Almost all of what has been already written sums it up well. I will just add my two cents for the heck of it.
Skyrim looks amazing and plays amazing, which is arguably its two biggest draws. The game has a solid story and lots of stuff to do, moreso than any of the previous console Elder Scrolls, but even with all the stuff, it feels more shallow. Attributes have been removed and the magic system has been stripped down heavily, which isn't a big issue for some, but the things they did to replace those omissions were horrible. The new perk system is a trainwreck in my honest opinion, compared to what they could have done if they would've kept attributes or even compared to what they should have done regardless of having attributes or not. Also, I am one of those guys who gets annoyed by power being relagated to items as opposed to being innate to your character, which is basically what the new crafting trifecta has done. For those that don't invest in one of the three crafting skills, you will be severely gimping your character. For those that invest in all three, you will quickly find you break the game by becoming absolutely too powerful. There really doesn't seem to be a happy medium or way around these facts, except for carefully spending perks and not being too greedy with crafting.
Outside of that, I find it kind of depressing that the game hasn't really added anything to the core gameplay elements. Sure you have sprinting and shouts, but neither of those really change much. It is basically Oblivion, stripped down, given a fresh coat, and repackaged for sale. The game still contains many of the same types of bugs that all the games in the series have and again, in my honest opinion, I would say that the bugs in this game are more pervasive and more detrimental to the overall experience. With ALL of that said... I have played the game for well over 300 hours and have loved every minute of it. Bethesda did a good job, but after you have put in a solid amount of time, you will start to notice all of the stuff that isn't up to par with previous experiences, as well as the overall feeling of "been there done that". Essentially I would say it feels like the series is coasting on the high standard it has set with its previous titles. This isn't a wholly bad thing, but they need to step it up greatly for the next game and I hope they get over their fear of numbers that a lot of RPG makers seem to be running into lately.