Will fallout new vegas be like oblivion?

Post » Sat Feb 19, 2011 6:04 am

Okay first off, i didn't like Fallout 3. Oblivion is a far superior game. Fallout 3 combat system is terrible. Mutants can kill you from 500 miles away in 5 shots, but you can't kill them. You have run all the way up to them and then shoot him for 5 [censored] years and take 100 stimpacks in the process, and after you kill that ONE there is 10 more of them behind you. The game was very repetitive. Ex: you have to go inside 4 billion vaults throughout the game and they are all exactly the same except a different shade of brown. The main story line was terrible, it lasted about 5 hours and you couldn't complete it because if you did the game ended. Not being able to continue the game after it ends sux. The game had ONLY 20 side quests and they were all boring and pointless to do. I'll admit the game is pretty creative, but it's still not fun. The only reason people bought it is because it was the first next gen Post Apocolyptic FPS and RPG. I hope new vegas will be more like oblivon otherwise it will fail.
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Philip Lyon
 
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Post » Sat Feb 19, 2011 4:42 am

I love how the only option in the poll is 'No'. And that's the answer too.

EDIT: D'aw, the polls gone.
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c.o.s.m.o
 
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Post » Sat Feb 19, 2011 12:33 am

How, exactly, should New Vegas be more like Oblivion?
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Taylor Bakos
 
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Post » Sat Feb 19, 2011 7:42 am

Heh. I hated Oblivion, loved Morrowind, and liked Fallout 3. After all my many years of RPG playing, putting Oblivion of all games up on such a pedestal makes my eyeballs itch. :laugh: Fallout 3 was more repetitive than Oblivion? No game is more repetitive than Oblivion. Ok, maybe Assassin's Creed...or Pac Man. :P

Also, you described a game as "next-gen" as though that means something. :blink:

----- END THREAD PARTICIPATION -----
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Becky Palmer
 
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Post » Fri Feb 18, 2011 10:33 pm

How, exactly, should New Vegas be more like Oblivion?

It shouldn't. It sounds to me like he spent twenty minutes after running into mutants and gave up. I certainly never had to shoot a mutant more than twice after level 10...
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Sara Lee
 
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Post » Sat Feb 19, 2011 3:48 am

It shouldn't. It sounds to me like he spent twenty minutes after running into mutants and gave up. I certainly never had to shoot a mutant more than twice after level 10...


I dunno, he sounds like he's got a serious blindspot when it comes to Oblivion. I mean, one of the big complaints of Oblivion was that there were about three different kinds of dungeons that were identical, and just copy-pasted all over Cyrodiil, yet he complains about how the vaults are the same with just different shades of rust...

My trolldar is pinging, but I can't tell if it's just a false positive or not.
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Shaylee Shaw
 
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Post » Fri Feb 18, 2011 7:53 pm

I laughed, quite a bit, at the first post. It was just so ridiculously inaccurate. Then I felt a little sick. I threw up just a tad. Then I read the post and laughed again. I felt sick again so I went and played Morrowind and felt better. :)

But if it makes you feel better OP, it's been confirmed that the main quest of New Vegas involves Oblivion Gates popping up everywhere, so, in that sense, it will be a lot like Oblivion. It will also heavily feature necromancy.
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CHARLODDE
 
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Post » Sat Feb 19, 2011 5:31 am

I dunno, he sounds like he's got a serious blindspot when it comes to Oblivion. I mean, one of the big complaints of Oblivion was that there were about three different kinds of dungeons that were identical, and just copy-pasted all over Cyrodiil, yet he complains about how the vaults are the same with just different shades of rust...

My trolldar is pinging, but I can't tell if it's just a false positive or not.

There are over 200 dungeons and if I'm not mistaken every single one has a different layout. No two are identical.
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Reven Lord
 
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Post » Sat Feb 19, 2011 5:05 am

I dunno, he sounds like he's got a serious blindspot when it comes to Oblivion. I mean, one of the big complaints of Oblivion was that there were about three different kinds of dungeons that were identical, and just copy-pasted all over Cyrodiil, yet he complains about how the vaults are the same with just different shades of rust...

