It is very hard to RP a Paladin in this game.

Post » Wed Jun 06, 2012 8:53 pm

Its very hard to RP anything in this game...
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tiffany Royal
 
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Post » Wed Jun 06, 2012 10:10 pm

You could consider the crazy assassin character from that "DaVinci Code" movie a paladin... but that's not what the OP means.
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Minako
 
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Post » Thu Jun 07, 2012 9:51 am

There are many interpretations on what a Paladin is. Its possible to play a Grey paladin. Lord knows the ones that exsisted in real life werent the holy men they claimed to be.

The men in ancient days were not all the perfect knights they pretended to be, but we don`t know for sure if they were all bad. I`ve read of the odd noble knight that actually cared about his peasants.

Point is it`s impossible to be a pure Paladin in Skyrim.
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Eileen Collinson
 
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Post » Thu Jun 07, 2012 4:49 am

The men in ancient days were not all the perfect knights they pretended to be, but we don`t know for sure if they were all bad. I`ve read of the odd noble knight that actually cared about his peasants.

Point is it`s impossible to be a pure Paladin in Skyrim.

I believe the point is you CAN RP a paladin in this game. Just because you claim your slain opponents gear doesn't make you unpure. There are SOOOO many "evil" things you can kill in this game. Also, things that were never alive in the first place *cough* dwemer creations. So your telling me that a paladin can't make a living in skyrim? With the ammount of bandits roaming around that kill anything and everything they see on sight, if I were a paladin, id consider it a favor killing every bandit I saw, for revenge for those they killed.
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Brian LeHury
 
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Post » Thu Jun 07, 2012 3:04 am

Being a paladin in real life is hard too.
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lillian luna
 
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Post » Wed Jun 06, 2012 8:20 pm

Even if we disregard the fact that the majority of quests are more or less evil, the main problem with playing a Paladin is that Paladins don't loot corpses, they don't rob tombs or take any treasures for themselves. This presents a problem since its damn near impossible to build speechcraft in this game without buying and selling items which a real Paladin would never do.

"Interesting" interpretation of Paladin you've got. :shrug:


edit: seriously, I'd think that the style of Paladin you're going for is only really possible if you've got a game world that includes an established and militant church supporting him. Otherwise, where does he get the resources for shiny expensive full plate armor, horse, food, upkeep, etc; if there isn't a church organization paying for all his stuff?
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N Only WhiTe girl
 
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Post » Wed Jun 06, 2012 11:47 pm

I believe the point is you CAN RP a paladin in this game. Just because you claim your slain opponents gear doesn't make you unpure. There are SOOOO many "evil" things you can kill in this game. Also, things that were never alive in the first place *cough* dwemer creations. So your telling me that a paladin can't make a living in skyrim? With the ammount of bandits roaming around that kill anything and everything they see on sight, if I were a paladin, id consider it a favor killing every bandit I saw, for revenge for those they killed.

Do you know what a Paladin actually is?

Obviosly not since you`re coming out with complete rubbish.

Stay off the beer when you post in future.
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Mr. Ray
 
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Post » Thu Jun 07, 2012 11:13 am

Since we're talking personal views of paladins, here's mine?

A warrior
Rigid code of conduct
Magic

Am I wrong yet?
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Carlos Vazquez
 
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Post » Thu Jun 07, 2012 11:21 am

Do you know what a Paladin actually is?

Obviosly not since you`re coming out with complete rubbish.

Stay off the beer when you post in future.

How is it Rubbish when in MANY other roleplaying games, a paladin can sell his war spoils and not be considered a money-grubbing ass? What your saying is a complete lack of thinking outside the box.

Beer? I don't drink. Your just an over pretentious angry nerd, if your really complaining about how you can't roleplay in skyrim go play some D&D or something or another game in which you can get your better roleplaying experience... or was that too thinking outside of the box for you?
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Veronica Flores
 
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Post » Thu Jun 07, 2012 3:41 am

Just pretend.

