What would Skyrim Smell like?

Post » Sat Jun 09, 2012 7:56 pm

If you wear ancient nord armor, guards comment that you smell like a grave.
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Sophie Morrell
 
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Post » Sat Jun 09, 2012 3:23 pm

as a werewolf they say u smell like a wet dog, witch smell quite bad, i would think the place the companions live would smell quite bad
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sw1ss
 
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Post » Sat Jun 09, 2012 10:58 pm

Riften - human waste, stagnant water, rotting fish
Markarth - smoke, human waste
Windhelm - horse, not much else since the snow would freeze everything. Indoors probably of human sweat though
Winterhold - might be a whiff of strange chemicals coming from the College
Solitude - a sickly mix of too many people wearing clashing perfume who may not have taken a bath recently
Morthal - rotting things, typical swamp smells
Falkreath - human sweat, freshly cut wood
Dawnstar - smoke, fish, salt water, but the cold wouldn't make those smells strong
Riverwood - cut wood, human sweat. Actually comes across as one of the cleaner places.

Crypts - rot and stagnant water
Caves - of whatever last died/lived in them
Great Outdoors - varied

It's worth keeping in mind that noses get saturated easily in addition to your brain tuning out smells. If you live with certain smells our whole life you might not notice them at all. This might nullify a lot of the disgusting people smell, except in special cases where your smell doesn't match your surroundings. Anyway, I felt like adding to the list here:

Riften - Yes, but mix in the smell of fires and moldy wood. The lower areas are also ventilated poorly, so they'd be smokey.

Markarth - Same deal with ventilation. You'd smell whatever burnt, like you said. However, some sections of the city of full of functioning dwemer technology. The keep has steam blasting everywhere, spreading the smell of the metal machinery and whatever oil they use to lubricate it.

Windhelm - I agree, but you'd still smell the fires probably more than the meat. The grey quarter might have its own scents because the dunmer live in cramped conditions and have different habits.

Winterhold - I think you'd mostly smell yourself bundled up against the cold when outdoors.

Solitude - Hehe, never thought of that. You'd probably also smell the sewer. The festival would smell cool with all the effigy burning and spiced wine being passed around. The houses have fireplaces and chimneys, so the bulk of the fire smell would be carried up there, but indoor fires always make houses smell smokey.

Morthal - My thinking too. Also, what do vampires smell like? :D

Falkreath - There are more coniferous trees there. When it's note extremely cold they smell awesome.

Dawnstar - Yeah, cold. The museum probably has a strange, musty smell.

Riverwood - The sawmill and smith would be very noticeable outdoors because they're big features of the place. Indoors is often lit by fires and candles. The candles probably have a unique scent that would be present in many of the buildings in the game.

Whiterun - You left it off your list, but it has unique buildings. They mostly vent smoke from the firepits and cooking food through the roofs. Since the construction is mostly wood I suspect everything would smell like fire and cooking. From Breezehome you would smell the smith next door. The market would also smell strongly of the food being sold.

Caves - Whatever died is true, but also whatever lives in there. Some of them are very lush. The ice caves would smell less of course.

Crypts - Many of them would just smell musty and dusty. In most cases everything would have been dead for too long to smell like rot. The candles of course would play a big role and special mention must be given to those explosive oil lamps.

Outdoors - Varied indeed! A lot of areas would smell less because of the cold, but the Rift with its rotting leaves and the volcanic areas would probably have very strong scents.

i read somewhere that in the medieval times the garbage was overflowing so much that it got in the way of city defenses. people drank alcohol instead of water because the water was undrinkable. stuff like that.

Here's one to think about: cars were a solution to 19th-century pollution. It's really hard to get up those hills in San Francisco with horse crap coating the streets. And yeah, beer was a solution to a lack of potable water. Just enough alcohol to keep out the bacteria and not enough to have everybody falling over drunk and dying of dehydration. Good stuff. :D
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Ann Church
 
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Post » Sat Jun 09, 2012 9:07 am

Oh gods, I've figured it out.

There was a https://twitter.com/#!/dcdeacon/status/165536529895272449 telling us the final release date for the CK would be Tuesday, and there would be a surprise.

The surprise will be upgrading the game to SMELL-O-VISION!

:yuck:
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Ross Zombie
 
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Post » Sat Jun 09, 2012 2:27 pm


Actually I RP and my character takes baths daily. No joking, after each dungeon/adventure he takes a dip in the river because I know in real life I wouldn't be able to stand that smell.

I`ve been thinking about doing that too since this topic came up. In fact I think I shall from now on.

Be cool if people did comment on your smell if you spent days out without a dip in the river.
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matt oneil
 
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Post » Sat Jun 09, 2012 6:23 pm

Cities would smell like fresh air mixed with...wait, whats that...Evergreeners. Outdoors would smell like most of WA state away from the cities, but the cities would be filled with unwashed hippies, aka Evergreeners.
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Heather Kush
 
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Post » Sat Jun 09, 2012 11:47 pm

Actually I RP and my character takes baths daily. No joking, after each dungeon/adventure he takes a dip in the river because I know in real life I wouldn't be able to stand that smell.
If my character happens upon a pool of water after having visited a dungeon, he/she will usually take of armor and clothes and jump in for a fresh swim.
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Umpyre Records
 
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Post » Sat Jun 09, 2012 11:53 am

If my character happens upon a pool of water after having visited a dungeon, he/she will usually take of armor and clothes and jump in for a fresh swim.

