What did you do in Daggerfall today? (part VI)

Post » Fri May 04, 2012 4:30 pm

Keep it up!

What did you do in Daggerfall today?


http://www.gamesas.com/topic/840466-what-did-you-do-in-daggerfall-today/

http://www.gamesas.com/topic/1012507-what-did-you-do-in-daggerfall-today/

http://www.gamesas.com/topic/1015325-what-did-you-do-in-daggerfall-today/

http://www.gamesas.com/topic/1021117-what-did-you-do-in-daggerfall-today/

http://www.gamesas.com/topic/1089601-what-did-you-do-in-daggerfall-today/


This thread was originally created by ChildInside in 2006.
Come on in, adventurer and share your tales of what happened to you in the kingdom of Daggerfall today!

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Taylor Thompson
 
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Post » Fri May 04, 2012 12:55 pm

Following Scow2's advice, and kicking myself for being so dim, I revisited Castle Daggerfall to fulfill my Mage Guild quest. Of course once inside, now I was able to recognize by hitting the F5 button, that it stated all along, that I was in Daggerfall (as opposed to Castle Daggerfall). As a level 2 Linguist, my chances of pulling off a heist in this dungeon was iffy at best.

It took a couple of trial and errors to figure out which door led to the dungeon. I bashed my way through the door, while castle guards and battlemages attacked me, but alas the door opened. Then I did my mad dash around bears and archers only to find that there was a moveable bridge that led to nowhere without finding the proper lever. I took a flying leap off the ledge to another bridge, losing quite a bit of health in the process. Luckily, I found a place to rest away from enemies (dang hard in this dungeon with my non-violent character never reducing the number of enemies). I ran around several halls and found some pits to jump across. My instincts were correct and I found a spiral stair case leading to an upper level. There was a lot of rat avoidance and more bears, but they can't open doors. I finally locked myself in a room that had my missing text quest goal. Paydirt! Got my item and made my escape. Things are looking up for my bookworm.
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JLG
 
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Post » Fri May 04, 2012 5:17 am

Well I finally figured out how to play Daggerfall and not die every few seconds :D I'm on my way to do the first quest in the main quest.
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Laura Wilson
 
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Post » Fri May 04, 2012 7:58 am

Made a new character... total magic-less tank. For his class I bumped INT/WIL/PER to 10 and STR/AGI/END/SPD to 75, LUC around 70 IIRC. No magic, immune to magic, 30HP/level... yeah, He's gonna be unstoppable. Thinking about using him for speedruns of a few of the MQ dungeons, because I'm intrigued at the idea of DF speedrunning ala Super Metroid. I escaped the Privateer's Hold once in 47 seconds... gonna do better this time!

Edit: 40.38 seconds. Not bad! Climbing the wall in the throne room without falling really shortened the time. Earlier I had bent to caution and went the back way behind the grand staircase, but the climb went much better.
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stevie critchley
 
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Post » Fri May 04, 2012 10:04 am

40.38 seconds, that's impressive. I think I'll have to go all Conan like you. My cowardly character gets through dungeons fast, but I have to do a lot of back tracking to avoid getting penned in by enemies. It's amazing how much space those rats take up. Never though to go pure magic less, and bump up those stats. Sounds like a lot of fun.
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A Boy called Marilyn
 
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Post » Fri May 04, 2012 5:37 am

Never though to go pure magic less, and bump up those stats. Sounds like a lot of fun.
I do that too. You learn to map dungeons out mentally because you can't Recall. On the other hand, with Fast Healing and a Wall of HP, you can just wander until you find the exit anyway. In fact, my character doesn't even wear armor, she's that Invincible.
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El Khatiri
 
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Post » Fri May 04, 2012 4:36 pm

Made a new character... total magic-less tank

Same thing that my character in Daggerfall is. It's kind of fun to stand around for a moment in the middle of a group of imps, letting them toss spells at her for a bit to show off before whacking them all down with a flail or claymore/dai-katana. :tongue: (Technically, that's what I did in Daggerfall yesterday, but hey.) Harpies are still a pain at my level (2) though, I'm glad I was able to find dwarven equipment...
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Lou
 
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Post » Fri May 04, 2012 6:43 pm

Yeah, rapid healing and health regen are a must for having this much health.

My crazy nord viking, who sprints through dungeons bashing everything in sight, completed 1 quest for the Knights of the Dragon (killing an orc chief) and is in the middle of another dungeon trying to find an acolyte for Julianos. Hacking down Spriggans, who normally give me trouble, is very satisfying. Going to work my way up the ranks of the Temple of Julianos for the item maker, because the Mages Guild sure as heck won't have me :)
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Johanna Van Drunick
 
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Post » Fri May 04, 2012 5:27 pm

After exploiting the games so many times, I'm struggling to get "into" it as something other than a horribly cheesed Female Khajiit Nigh-Invulnerable Naked Werebeast...