Frsrs this game gives you a LOT to work with, your imagination is the limit good sir, not the game.
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NEGRO
 
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Post » Thu Jun 07, 2012 10:38 am

Even if we disregard the fact that the majority of quests are more or less evil, the main problem with playing a Paladin is that Paladins don't loot corpses, they don't rob tombs or take any treasures for themselves. This presents a problem since its damn near impossible to build speechcraft in this game without buying and selling items which a real Paladin would never do. So, if I want to make a Paladin I essentially have to loot or buy and sell items which goes against my virtues, unless I want to chop wood and sell it to max out my speech which is a very futile task considering I play dead is dead then I have no other options.

Whats the best way for a Paladin to build speech in this game that wouldn't go against his virtue?

A "real" paladin would never buy food or provisions for a trip? I'm just not buying that one...
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Jack Moves
 
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Post » Thu Jun 07, 2012 3:05 am

Skyrim is a dog eat dog world. Really hard for a lawful good character to survive here.
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Zoe Ratcliffe
 
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Post » Thu Jun 07, 2012 10:04 am

Just pretend.

Frsrs this game gives you a LOT to work with, your imagination is the limit good sir, not the game.

I'd pat you on the back all day, but wisdom is wisdom.
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Heather M
 
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Post » Thu Jun 07, 2012 4:11 am

Skyrim is a dog eat dog world. Really hard for a lawful good character to survive here.

D & D alignment system has no place in TES.
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Samantha Pattison
 
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Post » Thu Jun 07, 2012 8:00 am

Defintion of Paladin: Knights of the Holy Order.

Anything close to that definition in game are the VOS, and they aren't a joinable faction. It would've been interesting to have dadra hunting quest associated with this faction with it's own rewards, but they are only comparable to the regulators in Fallout 3.
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jessica sonny
 
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Post » Wed Jun 06, 2012 8:43 pm

I do have, just can't see my Argonian be the effin Dovakin that is all.

...I don't see it as very hard at all. Argonians are lizards... they are closer to dragons than the races of man or mer.

Also, if your playing a Gallahad-like character, it isn't that hard... now your forced to do things that make your life overly difficult... but thats kinda part of the point. You cannot loot corpses seems a bit odd.

Your point is that your wanting to play a warrior with a code related to some divine origin... that is all well and good. If your goal is to live a selfles life limiting your ability to collect money is good... but in reality how would you be collecting money? If you refuse to accept the ill gotten gains of evil men to support your quest... then explain how a speech check would get you anything? Instead your begging? Okay, tell me now how cutting wood and making goods to sell wouldn't be within your purview if the good were such that they would be used for good purposes. Just don't make poisons or something. Or maybe you SHOULD buy poisons just to get rid of them so they wont be used on other people.
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Matthew Warren
 
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Post » Thu Jun 07, 2012 9:32 am

Also the war involved is not one of religion vs religion. Eventhough the uprising seems to point to the banning of worship of Talos, I think they are generally discontent at the Empire for not being able to defeat the Thalmor and see this as an opportunity for Nord Independent State of Skyrim. If the Aldermeri Dominion could do it, why can't the Nords? So Paladin Build doesn't really have a role to play within the boundaries of the Skyrim Plot.
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carla
 
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Post » Thu Jun 07, 2012 6:25 am

Keven Serbo's Hercules..Or Angel.

Hmm yeah, Angel works. Herc is kinda goody, compared to Xena.

I like playing characters like this. In one playthrough even. Y'know, like start off in a thieves guild, then maybe the character gets their head out of their butt and does the main quest. I think here, joining the companions kind of has a redemptive angle, if you so choose.