http://tes.nexusmods.com/downloads/file.php?id=13275

;)
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Luis Reyma
 
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Post » Sat Jun 09, 2012 11:51 pm

http://tes.nexusmods.com/downloads/file.php?id=13275

:wink:

But this is an Oblivion Mod. You had me excited at first. :(
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Kevin S
 
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Post » Sat Jun 09, 2012 7:04 pm

cinnamon bons
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yermom
 
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Post » Sat Jun 09, 2012 10:08 pm

Thank the gods that 4D gaming is still a long way away, or your room will smell like sh*t.
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Klaire
 
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Post » Sat Jun 09, 2012 8:55 pm

It was not that long ago in our world that baths once a week or once a month were the norm, if they happened that often. I think it was Queen Victoria that only bathed once a year, and she had lackies to heat the water and draw her bath. On top of that, clothes were washed less often than baths were taken, and most people only had one set of clothing they wore all the time.

A hundred years ago, most people reeked.

So, Skyrim outside of the cities would smell all clean and fresh and sparkly. In the cities, it would be a stench.

I was born in Holland in 1947 - just a few years after WW2, and not a lot of stuff was available to a recovering country/economy. Whether because of that, or because people always did it that way - but every Saturday morning we took a bath and brushed our teeth and that was it for another week.

And I didn't know any different because everyone I knew was the same way. But, when I got to the USA in 1966, I was living with my aunt/cousin at that time - and they took a shower/washed their hair/brushed their teeth every day. So, different economy, different culture?

I went to Vietnam in 68, spent some time in small, local villages - and the stench was overwhelming (to us). To the local people, everything was normal. But, no running water, no sewage systems, no toilets in houses, etc. That's what I think of what the smell would be in the game.
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Yvonne
 
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Post » Sat Jun 09, 2012 11:30 pm

The middle east in the middle ages? You mean where they only eat with their right hand because they use their left hand in lieu of toilet paper?

That's India. Islam has a thing about being 'clean' (hence why they don't eat Pork or drink alcohol), so they probably were more clean than Western Crusaders.

EDIT: Not that Indians are dirty.
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RObert loVes MOmmy
 
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Post » Sat Jun 09, 2012 7:05 pm

To say nothing of the mammoths. They must be veritable stink-factories.

No the Giants wash and brush them all the time ;)
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Roddy
 
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Post » Sat Jun 09, 2012 4:50 pm

http://tes.nexusmods.com/downloads/file.php?id=13275

:wink:
I did use a similar mod in Oblivion :)
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Claudz
 
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Post » Sat Jun 09, 2012 4:46 pm

If you were physically in Skyrim what would stuff smell like?

The trees, the dirt, water, Giants, Dragons, Your neighbours etc if its in the game what would it smell like?

It would smell like home as I stood at the throat of the world with one foot mounted on a rock as I look off far into the sunset thinking how far i have come.
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tiffany Royal
 
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Post » Sat Jun 09, 2012 3:15 pm

It always seemed to me like it would smell like a wet dog at a barbeque.
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Brian Newman
 
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Post » Sat Jun 09, 2012 1:31 pm

Of all the tows Markarth would be the cleanest to stay in, it is built into a mountaion so the water running through it would be clean and fresh. Not to mention no other towns or villages upstream of you, you wouldn't be drinking dilluted waste from another area.
I would imagine that there would be decent plumbing left over from the Dwemner as well.
Most of the wild animals, those that hunt, you can smell from a great distance off if they are downwind of you. Just find out how badly Polar bears stink in the wild for example.
There could also be peat bogs in Skyrim, meaning niocer smelling fires in some areas and it can be used for personal hygene as well.

All in all, the cities would stink and out the country would be nice and fresh until you bumped into a Sabretooth. Then it would mostly be stinking of feaces, yours.
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Jessie
 
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Post » Sat Jun 09, 2012 10:05 am

Pinetrees and yellow snow :)
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Nicola
 
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Post » Sun Jun 10, 2012 12:40 am

and even farther back people bathed daily and had rough plumbing :goodjob:

funny how the world works huh
Well, 200 years ago in Morrowind there was a an abundance of soap to be found,. Cyrodiil and Skyrim don't seem to have them anymore, so I guess it varies between race and time period here too. :tongue:
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Alister Scott
 
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Post » Sat Jun 09, 2012 12:26 pm

According to 'A Time Traveller's Guide to Medieval England' by Ian Mortimer, most of Skyrim would smell like sh*t.
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Lil Miss
 
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Post » Sat Jun 09, 2012 4:47 pm

Oh gods, I've figured it out.

There was a https://twitter.com/#!/dcdeacon/status/165536529895272449 telling us the final release date for the CK would be Tuesday, and there would be a surprise.

The surprise will be upgrading the game to SMELL-O-VISION!

:yuck:
Let me guess, it is a gas mask with pipes that the player has to stick up his butt and under his armpits and the game controls it through a set of vents?
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OJY
 
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Post » Sat Jun 09, 2012 11:14 pm

It would smell of cold winter and pine trees
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naana
 
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Post » Sat Jun 09, 2012 6:03 pm

If you could assign a smell to a whole game, Skyrim would smell like the world's most wonderful homemade apple pie that was taken out of the oven 30 minutes before it finished cooking.
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Wanda Maximoff
 
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Post » Sat Jun 09, 2012 9:58 pm

If we had smell-o-vision it would be dumbed down because people wouldn`t like it.

Horrible smells would be like pretty flowers. We would learn about as much how it smells in a smell-o-vision 4D game as much as swords need repair due to wear and tear in Skyrim.
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Craig Martin
 
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