Used Copies Of Rage Will Contain Locked Single-Player Conten

Post » Sat May 12, 2012 4:27 am

Umm no they haven't. Their pie comes and should lawfully come from "every user" that plays "their" content...if a used copy is sold then that money needs to go in the developers pocket, as if it were a new copy being sold (selles cut aside)...and not all in the sellers pocket. Until that happens, I am all for developers locking out their content and charging for what is theirs. People who buy second hand for being cheap, can wait till the new copies reduce in price or not play at all. When a person buys a copy they license to play the game, they still don't "own" the content. This is not a car or other day to day commodity items. The content owners are the people who create the content and by all means its in their right to charge for their content in what so ever means they deem necessary if retailers wont compensate. So ideally all the hatred in this thread should be targeted at the places that sell used game copies and don't compensate the developers, rather than hatred towards the developers. The same way I tend to hate the pirates for forcing developers put in unnecessary DRM rather than developers who are just protecting their intellectual property (of course there are some who over do it more than is logically beneficial)
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MR.BIGG
 
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Post » Sat May 12, 2012 7:26 am

You try to patronise people about saving 5 bucks on a used game, but you can't bear the suggestion of paying higher for new games on release? I don't even buy used games I'm happy to buy games on release, but just because it doesn't affect me personally doesn't mean it isn't kind of a dike thing to do. What lawful right are you talking about? It is not illegal to sell used games.
why should i have to pay higher prices? im not the one the companies are having problems with? and where did i say it was illegal? show me? thats not what i said at all..maybe you should go back and read it again..
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Lory Da Costa
 
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Post » Sat May 12, 2012 10:35 am

It's lucky that car makers don't do this. Auto manufacturers don't profit from private used car sales. What if they devised a system whereby when a used car is purchased it can only be driven for 1000 miles and then it shuts off. In order to "unlock" the mileage, you have to purchase a "new" vehicle. Seems like the exact same concept. Maybe they should expand this to houses too. If you buy a "used" house, then only half of the rooms will be "unlocked." To have all the rooms, you must buy the house new. Pretty ridiculous,.
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Mandy Muir
 
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Post » Sat May 12, 2012 9:45 am

It's lucky that car makers don't do this. Auto manufacturers don't profit from private used car sales. What if they devised a system whereby when a used car is purchased it can only be driven for 1000 miles and then it shuts off. In order to "unlock" the mileage, you have to purchase a "new" vehicle. Seems like the exact same concept. Maybe they should expand this to houses too. If you buy a "used" house, then only half of the rooms will be "unlocked." To have all the rooms, you must buy the house new. Pretty ridiculous,.

That's true, but used car dealers can remove the radio and sell the car without the radio. Used home sales these days can come without washers, dryers, fridges, etc if the previous owners decide to take them with them(Even if they were included with the house when it was built).

I don't see it as ridiculous, I see the sewer levels as the bonus I get for getting the game new, not the thing that was stolen from my game because I bought it used. If I buy the collectors edition of Alan Wake, activate the DLC and then sell it to you again for less is that the same thing? I see it as the same thing...with one exception. With RAGE I don't have to spend the time typing in the ridiculously long activation key and it does it for me automatically.
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yessenia hermosillo
 
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Post » Fri May 11, 2012 10:54 pm

It's lucky that car makers don't do this. Auto manufacturers don't profit from private used car sales. What if they devised a system whereby when a used car is purchased it can only be driven for 1000 miles and then it shuts off. In order to "unlock" the mileage, you have to purchase a "new" vehicle. Seems like the exact same concept. Maybe they should expand this to houses too. If you buy a "used" house, then only half of the rooms will be "unlocked." To have all the rooms, you must buy the house new. Pretty ridiculous,.


Yes exactly.


