It's hard to find a real consensus on these forums because you simply don't know how many people agree with a certain opinion.
- Some people will tell you it's the greatest game ever created.
- Others will say it's the best TES and they'll mention how they have 1000 hours on it or something.
- Then you'll find people who say it's better than Oblivion but worse than Morrowind; from what I read on the forums, this is the most vocal viewpoint (but may not actually be the most popular)
- You'll also find people who say that it's a great game by itself but is a bad TES/RPG game and is worse than both Oblivion and Morrowind.
Here are my personal opinions on Skyrim:
It's on-par with Oblivion but worse than Morrowind. For one thing, the Guilds are not as well done as Morrowind or Oblivion. The guild plot lines have a habit of not making much sense, or railroading the player into making serious choices (for example,
Spoiler forcing you to become a werewolf in the Companions
or
Spoiler forcing you to sign away your soul to a Daedric god in the Thieves Guild
). The removal of attributes and the addition of perks was, in my opinion, not done very well. Certain perks unbalance the skill system (for example, the heavy armor perk that makes heavy armor weightless when you wear it) and others are completely useless. Quests in general are not too exciting in Skyrim. There are a few good quests, but Oblivion and Morrowind had much much more. Instead you'll be too often sent to some generic dungeon full of Draughr (spelling?), one of the most common enemies in the game, to fetch some item. There's not a whole lot of enemy variety in dungeons; you'll either be fighting Draughr, Necromancers, or Falmer and that's about it. There's a lot of handholding in the game, and the journal system is extremely bland; it might say "Get so-and-so's sword." and expect you to follow a magic quest marker all the way there. Dungeons in this game are very boring in layout; they are just straight lines. You will essentially
never have to make a decision to go left or right at an intersection because they don't exist. And then there is literally
always a secret passage or something at the end that leads you back to the beginning of the dungeon.
I guess I could continue, but those are just some of the things I can think of off the top of my head that make it much worse than Morrowind as a game.
EDIT: All that said, it is still a fun game to play. Compared to many other games, Skyrim is still well worth the money despite it's failings. It's just that Morrowind is...
more worth the money than Skyrim is.