Used Game MarketWow, I see a lot saying that this is fine since the game company does not get a series of profits from a single unit that is resold multiple times. By the legal rights of comparison (in most courts), if a well established proportion of similar goods does not enjoy this kind of right then this would not be applicable in this case. Cars, houses, clothes, consoles, and 99% of all software (I cannot say 100% as the field is too large) does not have this right. You purchase the item, with full rights to use it for any personal means that
you deem fit. If you choose to resell it, then the profits are yours. Imagine the Art market if the original owners (or descendants) got a cheque every time a piece sold. It would decimate the market in all of two seconds. Now with software the resale price is usually substantially lower than the original price, and that by getting any portion of the re-sale value will bind them legally into at least a limited warranty to support their product (which most companies do not want to do).
Just to be clear, Bethesda/ZeniMax is not accepting money, they are just refusing to unlock content. That does not bind them to anything except to the backlash expressed in this and many other forums/threads.
So, this is not a tenable solution. Having a good re-purchase program would be one way of controlling this, offering credits towards new titles. Since that is not what they are doing it is a point of contention. Since id has claimed that the locked-out material is secondary to the main storyline, and is brief in scope, it does not sound like reason enough to actually worry about this. If that statement turns out to be false, then there could be some problems (such as false advertisemant).
Rental CopiesThis is another matter altogether. There will likely be a class-action suit for companies using illegal business practices that opens all the SP content (eventually). The MP content blocking is also illegal, but would be a bit harder (but not much) to argue. If the game publishers wanted to legitimize rentals then they would offer special copies to the rental companies/stores with a special encoded series of serials that were disposable (one use on a particular machine-ID until the game was returned, and then it would deactivated permanently when the store downloaded the next serial from the distributor). The special copy would cost more, but would also have benefits (free disc replacement) and priority tech support. They could also limit the number of serials, so that the profits from one unit sold to the rental was limited. They could also free copies of their games, and take a share of profits, but that would be more complex a solution.
Indiscriminate FireSince the Used Games are being treated like Rental Copies, there is going to be a backlash. Whomever is behind this will probably back off their stated policy eventually, but will hold the line unless the first month sales are abysmal. The problem outlined by others is that this opens the moral door to piracy a crack, and that is always a terrible business choice. Many only need the hint of an excuse, and that will cost much more than what Bethesda/ZeniMax is hoping to gain. Of course, they are probably just testing the waters for Skyrim to see how much they can push the envelope (since it will not have MP to limit, but lots of SP content to lock). I just wish they had a small game (aka one I am not interested in) to throw in front of this truck...
Now, with all that out of the way, idTech5 looks amazing. We usually hear of games that
Look Amazing only to find that it is just five overlapping blur shaders, and some DOF shaders that do not quite work (even Witcher 2). This looks nice and sharp, with good DOF and more appropriate shaders. Now the only issue is the fact that id is now owned by ZeniMax (owners of Bethesda too). I see this locked SP as a ZM move not Beth, but it is hard to tell. We have seen Bioware degrade under the yoke of EA, and while that could happen to id, I seriously doubt that it could happen this fast. Rage was well into development when ZM bought id, so I feel comfortable counting this as close to an automatic buy as I get to (burned too many times to ever pre-order again). Not to mention that ZM does not make games, so Beth does not own id, where EA does own Bioware. So if the locked content is as meaningless as Tim Willits said it was, then this is not much of an issue. Probably just a few Easter Eggs that would be cool to see and a few small maps, but that is about it.
With full modding support, you will probably see other ways of getting to the same area in no time at all. Well, for the PC users anyway...
If you are really ticked about this issue then wait until the reports come in about the locked content before you decide to skip what promises to be a great game (unique textures!).