But why is this a freaking problem with all the people here, like you aren't going to buy on first day :rolleyes:
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Julia Schwalbe
 
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Post » Sat May 12, 2012 3:34 am

It's lucky that car makers don't do this. Auto manufacturers don't profit from private used car sales. What if they devised a system whereby when a used car is purchased it can only be driven for 1000 miles and then it shuts off. In order to "unlock" the mileage, you have to purchase a "new" vehicle. Seems like the exact same concept. Maybe they should expand this to houses too. If you buy a "used" house, then only half of the rooms will be "unlocked." To have all the rooms, you must buy the house new. Pretty ridiculous,.

Licensing a software isn't the same as owning objects like houses or cars. Software doesn't work like houses or cars. You don't own the content, you only own the license to use it with restrictions.
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Rude_Bitch_420
 
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Post » Fri May 11, 2012 9:12 pm

Umm no they haven't. Their pie comes and should lawfully come from "every user" that plays "their" content...if a used copy is sold then that money needs to go in the developers pocket, as if it were a new copy being sold (selles cut aside)...and not all in the sellers pocket. Until that happens, I am all for developers locking out their content and charging for what is theirs. People who buy second hand for being cheap, can wait till the new copies reduce in price or not play at all. When a person buys a copy they license to play the game, they still don't "own" the content. This is not a car or other day to day commodity items. The content owners are the people who create the content and by all means its in their right to charge for their content in what so ever means they deem necessary if retailers wont compensate. So ideally all the hatred in this thread should be targeted at the places that sell used game copies and don't compensate the developers, rather than hatred towards the developers. The same way I tend to hate the pirates for forcing developers put in unnecessary DRM rather than developers who are just protecting their intellectual property (of course there are some who over do it more than is logically beneficial)

Yes. They have. A customer purchases the product. They get their money for that unit. The end. Demanding a cut off any future trade from that unit is nothing but greed. Ensuring that the customer cannot then go and trade the product that they bought and OWN, is a form of protectionism. Except in this case it's against the consumer. DRM does not and never has stopped piracy. It's only purpose is to stop trade. The pirates will pirate and yet again, the legitimate customer is the one who gets done over. Enjoy.
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carly mcdonough
 
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Post » Sat May 12, 2012 12:46 am

Yes. They have. A customer purchases the product. They get their money for that unit. The end. Demanding a cut off any future trade from that unit is nothing but greed. Ensuring that the customer cannot then go and trade the product that they bought and OWN, is a form of protectionism. Except in this case it's against the consumer. DRM does not and never has stopped piracy. It's only purpose is to stop trade. The pirates will pirate and yet again, the legitimate customer is the one who gets done over. Enjoy.

You should really read the EULA now a days. They don't own the product. It is licensed to them and with that they have the right to cut you off anytime they want. This is true of all games not just RAGE. Everyone has been doing it since the start of time.
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suniti
 
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Post » Fri May 11, 2012 9:06 pm

Yes. They have. A customer purchases the product. They get their money for that unit. The end. Demanding a cut off any future trade from that unit is nothing but greed. Ensuring that the customer cannot then go and trade the product that they bought and OWN, is a form of protectionism. Except in this case it's against the consumer. DRM does not and never has stopped piracy. It's only purpose is to stop trade. The pirates will pirate and yet again, the legitimate customer is the one who gets done over. Enjoy.

You don't OWN the content. Only the media that holds that content and the license to use it. EULAs for games should make it clear. Just that they have started to enforce it now days.
Also DRM will never stop piracy, but the idea is to reduce piracy and not eliminate it, and they have been successful at it many times if not all - look at Blizzard games.

Are you now going to recommend that I watch a movie at the theater and then give that used ticket to someone else since the movie theater/developer has already got the money for 1 ticket so no one else ought to pay for the movie? Same reason you cant make copies of media and just randomly give it around or sell it off...
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Johanna Van Drunick
 
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Post » Sat May 12, 2012 6:25 am

