Want better frameratesperformance? Disable FXAA and V-SYNC

Post » Tue May 15, 2012 2:05 pm

so we all know what fxaa does, more of a burden than a help, it blurs the image too much, most of the people here would prefer no aa like oblivion,fallout 3,new vegas, if you cant put mlaa which is supposed to free up performance why put one that doesnt help in anything and only worsens the situation? have an option to disable it and you will get a performance boost, next v-sync for people that dont know what it does it basically doesnt allow any screen tear to happen but theres one tradeoff, MASSIVE framerate hit. I was fighting a dragon yesterday and the fps from my knowledge was easily 10-15 fps. Have an option to disable both of those and im sure the difference will be quite noticeable, then work from here on, have bodies disappear a while after i kill the enemies.
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Jhenna lee Lizama
 
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Post » Tue May 15, 2012 8:41 pm

make enough noise everyone, while this wont be a complete solution to the problem it would most certantly take some stress of the creation engine. I will bump whenever i have a chance.Comment,give ideas, be heard!
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MatthewJontully
 
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Post » Tue May 15, 2012 3:59 pm

This would help, I really think they need to make bodies and stuff disappear too. If they could add an option to dispose of the body like in Morrowind, I think that would cut down the stress and the size of the save files by quite a bit. Even if that means you have to take all their crap then you could sell it all, or disposing of the body meant you "buried" it with all the crap you didn't want then those objects would simply disappear too. That would boost the FPS by a bit too.
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Logan Greenwood
 
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Post » Wed May 16, 2012 5:05 am

Lol creation engine. Creates problems.
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Emily Jones
 
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Post » Tue May 15, 2012 6:54 pm

Lol creation engine. Creates problems.
Funniest thing I've read on here :biggrin:
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ashleigh bryden
 
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Post » Tue May 15, 2012 4:09 pm

Man I'd be cool with anything if it gave me some extra frames.
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Emily abigail Villarreal
 
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Post » Wed May 16, 2012 4:45 am

How do you know V-Sync makes the framerate take "massive hits"? So you have figured out the whole framerate issue? :clap:
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MARLON JOHNSON
 
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Post » Tue May 15, 2012 8:06 pm

Come on Bethesda take off the blur effect ( FXAA ) please. I really hate the way it looks and maybe the game might run better. Because Fallout 3 and Fallout NV didn't have this and why in the hell would you put it in this game.
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Mark Hepworth
 
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Post » Tue May 15, 2012 8:17 pm

How do you know V-Sync makes the framerate take "massive hits"? So you have figured out the whole framerate issue? :clap:

How do you know it wont huh?
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Dalia
 
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Post » Tue May 15, 2012 5:34 pm

Now why in gods name would anyone want beth to take these things off the game? If they do.... that means they still haven't and won't fix the problem..... THINK A LITTLE BEFORE YOU SPEAK.
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Alexandra Ryan
 
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Post » Tue May 15, 2012 6:44 pm

Now why in gods name would anyone want beth to take these things off the game? If they do.... that means they still haven't and won't fix the problem..... THINK A LITTLE BEFORE YOU SPEAK.
Grandburger i meant to say they should have an on/off feature WHY WOULD YOU WANT FXAA ITS A VASELINE COAT BLUR. anyways im glad its not just me thats worried about this problem, give us an option to turn certain things off bethesda the game would look and perform a heck of a lot better without fxaa,v-sync disabled and the removal of dead bodies.
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Alycia Leann grace
 
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Post » Wed May 16, 2012 3:32 am

Now why in gods name would anyone want beth to take these things off the game? If they do.... that means they still haven't and won't fix the problem..... THINK A LITTLE BEFORE YOU SPEAK.

Really? Who are you to say that it will work or not. Are you a developer or game designer ( because im not ) BUT maybe these MIGHT be a solution. >_>..........THINK A LITTLE BEFORE YOU SPEAK.
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Mark Churchman
 
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Post » Tue May 15, 2012 11:43 pm

How do you know V-Sync makes the framerate take "massive hits"? So you have figured out the whole framerate issue? :clap:

just my 2 cents but remember that the xbox version does NOT have v-sync and it screen tears sometimes, but the ps3 has it enabled so even under some heavy stress lets say youre fighting multiple enemies it never screen tears, but this can slow the framerate to a crawl which is what has happened to me on multiple occasions. Have you ever noticed that when youre sprinting through some sections the framerate slows down considerably? This might be the culprit.
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Suzy Santana
 
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Post » Wed May 16, 2012 1:50 am

Really? Who are you to say that it will work or not. Are you a developer or game designer ( because im not ) BUT maybe these MIGHT be a solution. >_>..........THINK A LITTLE BEFORE YOU SPEAK.
i think the solutions i mentioned could no doubt have a performance boost, and taking off fxaa the game will look exactly like the 360 version in terms of graphics, it has already been proven by eurogamer both games run at the same texture resolution its just the anti aliasing thats different.
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Krystal Wilson
 
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Post » Wed May 16, 2012 3:15 am

They could do it like Little Big planet and put the save file under the game data, instead of the save data :P
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Christie Mitchell
 
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Post » Wed May 16, 2012 3:07 am

1. Don't tell Betheda how to fix their games, they know the ins and outs of the engine and the development that went into their titles better than you do.

