Want better frameratesperformance? Disable FXAA and V-SYNC

Post » Wed May 16, 2012 1:37 am

The only solution that would have worked is if the game had been withheld until it ran properly. Like you know, any other product you can think of. OK so 11.11.11 was a nice release date but I'm sure PS3 users would have waited another 6 months if it meant having a game that worked. Hell even 12.12.12, we've waited this long, another year would have been nothing.
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Nina Mccormick
 
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Post » Wed May 16, 2012 12:19 am

How do you know V-Sync makes the framerate take "massive hits"? So you have figured out the whole framerate issue? :clap:

You are really not a computer user aren't you? >..>
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Kirsty Collins
 
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Post » Tue May 15, 2012 11:14 pm

The only solution that would have worked is if the game had been withheld until it ran properly. Like you know, any other product you can think of. OK so 11.11.11 was a nice release date but I'm sure PS3 users would have waited another 6 months if it meant having a game that worked. Hell even 12.12.12, we've waited this long, another year would have been nothing.

Ok, you are going too far...
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Kirsty Wood
 
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Post » Tue May 15, 2012 7:45 pm

Vsync doesn't cause a massive fps hit, it can reduce fps but you won't see hits like 10-15fps caused just by vsync alone. Disable it and you probably get sometimes 2-3fps more and tearing instead. Not a great tradeoff in my eyes. I guess most people would probably rather notice the torn frames than the difference in fps.

I'm sorry dude but I've been a PC gamer for a rather long time, and I am yet to encounter a game in which V-sync actually helps to improve the game, rather than [censored] it up to hell. For me and a lot of people that I know it's common knowledge to disable V-sync as soon as you get the chance >..>
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scorpion972
 
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Post » Wed May 16, 2012 1:08 am

To tell you the truth Ulyaoth, when I got to sit down and start playing Skyrim I was rather let down seeing that there wasn't an option to disable V-Sync. I personally hate that crap. Don't exactly 100% know what it's supposed to do but I do know that it's ALWAYS been the main cause of me not being able to properly enjoy a game.
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Katy Hogben
 
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Post » Wed May 16, 2012 3:58 am

This is about the stupidest thing i have ever seen. So you want the game to look like crap for us to be able to play it? :facepalm:



It already looks sub par compared to the 360, something that SHOULD never happen with any multi plat game abut almost always does because of crappy ports. I WOULDN'T trade screen tear for frame rates, if there is one thing that pisses me off is screen tear. And the game is already blurry enough as it is without FXAA. MY game should look as good and run as good as the 360 version, all they should be doing is fixing the [censored] MEMORY LEAKS and it should solve the problem.


You people are unbelievable, your willing to concede everything, no matter Bethesda doesn't give a damn about the PS3 user base.
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Beulah Bell
 
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Post » Wed May 16, 2012 5:13 am

I'm sorry dude but I've been a PC gamer for a rather long time, and I am yet to encounter a game in which V-sync actually helps to improve the game, rather than [censored] it up to hell. For me and a lot of people that I know it's common knowledge to disable V-sync as soon as you get the chance >..>
Me too, and I know many disable vsync by default but a lot don't really know what vsync actually does. Common knowledge is that it reduces fps so it's bad and needs to be disabled.
But that's not entirely correct. Vsync is there so that screen tearing doesn't happen.
Pretty ugly effect... http://www.youtube.com/watch?v=EuYiWHVKj5g at the beginning of the PS3 part where the image gets torn. Same on PC games if you disable vsync. If you don't care about that, then there's certainly nothing wrong with disabling vsync, but it's still technically an improvement and if you care about visuals there's no reason to disable vsync ever.
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James Rhead
 
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Post » Tue May 15, 2012 7:42 pm

Me too, and I know many disable vsync by default but a lot don't really know what vsync actually does. Common knowledge is that it reduces fps so it's bad and needs to be disabled.
But that's not entirely correct. Vsync is there so that screen tearing doesn't happen.
Pretty ugly effect... http://www.youtube.com/watch?v=EuYiWHVKj5g at the beginning of the PS3 part where the image gets torn. Same on PC games if you disable vsync. If you don't care about that, then there's certainly nothing wrong with disabling vsync, but it's still technically an improvement and if you care about visuals there's no reason to disable vsync ever.