The only thing that concerns me about this topic is if I change something after I've purchased the game. By this I mean my ps3 is an 80gb & at some point i'm gonna want to get a ps3 120gb or even a 250gb version. If I upgrade my playstation will I still be able to keep the areas I originally unlocked from buying a brand new version? And when the Ps4 eventually makes her grand entrance I'm gonna want to get one. Rage looks to be a keeper, I have a small stack of games I like to go back & play.... Fallout3/New Vegas, Boarderlands, Bioshock etc. I still have my original Doom/2 & final Doom discs for the Ps1 I like to play from time to time, although its rather pixelated. So if I keep Rage will I be safe in years to come? or is this "anti sell on your old games technology" going to work against me/us? :fallout:
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Love iz not
 
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Post » Sat May 12, 2012 3:35 am

Licensing a software isn't the same as owning objects like houses or cars. Software doesn't work like houses or cars. You don't own the content, you only own the license to use it with restrictions.
I think that's the part that's really shady. I don't know enough legalese to articulate why, but it just bothers me that when I buy a physical medium like a disc with a game on it, somehow it still isn't my game? I mean, come on, when I bought checkers or candyland, I bought the game, not a license to play it. I feel that video games should be treated the same way. Same as if I buy a painting, now it is mine, not a license to hang it in my house that could be revoked if the artist feels like it.
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neil slattery
 
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Post » Sat May 12, 2012 10:14 am

I think that's the part that's really shady. I don't know enough legalese to articulate why, but it just bothers me that when I buy a physical medium like a disc with a game on it, somehow it still isn't my game? I mean, come on, when I bought checkers or candyland, I bought the game, not a license to play it. I feel that video games should be treated the same way. Same as if I buy a painting, now it is mine, not a license to hang it in my house that could be revoked if the artist feels like it.

Game companies have been doing this for a long time though. MMORPGs are the number one example of this- You buy the game and you still pay them 15 dollars a month to play it. The worst part is that if enough people complain about you(legitimate or not) you can be banned the first day of play and not only lose the money for the game, but also lose the money you paid for your monthly subscription.

I honestly do not understand what the big deal is here. This is the same as putting out a DLC that you can choose not to pay for. There's no difference. If you want the added content then pay the extra money for a new version, but if you don't want the extra content get the game used. I don't see anyone who buys the game used complaining that they don't get the Anarchy pack for free, whereas because I preordered it I got it for free. I don't see any complaints that because I preordered it I got an item in TF2 for free. This is along the same lines- it's just some basic areas that most people would skip over anyways, and it doesn't impact the story in any way.
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FirDaus LOVe farhana
 
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Post » Sat May 12, 2012 1:16 am

The only thing that concerns me about this topic is if I change something after I've purchased the game. By this I mean my ps3 is an 80gb & at some point i'm gonna want to get a ps3 120gb or even a 250gb version. If I upgrade my playstation will I still be able to keep the areas I originally unlocked from buying a brand new version? And when the Ps4 eventually makes her grand entrance I'm gonna want to get one. Rage looks to be a keeper, I have a small stack of games I like to go back & play.... Fallout3/New Vegas, Boarderlands, Bioshock etc. I still have my original Doom/2 & final Doom discs for the Ps1 I like to play from time to time, although its rather pixelated. So if I keep Rage will I be safe in years to come? or is this "anti sell on your old games technology" going to work against me/us? :fallout:
I can't speak for the PS3, but on the Xbox360 all downloadable content that you got is tied to your Xbox Live account. Swapping harddrives or consoles won't matter, because the information is stored in your online account, and you can just download it again. I imagine it works a little something like that on the PS3 as well?
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Alada Vaginah
 
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Post » Sat May 12, 2012 12:56 am

This article even goes on to say that there will be NO opportunity to purchase a pass for retal customers.

That's the part I find odd... I thought what Bioware did with ME2 was reasonably elegant - buy it new, get a code that'll give you all the "free" DLC's. Buy it used, and you can get those bits for some extra $$$. Seemed like a good way to try to get some of their own money back from the used market (unlike the "ban all used sales!11!1!" approach).


