[REL] Weapon Mod Kits (Thread 02)

Post » Wed Sep 02, 2009 5:26 am

I'm wanting to make my UWWUT - Unique Weapons With Unique Textures mod compatible with WMK. How would I go about doing this? Do I just need to make a WMK patch by opening WMK and changing the appropriate models textures etc. What is the easiest way to go about doing this?
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Wed Sep 02, 2009 5:06 am

Closed for post limit.
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Previous

Return to Fallout 3

cron