» Tue Feb 01, 2011 8:52 pm
I'm liking the look of that Bozar-ish anti-materiel rifle (note that "material" is not the correct word for this gun, it's materiel). I don't usually care for sniper rifles much, but sometimes you just need to create a barrel-sized hole in someone to make them understand you are the law.
Usually, my staples are one-handed small guns varieties or the now-dispersed big guns like the gatling lasers, miniguns, or flamers. In fact, Fallout 3's Heavy Incinerator (from Broken Steel) was just an incredibly fun weapon and I hope something like that makes an appearance. Then again, if flamers wind up requiring energy weapons skill in NV I may never use one in the end as I don't much care for energy weapons. Explosives I can get behind, energy weapons not so much; annoying weapon noises, annoying goo piles... not enough "oomph" for me.
They also had better include another .44 magnum revolver, especially if I can choose to remove or add the scope at workbenches or something. Also... bring back the glorious painmaker that was the .223 pistol (aka Deckard's hand cannon). 14mm pistols would be awesome as well, especially if the ammo system isn't broken like FO2's was.