While it is true that things that appear in lore did not make it into Skyrim, I see this as restrictions inherent in the medium of games rather than mutilating lore.
Sure, I would have loved to have seen Volikhar vampires reaching through ice and more types of werecreatures, but their absence from the game does not mean that lore-wise Skyrim does not have them.
As I recall, vampires (like horses) were originally not in the game at all, but were added later due to massive fan demand.
It seems logical that due to time constraints they went with what they knew would work.
Im also not one of those people that invents lore explanations to explain these things, as I think that would be silly.
The game is not the world.
Yes, Nord hating magic makes no sense.
Dwemer were not short. I havent seen anything in Skyrim to suggest they were.
Im quite sure twilight has nothing to do with it.
Winged vampires go as far back as Bram Stoker, its part of the vampire trope.
While I agree Skyrim lore is rather abyssmal, (Hardly anything new, motivations for Alduin absent, zero mention of past events, atrocious dialogue.) I just dont think that the addition of a winged vampire is something to despair about.
I would agree, except Spriggans emerge from trees. Several dungeons look clean, but the moment you approach a tree, a Spriggan comes straight out of it. There's no reason why the Volikhar can't emerge from beneath ice or from the tundra ice in the north.
And again, I'm not saying I'm freaking over just this incident. Winged vampires? Objectively, I couldn't give a damn about them. What concerns me is the pattern of "user-friendly" changes and the message it sends. When TES starts just ripping ideas out of other forms of media (like barbarians hating magic or these vampires) while neglecting it's own lore, then yeah, what does that tell you? To me that says they're basically selling out their unique lore for more comfortable clichés in order to bring people in, or it's an obvious reminder that the original writers and creators of the TES series are basically all gone now and the new ones don't know how to do jack except rip off existing ideas. Either way svcks.
And that to me, is alarming. To me that's the series dying, at least story and lore wise. Morrowind had a brilliant main quest and lore that people still won't shutup about. Oblivion didn't receive nearly as much praise, but I would hope we can all agree that it's Thieves' Guild and the Shivering Isles were exceptionally well done. Skyrim....the Skyrim Thieves guild makes no damned sense, big parts of Skyrim's supposed lore are completely missing, and now we're getting new lore that seems ripped directly from other forms of media...