So it seems strange that they wouldn't try to sell "unlock codes" for ~$15 or so.... why just try to discourage used sales & rentals? Why not also try to recover some revenue from them?
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Esther Fernandez
 
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Post » Sat May 12, 2012 10:43 am

The only thing that concerns me about this topic is if I change something after I've purchased the game. By this I mean my ps3 is an 80gb & at some point i'm gonna want to get a ps3 120gb or even a 250gb version. If I upgrade my playstation will I still be able to keep the areas I originally unlocked from buying a brand new version? And when the Ps4 eventually makes her grand entrance I'm gonna want to get one. Rage looks to be a keeper, I have a small stack of games I like to go back & play.... Fallout3/New Vegas, Boarderlands, Bioshock etc. I still have my original Doom/2 & final Doom discs for the Ps1 I like to play from time to time, although its rather pixelated. So if I keep Rage will I be safe in years to come? or is this "anti sell on your old games technology" going to work against me/us? :fallout:
you should be able to redownload it if its tied to your account..i know thats how it works on the 360..
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Eilidh Brian
 
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Post » Sat May 12, 2012 10:05 am

I think that's the part that's really shady. I don't know enough legalese to articulate why, but it just bothers me that when I buy a physical medium like a disc with a game on it, somehow it still isn't my game? I mean, come on, when I bought checkers or candyland, I bought the game, not a license to play it. I feel that video games should be treated the same way. Same as if I buy a painting, now it is mine, not a license to hang it in my house that could be revoked if the artist feels like it.
this type of media is a whole different animal than something physical though..i dont know the laws but i do know theres only so much your allowed to do with "digital media" like games, movies and music..
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Mr. Ray
 
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Post » Sat May 12, 2012 12:34 pm

Typical hysterical overreaction - content like guns and outfits or something small probably will be locked - but not whole sections of campaign. How do threads like this make it - oh....people like me who see obsurdity and want to post...sorry. Anyway, if you buy a used copy of Rage and have to pay for content - so what, quit crying.

OP says "This article even goes on to say that there will be NO opportunity to purchase a pass for retal customers."

No it doesn't - just read it - I already paid in full for my copy. while I have problems with the game not having a real versus MP. I do NOT have a problem with locked content. I hate kids that buy GOOD games used. They wait for the price to come down while all of their friends are playing it, to SAVE WHAT???? If you buy a used copy of a game 2 months after release you will probably save 10.00 or 20.00 IF the game is horrible. This is a "get off" moment, leave Id alone on this...and LOL I cannot wait to open those doors that you won't be able to.
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Vincent Joe
 
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Post » Sat May 12, 2012 12:17 am

Typical hysterical overreaction - content like guns and outfits or something small probably will be locked - but not whole sections of campaign. How do threads like this make it - oh....people like me who see obsurdity and want to post...sorry. Anyway, if you buy a used copy of Rage and have to pay for content - so what, quit crying.

OP says "This article even goes on to say that there will be NO opportunity to purchase a pass for retal customers."

No it doesn't - just read it - I already paid in full for my copy. while I have problems with the game not having a real versus MP. I do NOT have a problem with locked content. I hate kids that buy GOOD games used. They wait for the price to come down while all of their friends are playing it, to SAVE WHAT???? If you buy a used copy of a game 2 months after release you will probably save 10.00 or 20.00 IF the game is horrible. This is a "get off" moment, leave Id alone on this...and LOL I cannot wait to open those doors that you won't be able to.
brilliant..bloody brilliant.. :foodndrink:
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i grind hard
 
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Post » Sat May 12, 2012 12:58 am

So far I am fine with it as long as Companies are not locking content that is on the disc itself or part of the Main game. They are locking access to either DLC or Online play(which is something that they themselves have to maintain and support) which I have no problem with. Now what they are doing in Rage is too close to crossing the line as I read it. It doesn't matter if they think that few people will actually end up exploring those rooms, If those rooms are content that is on the disc and part of the main game,then I shouldn't need a code that I get for buying it new to access them. I could understand if those rooms didn't exist unless you downloaded some dlc that you redeem a code for,but to block off content that is on the disc is too close to denying someone access to content that they are entitled to as part of their purchase. This is even more so when you don't give any alternate way for them to access the content.
While I am still getting the game since I reserved it, I do feel that they should at least create a way for people who buy used to get a code.
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herrade
 