I can't make a solid Paladinesque "Tank" character due to the inability to take the chain of disadvantages I need to enable him to be a Healer while still having decent HP and resistances to attacks.
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claire ley
 
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Post » Fri May 04, 2012 3:33 pm

After exploiting the games so many times, I'm struggling to get "into" it as something other than a horribly cheesed Female Khajiit Nigh-Invulnerable Naked Werebeast...

I can't make a solid Paladinesque "Tank" character due to the inability to take the chain of disadvantages I need to enable him to be a Healer while still having decent HP and resistances to attacks.

Do you actually need to "cast" spells to be a Healer?..... Go the magic-less route like Jormungandr (above) and join Julianos. Once you get access to the Item Maker you can enchant items to cast any "healer" spell you want.
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Len swann
 
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Post » Fri May 04, 2012 12:04 pm

Still going all Conan for Julianos. Unfortunately, I'm in the Circle of Whomever and I've discovered that of the 3 dungeon blocks, 2 are the same one! Disappointing! I've never had this happen, and I've been playing this game a long time. I've run into the same dungeon block in different dungeons on the same day, sure, but never one twice in the same dungeon!

Oh well. All armored up except for no briastplate because I've got style.
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Jerry Cox
 
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Post » Fri May 04, 2012 3:41 am

Hmm.. Last thing I did on Daggerfall was getting Chrysamere finally... Finally found that little patch to add the Chrysamere Quest. Now I am happy to have my favorite weapon in my favorite Elder Scrolls Game!
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Manny(BAKE)
 
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Post » Fri May 04, 2012 8:18 am

Decided to take a break from my Linguist and try a Berserker. Created one magic-less Conan to stomp all those beasties that I typically run away from, and it's a blast! Unfortunately, I ran up against a FG quest to slay a werewolf and never found the critter. I've spent countless hours backtracking to no avail. After passing the same dead rat over and over, I finally decided I'll just take the reputation hit and fail. Highly frustrating, and as I recall, a fairly normal outcome on these random dungeons. Picked up plenty of loot, including some Elven weapons. Funny enough, I'm going shirtless...must be a tank thing.
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Bryanna Vacchiano
 
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Post » Fri May 04, 2012 1:37 pm

Another quest for Julianos, this time to find out what happened to some acolyte who went missing in a dungeon. Well, I didn't find her, but I can guess it ain't good because I enter the dungeon and "My god, it's full of stars Vampire Ancients!" My only superior weapon was a mithril tanto, which eventually broke--and with no weapon capable of killing them, yeah I left. Lady Yeomsmith is toast; I don't need proof.
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Lauren Dale
 
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Post » Fri May 04, 2012 7:49 am

Last time I played Daggerfall I stole a painting for the queen of Sentinel - obviously as part of the main quest, as the whole dungeon seemed pretty uniquely designed.

I also joined the temple of Dibella to gain relatively pain-free access to some hot babes potions. Seriously.

Also - saving up for a ship! :-)
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gandalf
 
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Post » Fri May 04, 2012 4:51 am

Last time I played Daggerfall I stole a painting for the queen of Sentinel - obviously as part of the main quest, as the whole dungeon seemed pretty uniquely designed.

Kind of. Did you take a look at it (the painting, I mean, not the dungeon) while you had it? ;)

I also joined the temple of Dibella to gain relatively pain-free access to some hot babes potions. Seriously.

I also joined for the potions and the fact that their primary skills line up well with my character's. Nothing at all to do with getting a nice glimpse of the two guys in just their loincloths every time I walk in, nope. <_<
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Queen Bitch
 
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Post » Fri May 04, 2012 8:19 am

Last night I bought a ship!

Since all of my money was spread across the banks of Sentinel, Wayrest, and Daggerfall, it took me several in game months to ferry all of my gold to one bank, but I did it, and now I don't have to pay exorbitant fees to cross the Illiac. :smile:

Kind of. Did you take a look at it (the painting, I mean, not the dungeon) while you had it? :wink:
Yeah, I did, but I didn't notice anything spectacular, so when I brought the painting back to Sentinel I told the queen that I hadn't used it.

...

I just looked the quest up on the UESP. Thanks for mentioning this to me, I try not to miss important bits like this. That said, I should have played with the painting a bit more myself. :confused:
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Jeff Turner
 
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Post » Fri May 04, 2012 9:01 am

I may be wrong here (gasp!) but I've been spending more time in the back country and it seems that smaller countries tend to have a greater percentage of smaller dungeons. I've been hanging around Abibon-Gora and Dwynnen (because they are both Julianos aligned) and I keep getting dungeons that are only 2 or 3 blocks large. I may suggest that new players start their adventuring in a smaller kingdom so that they more often get smaller dungeons that are easier to explore completely. Also, if they happen to mess up a simple assassination and go from common citizen to hated in about 3 minutes, well, at least you weren't in a more important kingdom! On a related note, I no longer go to Abibon-Gora.

I'm sure Interkarma has the tools to verify such a claim... wink, wink!

Last night I bought a ship!