Yeah, luckily I'm not a visuals person. I rather live with performance. But thanks for explaining what it exactly does =P
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Kim Bradley
 
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Post » Tue May 15, 2012 6:54 pm

This is about the stupidest thing i have ever seen. So you want the game to look like crap for us to be able to play it? :facepalm:



It already looks sub par compared to the 360, something that SHOULD never happen with any multi plat game abut almost always does because of crappy ports. I WOULDN'T trade screen tear for frame rates, if there is one thing that pisses me off is screen tear. And the game is already blurry enough as it is without FXAA. MY game should look as good and run as good as the 360 version, all they should be doing is fixing the [censored] MEMORY LEAKS and it should solve the problem.


You people are unbelievable, your willing to concede everything, no matter Bethesda doesn't give a damn about the PS3 user base.

Cool story, but V-sync has always screwed up my FPS in really REALLY nasty ways. And I NEVER got screen tearing from disabling it. At this rate I hope that gamestop understands how [censored] bethesda turned out to be and allow me to trade my PS3 version for the 360 one.
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Stat Wrecker
 
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Post » Wed May 16, 2012 2:05 am

V-sync has always screwed up my FPS in really REALLY nasty ways. And I NEVER got screen tearing from disabling it.
Normally vsync shouldn't cause big hits but without triple buffering if the GPU misses 60fps just a bit it goes down to 30fps, with triple buffering fps stay high. If it screws your fps than it's probably without tripple buffering.
And screen tearing isn't something that you maybe but not necessarily have or don't have without vsync, that's technically not possible ^^ It's possible that it only tears at the top and isn't very noticeable or you're just as used to it that you don't notice it any more, but without vsync games always tears.
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Tikarma Vodicka-McPherson
 
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Post » Tue May 15, 2012 1:39 pm

I tottaly agree with this thread. FXAA is a plague of AA method. The only reasom because the game looks so washed compare with 360 version is because of this. I prefer to see some jaggies and a beautiful clear image that the fuzzy artwork that we already seen. Turning the V sync off its a good way to improve perfomance but only for that. That lag issue with the save file was nothing to do with v sync or fxxa turned off! It is a complete different topic and it was to do with the in game code of the game!
This topic its just to improve the general image quality of the game by giving us the option to turn on or off these elements and although the all lag/save file situation is a top priority now i think Bethesda should considered give us these options because come on Bethesda.... Your texture artwork is amazing..... So why you introduce the FXAA technique that you never implemented on the ps3 versions of your games? Please listen to our suggestions and give us the option to turn these things off.
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Tiffany Castillo
 
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Post » Tue May 15, 2012 5:53 pm

If anyone wants more info about graphical stress, anti-aliasing, v-sync, etc. in Skryim read this article and watch their videos.

http://www.eurogamer.net/articles/digitalfoundry-face-off-skyrim

It's worth your time. The differences are quite apalling and disconcerting.
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sally R
 
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Post » Tue May 15, 2012 9:04 pm

Yep, the author of this post may have found a great sollution... Looking different Head-2-Heads from different web pages, i've found a video-comparison with this commentary below:

Close quarters combat with multiple enemies reduces the PS3 frame-rate to a crawl, and introduces very noticeable amounts of tearing to the 360 version.

This makes me think that mainly, all the PS3's framerate drops are caused because of the system preventing the picture to tear... Could be easily be fixed with an option of "V-sync o/off". For example, Saint's Row: The Third has it for the Xbox 360 version, and lets you choose between high FPS or no tearing...