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Post » Sat May 12, 2012 12:47 am

So far I am fine with it as long as Companies are not locking content that is on the disc itself or part of the Main game. They are locking access to either DLC or Online play(which is something that they themselves have to maintain and support) which I have no problem with. Now what they are doing in Rage is too close to crossing the line as I read it. It doesn't matter if they think that few people will actually end up exploring those rooms, If those rooms are content that is on the disc and part of the main game,then I shouldn't need a code that I get for buying it new to access them. I could understand if those rooms didn't exist unless you downloaded some dlc that you redeem a code for,but to block off content that is on the disc is too close to denying someone access to content that they are entitled to as part of their purchase. This is even more so when you don't give any alternate way for them to access the content.
While I am still getting the game since I reserved it, I do feel that they should at least create a way for people who buy used to get a code.

Its bad enough that they've withheld content for the "special edition." Restricting content for the sp too though? Its so cheap. So greedy and penny pinching. Notice how they use the same soft selling techniques that were used before dlc was introduced. "Oh, its nothing important guys. Don't worry about it. Wont impact the game at all. Its just hats thats all" Well, we all know how that turned out.
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Saul C
 
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Post » Sat May 12, 2012 11:19 am

Problem with that statement is that You are assuming that they took content that was already in the standard game instead of creating content for the special edition.
DLC is a whole other issue, as that is taking content that was not available on the standard game and making it accessible through downloading. That is a debate of whether the content could have been on the disc from day one and if companies should create content with the intent of selling it as DLC from day one.
This is sounding like taking content that is already on the disc and making you pay for a key to unlock something that you should have access as a owner. It's like selling a car and saying that used car owners will not be able to unlock the glove department or their trunk.
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Marta Wolko
 
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Post » Sat May 12, 2012 8:34 am

Problem with that statement is that You are assuming that they took content that was already in the standard game instead of creating content for the special edition.
DLC is a whole other issue, as that is taking content that was not available on the standard game and making it accessible through downloading. That is a debate of whether the content could have been on the disc from day one and if companies should create content with the intent of selling it as DLC from day one.
This is sounding like taking content that is already on the disc and making you pay for a key to unlock something that you should have access as a owner. It's like selling a car and saying that used car owners will not be able to unlock the glove department or their trunk.

I see it more as selling someone a box of cracker jacks. If I open it and eat some I'm going to take the prize out and then if I decide I don't want the rest I might sell it at a lower price to someone else. That other person can't expect to get the prize, because I've already taken it.
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Amber Ably
 
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Post » Sat May 12, 2012 9:51 am

I'll most likely be Gamflying this first, just because I've been burnt on a lot of games lately. If it's as good as I hope it to be, then I'll buy it. I see no problem with this or missing out on this minor locked content.
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Rebecca Dosch
 
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Post » Fri May 11, 2012 9:39 pm

I see the biggest problem with this being the whole either buy it New or never have access to these out of the way rooms(which we don't even know if the rooms contain anything worth caring about). There would be less fuss if they provided a way for people who don't get it new to get it for a price such as EA does. The way they are doing is going to force people to either decide that it is worth getting new(which could be months later when the price for the game drops,therefor not a guarantee that they will get the full profit of a new game) or that the rooms aren't worth it and buy it used. It also creates resentment in buyers who are either forced to buy used(due to no new copies being available in their area) or do so without knowing that some content will be locked on their game.

But that is my opinion, thankfully I don't have to worry about it since I am getting it new.
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Logan Greenwood
 
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Post » Fri May 11, 2012 10:15 pm

Not cool! If most of us wouldn't notice the content, what's the point of putting it in and then openly using it to discourage used-game sales? Companies that haul in huge profits (and id almost always has) have no business creating artificial scarcity.
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SWagg KId
 
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