Since all of my money was spread across the banks of Sentinel, Wayrest, and Daggerfall, it took me several in game months to ferry all of my gold to one bank, but I did it, and now I don't have to pay exorbitant fees to cross the Illiac.
You know about letters of credit, right? It's like taking a check for your account; so instead of carrying 72,000 gold (equivalent of 180 kg!), you carry a single sheet of paper (0.25 kg!). That way you can have all of your cash on hand but not the weight. Shops can take money right out of the check, and sometimes pay you with a LoC if the gold would outdo your encumbrance. You just have to remember that taverns and travel agents only take cold, hard cash, so keep a little change around for them.

After a good dungeon haul and the selling frenzy that follows, I usually go to a bank, dump all my LoCs and gold into the account, take about 100 gold in cash and then the rest as a letter of credit. There is a 1% fee for a letter of credit, so the easy calculation is to take the amount and divide by 1.01 and request that integer amount.


...Also, just preference but I think Akatosh has better chicks. They dance.
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Ernesto Salinas
 
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Post » Fri May 04, 2012 11:49 am

I may be wrong here (gasp!) but I've been spending more time in the back country and it seems that smaller countries tend to have a greater percentage of smaller dungeons.
Really? I always wondered what the point behind all the smaller kingdoms was, and at the same time sort of bemoaned the fact that every dungeon I've entered has turned out to be gigantic. Now that I know this I think I'll probably start floating around in the kingdoms north of the Dragontail Mountains for a while.

You know about letters of credit, right? It's like taking a check for your account; so instead of carrying 72,000 gold (equivalent of 180 kg!), you carry a single sheet of paper (0.25 kg!).
Ah, I wondered what those were for. I have to admit that I'm once again surprised with the depth of Daggerfall's gameplay. In so many ways it is the deepest TES game I've ever played, and I'm loving it!

Anyway, thanks for letting me in on this, now I feel like an idiot for hauling all of my coin around everywhere. :tongue:

One question, though: why is it that the banks charge me interest to take out loans but do not pay me interest to hold my cash? Seems to me they've got quite a racket going there. :wink:

EDIT: One other thing: why is it that when I try talking to some people, nothing happens but a weird howling sound plays?
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stephanie eastwood
 
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Post » Fri May 04, 2012 6:43 am

A racket indeed!

There is indeed a lot of depth to Daggerfall; unfortunately some of it is exploitable. For instance, it's all too easy to travel to some backwater country, take out a huge loan, use it to buy a ship, and then scurry away never to return. But you worked hard for your vessel, so I think you will appreciate it the more for it. It's kind of like making a ton of cash by breaking into a shop at night, unloading the shelves into your wagon, and then selling it back to the shopkeeper in the morning--easy to do but lacks the feeling of accomplishment.

My current character didn't even buy a wagon, so loot and encumbrance are a premium. I make cash more slowly, and only carry what I need!
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Monika Krzyzak
 
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Post » Fri May 04, 2012 5:40 am

I currently have 4 Chrysameres now XD I love how you can keep redoing those quests and keep getting artifacts. I should redo Hircine's Quests and get a 2nd ring just in case my current one breaks on me.
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k a t e
 
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Post » Fri May 04, 2012 3:47 am

EDIT: One other thing: why is it that when I try talking to some people, nothing happens but a weird howling sound plays?

It's a bug. Welcome to Daggerfall. :tongue:

(The worst part was that, back before all the patches, this bug affected one of the main quest givers. Meaning you couldn't actually finish the game (at least as much as you ever finish an Elder Scrolls game). :dry: )

...Also, just preference but I think Akatosh has better chicks. They dance.

Well that doesn't help me. I'll stick with Dibella. ;)
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Manny(BAKE)
 
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Post » Fri May 04, 2012 11:42 am

I think the Chicks that the King of Worms has dances too.

That dirty little Altmer XD
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Luis Reyma
 
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Post » Fri May 04, 2012 1:21 pm

I currently have 4 Chrysameres now XD I love how you can keep redoing those quests and keep getting artifacts. I should redo Hircine's Quests and get a 2nd ring just in case my current one breaks on me.

Just out of curiosity, do all 4 of your Chrysameres have the same weight?

I'm wondering because I've gotten 3 different weighted Chrysameres, but in 3 different games. I think there may be as many as 4. (Which means that there could be as many as 16 different "ancient artifacts" that could be gotten from Knightly Guilds).

I think that Hircine might get a little ticked off if you try and summon him again. The other Daedra princes do.
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NAkeshIa BENNETT
 
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Post » Fri May 04, 2012 5:09 am

Wait, Hircine's ring can break?

:<

I created a super long tutorial for my friends and currently have a character that I like and planning to stick with.

No ebony dagger (It felt like cheating when I had it)
Max Str, Agi, End & Luc during character creation and got 85 + 14 (total of 99) End during the bonus stat roll. With +30 HP per level up I am going for max HP.
In the thieves guild and got to the part of the main quest where there is no time limit.
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mollypop
 
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