Hope they fix this stuff with the next patch, or my copy is directly going back to the shop...
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Amy Masters
 
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Post » Tue May 15, 2012 1:26 pm

This is about the stupidest thing i have ever seen. So you want the game to look like crap for us to be able to play it? :facepalm:



It already looks sub par compared to the 360, something that SHOULD never happen with any multi plat game abut almost always does because of crappy ports. I WOULDN'T trade screen tear for frame rates, if there is one thing that pisses me off is screen tear. And the game is already blurry enough as it is without FXAA. MY game should look as good and run as good as the 360 version, all they should be doing is fixing the [censored] MEMORY LEAKS and it should solve the problem.


You people are unbelievable, your willing to concede everything, no matter Bethesda doesn't give a damn about the PS3 user base.
wait im not sure if i made myself clear the ps3 version has fxaa its not disabled if if was it would look exactly as sharp as the 360 version check these 2 pictures out and you will know what im talking about, as for v-sync some people do want to leave that on i cant stand screen tears also,s its a matter of preference, im just giving you my thoughts, but if anything is to go, its the fxaa take a look.

[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/9/8/5/360_008.bmp.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/9/8/5/newPS3_008.bmp.jpg[/img]
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JaNnatul Naimah
 
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Post » Tue May 15, 2012 6:47 pm

more
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_009.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_009.jpg.jpg[/img]

[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_003.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_003.jpg.jpg[/img]

[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_007.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_007.jpg.jpg[/img]

on some shots the ps3 version looks sub-hd but it isn't its the fxaa, take this crap out bethesda or give us an option, i would prefer no aa than a crappy blur filter.
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Anna S
 
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Post » Wed May 16, 2012 12:50 am

"Essentially this means that with double-buffered VSync, the framerate with a 60Hz refresh rate, the only framerates you can get are 60, 30, 20, 15, 12, 10, etc etc. You can see the big gap between 60 and 30 there. Any framerate between 60 and 30 your video card would normally put out would get dropped to 30."
http://hardforum.com/showthread.php?t=928593
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Alberto Aguilera
 
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Post » Tue May 15, 2012 8:30 pm

"Essentially this means that with double-buffered VSync, the framerate with a 60Hz refresh rate, the only framerates you can get are 60, 30, 20, 15, 12, 10, etc etc. You can see the big gap between 60 and 30 there. Any framerate between 60 and 30 your video card would normally put out would get dropped to 30."
http://hardforum.com/showthread.php?t=928593
interesting, nice find
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Alina loves Alexandra
 
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Post » Tue May 15, 2012 8:07 pm

So where can I turn off the vsync on my ps3?
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Milagros Osorio
 
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Post » Tue May 15, 2012 5:35 pm

come to think of it as said on a previous comment im all for disabling fxaa and adding motion blur, do you think bethesda could add motion blur to skyrim via patch? Uncharted 3's campaign and multiplayer is getting patched with motion blur i dont see why skyrim cant do this too. Also im down for disabling fxaa and v-sync they only cripple performance and fxaa brings nothing new to the table only negatives in term of picture quality.
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Eve Booker
 
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Post » Wed May 16, 2012 1:33 am

So where can I turn off the vsync on my ps3?
you cant the developers have to release a patch giving us an option to enable and disable it first.
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Blackdrak
 
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Post » Wed May 16, 2012 12:47 am

A couple of questions: Do we know that Skyrim's V-sync is double buffered?

