I don't think they're even trying to sell it as truly next-gen - really, it's banking on the market being quite static. Regarding Titan, people should just stop talking about it - we have no idea what it is, except that Blizzard doesn't expect too much direct competition with WoW. It's unlikely to be a regular RPG, is almost guaranteed to not be set in a fantasy universe and it may just as likely adopt a whole different business model altogether.
If Titan is going to "revolutionize" the industry as everyone thinks, then what it'll do (ideally for Blizzard) is bring in new players rather than cycling between the same 12-15 million gamers who constitute the entire MMO market right now. What Blizzard probably realizes better than all the other 'experts' in the industry is that they don't need to compete with themselves (ie. WoW) to make the next big thing in MMOs. Instead, by *gasp* diversifying the MMO market, which is so ridiculously stagnant and un-innovative, you can actually bring in new players, such as the tens of millions who play consoles. All the numbers suggest the MMO market has completely frozen: MMO players shift from one game to another, but virtually no new ones are coming in as they did a decade ago, or at least they're not coming in any faster than they're dropping out. So my money is on Blizzard doing the one thing almost no one else with large coffers has attempted to do - something different.
And so TESO, like every other fantasy MMO, will be just another person hoping to find a golden egg - whereas Blizzard's smart enough to catch the chicken that laid it.
I hope they really do do something different, change the game up a bit.
When I started this topic, I also wanted some people who really knew what they were talking about when it comes to MMOs. Sure, I've played my fair share, but it's always good to get other's opinions.
With Blizzard, who knows what they are cooking up there? It could be another MMO, or it could be a game that changes everything. Or it could just be another great game that doesn't change anything.
But with MMOs these days, they all feel the same. Go to a guy, get a quest, go out and kill 'x' amount of enemies, come back and get your reward. Rinse and repeat with a few tweaks. Sadly, I saw nothing at E3 that revealed to me anything that really stands out for the game. Only lame gimmicks. Not as bad as the Kinect and such with motion control, but still not that interesting.
But it could change, perhaps they were hiding the best for later, for... some unreasonable reason. But with the way it stands, and with how many comments I have read with people commenting on it so far, it won't do that well, at least not at first.
Honestly, I would prefer to play WoW than The Elder Scrolls Online for now, and that hurts me, because I love how rich the Elder Scrolls lore is. WoW is rich, too, but it feels like they are trying to kick a dead horse back to life, only the horse is only a pile of maggots and bones now (disgusting, I know, but that's the way I see it in my eyes).
Only time will tell, and I wish the series the best. Even though Bethesda didn't make the game, the outcome of it could still inflect damage to the Elder Scrolls' reputation for future players.
For the faithful fans that knows where the real Elder Scrolls games are, we will treat the Online version like they are the "Star Wars Episode 1-3" of the series. (though 3 was getting a little interesting, but I'm getting way off topic here.

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