One character of mine has treated Mjoll the Lioness kind of crappy, but ends up helping. She's the closest to a good adventurer NPC as the game gets imo.
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alicia hillier
 
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Post » Thu Jun 07, 2012 10:28 am

I find roleplaying a character all fine and dandy, but when the game goes out of it's way to make a character HAVE to do a certain act, it stops being an open game. The quest that bothers me the most is the one in the main quest that essentially requires you to be "sneaky". A paladin would have found a more direct route... even a violent one... to get the information needed.
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Josh Dagreat
 
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Post » Thu Jun 07, 2012 7:29 am

Even a paladin knows when some things are necessary. Not all of them are Leeroy Jenkins.

If you think about actual knights, they were like any other warrior, who scouted and surveyed areas.
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Andrew Tarango
 
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Post » Thu Jun 07, 2012 2:39 am

Yes, being a Paladin is almost impossible in this game because there are some quests where you literally have to do something evil and trap you until you do it.

I think Bethesda really lost the plot here with optional choices. Previous rpgs including Bioware`s baldur`s gate, NWN, etc would have an alternative, somehow, somewhere even if it took longer ad was harder.

I dunno what`s going on with Skyrim.

In this game you can only play only a Neutral character who tries to do good.
I think it's still possible to be Lawful Good in Skyrim, the tough part is in accepting that things aren't going to go the way you want them to most of the time. It's a dark world built towards morally grey characters, and in playing a strictly good-aligned character like a Paladin you're going to see some dilemmas.

Point is, you must constantly try to obey the laws and promote good whenever possible, try to make the best out of all situations. In the end, Lawful Good is an idealistic alignment, you do the best you can for the world, even if things don't turn out well (especially so in a gritty world like Skyrim).

The true problems arise when you are forced to make choices and aren't given enough options when there should logically be others, which is Bethesda's fault. Those situations are unfortunate and jarring, and you may have to RP praying to your patron for atonement, but thankfully they aren't overwhelmingly numerous.
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Shannon Marie Jones
 
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Post » Thu Jun 07, 2012 11:03 am

Honestly, I don't even think TES is that gritty. Just on the side of realistic (as far regular interactions and basic gist of some quests go.. Of course, Daedra and such aren't realistic). It's not the game world's problem as it is the idealism of a Paladin. Paladins can't survive in this world either. Idealism is for Prince Valiant cartoon strips.
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Red Bevinz
 
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Post » Thu Jun 07, 2012 10:55 am

I could have sworn my old post said so, oh well--
But yes, looking at Skyrim's possible inspirations: Conan; Song of Ice and Fire (ex, game of thrones). The protagonists, if any, turn out to be antiheroes. Something making them not-so-idealistic-or-successful plotwise. Unfortunately, I haven't yet touched that stack of SongIceFire paperbacks. As for Conan, total antihero.

Paladins come off to me as idealistic. In a bit grittier universe, I'd view them as Templar; they're either misguided or not strong enough to stand up against bad authority.

Then again, I like Imperial Knights/paladins/saders. I dunno



typo
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Jordyn Youngman
 
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Post » Wed Jun 06, 2012 11:35 pm

So let me get this straight.

A lot of you feel a "Paladin" is a holy warrior that cannot do anything but the classical interpretation of "good" even when there is no cut and dry answer to a situation?

Pardon me, but it seems that you have become quite accustomed to RPGs that give your character a very unfair advanatge in that there is a clear-cut classical "good path" you can blindly follow without giving a second thought to your motivations. that's rather boring and very unrealistic. That character would be afraid to sit down for fear he might squash a bug that had a right to live.

Motivation for the character's actions completely aside, your Paladins can easily atone for any "less than good" situations that are out of his or her control that he or she falls prey to- conduct a pilgrimage to the shrines of the Divines and give up worldy goods attained as offerings. If your paladin talks the talk, he needs to walk the walk too. It turns out that the path of goodly righteousness, humility, charity, and self-denial is fairly difficult. Who knew?
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Sebrina Johnstone
 
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Post » Thu Jun 07, 2012 5:03 am

Are allowed to start linking TVtropes yet?
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natalie mccormick
 
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