And if this was a problem, why has my game worked so flawlessly up until the save game file size got so high?
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ShOrty
 
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Post » Wed May 16, 2012 5:12 am

you cant the developers have to release a patch giving us an option to enable and disable it first.
Oh alright thanks.
I really hope bethesda is going to fix this. I don′t have any significant frame rate problems right now (8mb file) but I fear that it will happen soon.
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Causon-Chambers
 
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Post » Tue May 15, 2012 1:28 pm

more
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_009.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_009.jpg.jpg[/img]

[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_003.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_003.jpg.jpg[/img]

[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/360_007.jpg.jpg[/img]
[img]http://images.eurogamer.net/2011/articles//a/1/4/2/0/4/4/1/PS3_007.jpg.jpg[/img]

on some shots the ps3 version looks sub-hd but it isn't its the fxaa, take this crap out bethesda or give us an option, i would prefer no aa than a crappy blur filter.

ouch that does look pretty bad compared to xbox but if what you say is true then they should disable the blur filter youre talking about this looks downright pathetic, kind of reminds me of the resident evil 5 faceoff http://www.eurogamer.net/articles/face-off-resident-evil-5-article where they used quincunx for ps3. REMOVE FXAA
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Claire Vaux
 
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Post » Tue May 15, 2012 2:33 pm

"Essentially this means that with double-buffered VSync, the framerate with a 60Hz refresh rate, the only framerates you can get are 60, 30, 20, 15, 12, 10, etc etc. You can see the big gap between 60 and 30 there. Any framerate between 60 and 30 your video card would normally put out would get dropped to 30."
http://hardforum.com/showthread.php?t=928593
Since Skyrim's fps can be anywhere between 30 and below 20, not just the fixed numbers 30, 20, 15 it's obviously not double buffered vsync.

So where can I turn off the vsync on my ps3?
You can't. It depends on the developer if a game supports vsync or doesn't.

come to think of it as said on a previous comment im all for disabling fxaa and adding motion blur, do you think bethesda could add motion blur to skyrim via patch? Uncharted 3's campaign and multiplayer is getting patched with motion blur i dont see why skyrim cant do this too. Also im down for disabling fxaa and v-sync they only cripple performance and fxaa brings nothing new to the table only negatives in term of picture quality.
Motion blur and anti aliasing are totally different effects. Motion blur helps to make movement appear smooth, especially fast movement, but it doesn't help against jagged edges. Well to a certain degree it helps, if you look fast around everything gets blurred and therefore you can't notice edges. But if you move slowly, like try to pick something up from a shelf ingame you can't really add motion blur to that, otherwise the game would just be blurry as hell and not very playable.
Motion blur is great to achieve a sense of speed while you're running or something like that but it's no replacement for anti-aliasing. Uncharted 3 has still Anti-Aliasing.

The downside of post-processing-anti-aliasing like FXAA or MLAA is, that they don't always look the same. It completely depends on how they are implemented. FXAA doesn't have to look like this. This is probably one of the worst implementations of FXAA I've ever seen. But it's fixable and it could smooth the edges without the overall blur and one of the advantages of FXAA is the low hit on performance. It's basically for free. So fixing FXAA would be the better choice than to disable it.
Also I think some overestimate the benefits of disabling vsync. It's not like that the PS3 version would suddenly run fine without fps drops and a stable framerate. A couple of fps more maybe and tearing instead, but still choppy. Bethesda has to fix whatever is broken that causes the big fps drops.
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Lloyd Muldowney
 
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Post » Wed May 16, 2012 12:31 am

come to think of it as said on a previous comment im all for disabling fxaa and adding motion blur, do you think bethesda could add motion blur to skyrim via patch? Uncharted 3's campaign and multiplayer is getting patched with motion blur i dont see why skyrim cant do this too. Also im down for disabling fxaa and v-sync they only cripple performance and fxaa brings nothing new to the table only negatives in term of picture quality.

If they could? Probably. If they would? Probably not. You know, we're talking Bethesda here. They aren't really known to even patch serious bugs, let alone optimizing a game after its release. And optimization would require people to tweak the code for PS3's architecture which unfortunately I don't see happening, since the PS3 is a pain in the [censored] to work with. Only PS3 exclusive devs like ND know how to treat the console well.
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Kira! :)))
 
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