are you Getting mad at just Xbox, and Not Pc



Keep in mind,


Morrowind was released on Xbox and PC, No playstation, in 2003

Which made very little business sense since PS2 just absolutely CRUSHED the competition, a system that is still selling today and has sold over 150,000,000 units. Imagine how many sales they would have had making the game on PS2.
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Cartoon
 
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Post » Sun Nov 18, 2012 1:54 am

Where have people got the idea that there is a "coding" problem here? Is it not just to do with the PS3 not having enough RAM?
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Robert DeLarosa
 
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Post » Sun Nov 18, 2012 1:58 am

It is coding and the engine Beth uses, stop blaming PS3 HW because this has been proven right time and time agian.
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Max Van Morrison
 
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Post » Sat Nov 17, 2012 7:51 pm

It is coding and the engine Beth uses, stop blaming PS3 HW because this has been proven right time and time agian.

...Where?
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Kevan Olson
 
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Post » Sat Nov 17, 2012 9:46 pm

...Where?

You should say in the ps3 forums and they will be happy to prove that it's more to do with bad coding and not the PS3 HW because they already have.
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Catharine Krupinski
 
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Post » Sun Nov 18, 2012 5:56 am

You should say in the ps3 forums and they will be happy to prove that it's more to do with bad coding and not the PS3 HW because they already have.

Dohoho, ok chum.
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naana
 
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Post » Sun Nov 18, 2012 2:41 am

Thankfully, I have a friend who is getting a new 360 and will be giving me his old one. So I'm just going to sell my PS3 copy of Skyrim and buy a used 360 copy of Skyrim, I'm sick of waiting for DLC that will never come.
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Nicole Mark
 
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Post » Sun Nov 18, 2012 1:54 am

How the hell is it sony's fault for Bethesda's mistakes. If a developer chooses to have there game on a platform, they better do it right.
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Marta Wolko
 
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Post » Sun Nov 18, 2012 11:53 am

Beth isn't the only company that has problem coding multy platform games for PS3. Most if not all companys says that.
PC and xbox are simular. They both have DirectX (Ever wondered why Xbox calls for Xbox?) and more. So encrypting from xbox to PC and vice verse is super easy. But PS3 don't have DirectX. Witch means it's VERY hard to encrypting the codes.

If Skyrim where based on PS3's API etc at the start PS3 version would likely not having much problems. But PC and xbox would. And everyone know (or should know) 2 is bigger then 1. So there is more winning if the programm is based on thoese 2.
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Trey Johnson
 
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Post » Sun Nov 18, 2012 6:57 am

Beth isn't the only company that has problem coding multy platform games for PS3. Most if not all companys says that.
PC and xbox are simular. They both have DirectX (Ever wondered why Xbox calls for Xbox?) and more. So encrypting from xbox to PC and vice verse is super easy. But PS3 don't have DirectX. Witch means it's VERY hard to encrypting the codes.

If Skyrim where based on PS3's API etc at the start PS3 version would likely not having much problems. But PC and xbox would. And everyone know (or should know) 2 is bigger then 1. So there is more winning if the programm is based on thoese 2.

It is more so their fault because the ps3 has been out for years, so that would be common knowledge. They overestimated themselves and dug their own grave on this one.
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Fam Mughal
 
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Post » Sun Nov 18, 2012 2:04 am

Beth isn't the only company that has problem coding multy platform games for PS3. Most if not all companys says that.
PC and xbox are simular. They both have DirectX (Ever wondered why Xbox calls for Xbox?) and more. So encrypting from xbox to PC and vice verse is super easy. But PS3 don't have DirectX. Witch means it's VERY hard to encrypting the codes.

If Skyrim where based on PS3's API etc at the start PS3 version would likely not having much problems. But PC and xbox would. And everyone know (or should know) 2 is bigger then 1. So there is more winning if the programm is based on thoese 2.

Ubi makes game on the PS3 first then gives them to the Xbox and PC and they work fine. But oh wait Ubi coded just for the PC and Xbox so why can't Beth.
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Mr. Ray
 
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Post » Sat Nov 17, 2012 11:09 pm

Ubi makes game on the PS3 first then gives them to the Xbox and PC and they work fine. But oh wait Ubi coded just for the PC and Xbox so why can't Beth.
Ubi and Beth are different game companys.
And if you read the poll. What 2 systems got most votes!
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Sara Lee
 
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Post » Sun Nov 18, 2012 11:19 am

Ubi and Beth are different game companys.
And if you read the poll. What 2 systems got most votes!

They maybe two different companys but the fact of the matter is they don't take the lazy way out with the PS3 and make sure that all its costomers get well quility products regradless of have much fans they have on this platforum to that one.
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Elizabeth Davis
 
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Post » Sun Nov 18, 2012 10:23 am

They maybe two different companys but the fact of the matter is they don't take the lazy way out with the PS3 and make sure that all its costomers get well quility products regradless of have much fans they have on this platforum to that one.

yeah the fact that their different companies shouldn't say much. The idea of listing other companies is to compare and say these guys work, these guys dont.

Bethesda isn't the only company to make sandbox style games on multiple platforms.
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u gone see
 
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Post » Sun Nov 18, 2012 9:51 am

This thread wasn't meant to discuss the coding or release. It is understood that the HW issues are caused by the coding (porting) to put it in simplest terms.
I started the thread to throw some suggestions out there as to what bone Beth could throw to the ps3 users while we wait for the release or instead of the release.
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ladyflames
 
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