What do you think is the scariest enemy in Skyrim?

Post » Thu Jun 21, 2012 5:36 pm

Chaurus reapers. One because they can one shot mage characters with ease and two because their 'mouth' looks like a falmer face.
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Hella Beast
 
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Post » Thu Jun 21, 2012 7:49 pm

I always jumps a bit when i does a 180 and see a jumping wolf coming from no where. :ninja:
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Karl harris
 
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Post » Fri Jun 22, 2012 12:33 am

Afflicted are the scariest opponents in Skyrim to me.
The Sabrecats in pairs are a very close second.
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Justin Bywater
 
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Post » Thu Jun 21, 2012 8:52 pm

I hate the spriggarns or whatever those nature mystic creatures are. I never see em till they are on top of me.
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luis ortiz
 
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Post » Fri Jun 22, 2012 5:47 am

Snorks!

And Bloodsvckers. :ermm:

And Controllers and Pseudogiants. Especially in dark, and by "dark" i mean "do not see anything where your flashlight doesn't point" dark, not "blue but as bright as day" dark :hehe: Also some of the mods added some cut zombies that had extremely long limbs, those were really scary, even though i usually encountered them outside during day time, they moved damn fast.

In Skyrim Bandit Marauders and Draugr Deathking Murderbosses. One-hit kills ahoy :swear:
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Alexandra Louise Taylor
 
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Post » Thu Jun 21, 2012 11:49 pm

Frostbite Spiders!!!!
One sunk up on me and I was so scared I choked!
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Chrissie Pillinger
 
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Post » Fri Jun 22, 2012 1:27 am

Sabertooth sob scares me every time!
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MARLON JOHNSON
 
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Post » Fri Jun 22, 2012 12:03 am

Frostbite Spiders!!!!
One sunk up on me and I was so scared I choked!
So... the ordinary ones or the HUGE ones that come down from the ceiling?
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Josh Sabatini
 
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Post » Thu Jun 21, 2012 6:40 pm

Ever played Dark Corners of the Earth? That's a bit creepy at least.

OT: I dunno, maybe the Sabertooth Cats. They jump me from nowhere and cuts my Health in two.
When I think about it, I have yet to see a Storm Atronach, even though I've played for 250 hours.
Dark corners was terrifying, It captured H.p Lovecrafts world brilliantly, instead of "witches and stuff", it scared you with things that your mind couldn't comprehended, Like that room with Cthlhus idol, if you looked at it to long Jack would hear extremely dark voices in his head, and if you kept looking he would blow his head off with his pistol. It had amazing atmosphere. The Ship scene was extremely good. And the HORRIBLE sewer level, It was scary, Just so dark, im not gonna even spoil it for you, All in all its was a very dark and disturbing horror game.
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Josephine Gowing
 
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Post » Fri Jun 22, 2012 5:01 am

The talos preacher in Whiterun. Definitely scary.
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Neko Jenny
 
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Post » Fri Jun 22, 2012 12:44 am

So... the ordinary ones or the HUGE ones that come down from the ceiling?

Wait, they get bigger?
ha ha I knew that. lol
I hate them in general. They are annoying and they are everywhere you go down near Riften.
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Josh Lozier
 
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Post » Thu Jun 21, 2012 6:41 pm

The talos preacher in Whiterun. Definitely scary.
You are right. He is quiet disturbing...I worry about his childhood...
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Ernesto Salinas
 
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Post » Thu Jun 21, 2012 3:55 pm

Nothing scared me particulary, so far.

Snowy sabre cats are scary whan they attack from behind.

Draugr Deathlords are horrible. :(
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x_JeNnY_x
 
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Post » Thu Jun 21, 2012 1:39 pm

The talos preacher in Whiterun. Definitely scary.
Belethor.

"Some may call it junk. Me, I call it treasure."

*Shudders*
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Scott Clemmons
 
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Post » Thu Jun 21, 2012 4:32 pm

For me, it's more about context than any particular enemy being scarier than another. Take Draugr, for example: The first time (and somewhat the second) I encountered them in a ruin, they were a bit scary until I got accustomed to their *awakenings*. The next couple of times I encountered them, well, not so much.