2. 'We don't know it WON'T fix it!' is not a good reason to try anything.

3. Don't tell people what type of screen effects they don't like, who are you to say 'the majority of the forum' doesn't like something?
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Kevin S
 
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Post » Tue May 15, 2012 9:11 pm

1. Don't tell Betheda how to fix their games, they know the ins and outs of the engine and the development that went into their titles better than you do.

2. 'We don't know it WON'T fix it!' is not a good reason to try anything.

3. Don't tell people what type of screen effects they don't like, who are you to say 'the majority of the forum' doesn't like something?
and what is your problem i said give us an option, you can keep it on if you like, and some people on the forums do want to disable fxaa quite a few actually but nvm you want a bad looking game, leave the attitude at the door, you sound mad, so am i, and the majority of people in here, its my opinion my 2 cents, care to contribute something useful on this topic?
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Joe Alvarado
 
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Post » Tue May 15, 2012 4:46 pm

1. Don't tell Betheda how to fix their games, they know the ins and outs of the engine and the development that went into their titles better than you do.

2. 'We don't know it WON'T fix it!' is not a good reason to try anything.

3. Don't tell people what type of screen effects they don't like, who are you to say 'the majority of the forum' doesn't like something?

1. Have you been smoking? This is the exact same problem fallout 3 had and they didn't fix it.

2. Ps3 uses V sync that does hit performance and sometimes it's effect is not even noticeable.

3. Fair point
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No Name
 
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Post » Tue May 15, 2012 9:57 pm

I'd definitely prefer occasional screen tearing over serious frame rate drops any day of the week, as well as I'd rather have aliasing if I could get rid of the permanent blur. Best way to deal with aliasing would be motion blur IMO, meaning that the smoothing only takes place while your char is moving, but to have perfectly crisp visuals when standing still. Then again, I don't really know what I'm talking about and if this was even possible in the engine. But yeah, including the aforementioned options should definitely be possible. Wasn't there the option to turn off shadows in Xbox Morrowind? Just saying, because I'd consider that in Skyrim too ...
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Dale Johnson
 
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Post » Wed May 16, 2012 12:35 am

I'd definitely prefer occasional screen tearing over serious frame rate drops any day of the week, as well as I'd rather have aliasing if I could get rid of the permanent blur. Best way to deal with aliasing would be motion blur IMO, meaning that the smoothing only takes place while your char is moving, but to have perfectly crisp visuals when standing still. Then again, I don't really know what I'm talking about and if this was even possible in the engine. But yeah, including the aforementioned options should definitely be possible. Wasn't there the option to turn off shadows in Xbox Morrowind? Just saying, because I'd consider that in Skyrim too ...
that could be another solution although rather extreme, my solution was to keep the same in-game assets not take stuff out. But an option to turn shadows off for people that want to might not be a bad idea, for me i would keep them always on, the dynamic shadows are amazing.
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Laura Mclean
 
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Post » Tue May 15, 2012 7:43 pm

Yeah, might be a little extreme. It's just that I remember those kind of options from when I was a pc gamer. Granted, for pc games it's neccessary to have these, so they can still play games with old hardware by just sacrificing this or that visual effect. Console games are usually optimized for the hardware, because consoles are all on the same hardware. Still though, options are always a good thing to have. Skate 2 for example would let you (de-)activate vsync, switch between 30/60 frames and some other thing I unfortunately can't remember. ^^
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bonita mathews
 
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Post » Tue May 15, 2012 4:04 pm

FXAA is a "intelligent" blur filter like MLAA. Both can look really crappy and really amazing, depending on how they are implemented.
And one of the nice advantages of FXAA is that it's basically for free with very little impact on the performance.
But Bethesda did a very unimpressive job with their FXAA. It's set too strong which makes the image less sharp (same with FXAA on the PC -.-) but that should be fixable which I would prefer instead of simply disable it completely because FXAA doesn't have to look like this.

Vsync doesn't cause a massive fps hit, it can reduce fps but you won't see hits like 10-15fps caused just by vsync alone. Disable it and you probably get sometimes 2-3fps more and tearing instead. Not a great tradeoff in my eyes. I guess most people would probably rather notice the torn frames than the difference in fps.

The framerate/performance problems are most likely just a result of worse optimization and those massive fps drops some suffer from shouldn't even happen at all, no matter how worse the optimization was. Probably something broken or severe bugs. And of cause the fps could be improved by reducing the visuals more (no AA, allow tearing, disable shadows and so on) but I don't think that's a good way to solve the problems. Why not better optimization instead? And fix bugs and memory leaks. I don't see a reason why we should get a even worse version just to achieve parity with fps if there's something broken with their engine.
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chloe hampson
 
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Post » Tue May 15, 2012 3:27 pm

1. Don't tell Betheda how to fix their games, they know the ins and outs of the engine and the development that went into their titles better than you do.
if this was true i dont think the problem would be there to begin with :P
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Shiarra Curtis
 
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Post » Tue May 15, 2012 10:53 pm

you make a good point but i would rather see fxaa taken out or at least lowering the intensity, the effect in this game is as bad as qaa we should have an option at least right?
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Tiffany Castillo
 
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Post » Wed May 16, 2012 5:04 am

bump
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Erika Ellsworth
 
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