Then yesterday I went into a cave (directed by a quest), killed a couple of bears and found a door that led into ruins. I had no idea what to expect as I went thru the door and snuck down the hallway -- there weren't any tell-tale signs indicating what inhabitants, if any, might reside there. So towards the end of the hall, there's a partially crumbled wall at the corner, which I peak around and see that it quickly corners again a few meters away. Suddenly I hear footsteps and heavy breathing, almost a growl, getting closer and closer and closer ... at first I figured it was coming up the other hall around the other corner but it quickly became loud enough to be right next to me but I didn't see a darn thing.

I started freaking a little and backed up the hall a few steps where it was darker, and the sounds continued to fade and get louder as if the entity were pacing up and down the hall I was in ... seemingly right past me at times. I was totally freaked. I figured it must be invisible, but my cursor didn't show any evidence as it seemed to pass nor that I was detected. My sneak is relatively high, but this thing seemed to literally pass a foot or two away from me, nearly stepping on my toes.

I sat there in a half panic trying to figure out what to do. I had no idea *what* it was, only that it seemed to be invisible. I don't have life nor undead detection spells, nor the whisper shout, and was quite flumaxed as I checked my inventory for anything that might be useful. Finally, I had to lean back and just accept that I was scared -- not quite out of my wits, but close -- and that all I could do was retreat out of the ruin or move into the light at the corner and deal with the results. Going around the corner cleared up the matter immediately, though I'm still a bit befuddled at all the circumstances that produced it.

There was a small, partially crumbled alcove around the corner, shadowed by the bright light in that bright section of hall -- the light itself an effective wall obstructing either side from viewing the other. A lone Draugr stood in that alcove, ocassionally trying to walk into the crumbled section of wall at the foot of the corner where I'd been panicking. Because there was an opening at the top of that crumbled section, it made for some crazy accoustics, making it sound like it was right next to me, when it fact it was several meters away around the corner.

Funny thing is, I never paid that much attention to what Draugr sound like, mostly listening for their *awakenings* when I knew they were around. Now I know their sounds intimately.
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elliot mudd
 
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Post » Thu Jun 21, 2012 4:54 pm

^

And yet still I'm the only one who has mentioned Wispmothers ... to the best of my knowledge.

Coming out of nowhere to attack is pretty much their total game. I've learnt the hard way not to go investigate the strange light by the water... ;_;
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Allison Sizemore
 
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Post » Fri Jun 22, 2012 3:37 am

Yeah, the hagravens are pretty scary, especially while hearing their footsteps in the dark.

Agree. Not only do the Hagravens look foul and ugly, they pack quite a punch if you're a lower level character.
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Nims
 
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Post » Fri Jun 22, 2012 2:07 am

I would not say the scariest enemies but the scariest thing that happens is when enemies sneak up on you and attack you from begind, sometimes I about jump out of of seat. The things you cannot see arr always the most scary.
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Tammie Flint
 
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Post » Fri Jun 22, 2012 3:34 am

The scariest thing—so far—was the deadly light in a certain quest, when you have to stay in the darkness or instantly DIE. Which I did about 7 times.
Sheer cliff edge, razor thin walking space, I was terrified.

As much as I hate them and need to check my pulse afterwards, I'll take a sabrecat over that deadly light any day.




(edited to take out the quest name, I hope that's good enough)
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helen buchan
 
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Post » Fri Jun 22, 2012 4:29 am

Mudcrabs. The horror :dead:
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Chrissie Pillinger
 
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Post » Fri Jun 22, 2012 3:16 am

Until very recently, everything with spells was scary for my knight character with HP capped at 120. Fortunately I eventually got the "elemental resistance" perk and now things don't look half as bad but, still, necromancers en masse still beat the crap out of me whenever they want...
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Ron
 
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Post » Fri Jun 22, 2012 1:33 am

Mudcrabs. The horror :dead:
horrid creatures.
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*Chloe*
 
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Post » Fri Jun 22, 2012 3:14 am

Spiders, definitely. Their ugly as hell and have eight legs which is unnatural. Bigger the worse. Don't like chaurus either. I hate insects and arachnoids.
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Joanne Crump
 
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Post » Fri Jun 22, 2012 12:33 am

i don't really know of any "Holy #$%@#^" Scary enemies, the Whisp Mothers are the best thing i can think of, they're just emotionless and creepy.

Now if Molagbal or what's his face in the Abandoned House in Markarth counted i'd say him, thing's flying around and the whispy ghost sounds freaked the hell out of me.

That's kind of what i wanted the Ghosts to be like in this game.
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ImmaTakeYour
 
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Post » Thu Jun 21, 2012 6:15 pm

Who... my mother?
You know that's right.
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JUan Martinez
 
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