My trolldar is pinging, but I can't tell if it's just a false positive or not.

Haha, I know. And I sunk ~1000 hours into that game before realizing it... Fallout 3 has a LOT more variation than Oblivion... And about me or him? Because I'm not a troll... *snicker*
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Lily
 
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Post » Sat Feb 19, 2011 8:39 am

I love how this guy basicaly does nothing but complain. and to be honest it looks like he just made the account to bash Bethesda for making Fallout 3.

Ironicaly you can make the same complaints about all of Oblivion. in fact they borrowed a lot of the "art" for fallout 3s underground environemts from that game to start with.

at this point we honestly dont know.

Its not made by bethesda. its made by Obsidian Entertainment who made the steaming pile of Dreck that is Alpha Protocol (May 28, 2010) but they also made NWN2

So far its looking good that this game is going to be better.
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Alina loves Alexandra
 
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Post » Sat Feb 19, 2011 5:17 am

I actually felt Fallout 3 improved on almost every feature in your rant over Oblivion. Morrowind still takes the cake for the best of the Bethesda games. IMO.

Fallout 3 had more than 20 side quests. Its that simple for that "rant."

Fallout 3's combat is greatly expanded over the "magic or sword chess game" that existed in Oblivion, which was in turn an expansion on Morrowinds "stat vs stat chess game." I never had the "can't hit from 500 yards" or "use 100 stimpaks" issue.

The main quest was great, and not any more clichéd than Oblivions.

Oblivion was far more repetitive, every cave was the same as every other cave, every ruin the same as every other ruin, ect. Fallout 3 had the same main "types" of dungeon, the metro, cave, and ruined building, but each one would usually have some feature that others didn't, a living space, old armory, or a breeding ground for whatever was inside, ect ect.

And no. New Vegas will be much more like FO3 than oblivion, because it is a Fallout game.
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GEo LIme
 
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Post » Sat Feb 19, 2011 9:03 am

My trolldar is pinging, but I can't tell if it's just a false positive or not.

Joined: Today

Hmmm...
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Tyrone Haywood
 
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Post » Sat Feb 19, 2011 9:01 am

I love how this guy basicaly does nothing but complain. and to be honest it looks like he just made the account to bash Bethesda for making Fallout 3.

Ironicaly you can make the same complaints about all of Oblivion. in fact they borrowed a lot of the "art" for fallout 3s underground environemts from that game to start with.

at this point we honestly dont know.

Its not made by bethesda. its made by Obsidian Entertainment who made the steaming pile of Dreck that is Alpha Protocol (May 28, 2010) but they also made NWN2

So far its looking good that this game is going to be better.

Better than what? Fallout or alpha protocol? Better be better than alpha protocol because that game is a flop.
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chirsty aggas
 
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Post » Sat Feb 19, 2011 2:33 am

It shouldn't. It sounds to me like he spent twenty minutes after running into mutants and gave up. I certainly never had to shoot a mutant more than twice after level 10...


Well, OP wrote the topic, and logged off five minutes later... Boys, I think we know what that means.

But so that this isn't spam:

I don't understand how New Vegas could be more like Oblivion. Dungeons? No, I don't want copy-pasted dungeons all over the place. Side quests? No, I don't want Oblivion's many but very short side quests. Story? I dunno, I didn't really like how Oblivion's story was so urgent, and forced you to jump right unless you want the game to feel very strange("Hey, you gotta find the emperor's son and save Tamriel from the Oblivion crisis!" Nope, I think I'll spend a hundred hours killing mudcrabs). Cities? Not really. Imperial City is a huge disappointment, considering it is supposed to be huge. The city of Vegas seems good so far though.

I just don't see how New Vegas can benefit from being like Oblivion in any major way.
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Richard
 
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Post » Fri Feb 18, 2011 7:25 pm

There are over 200 dungeons and if I'm not mistaken every single one has a different layout. No two are identical.

They all have identical themes. Ruins. Caves. Daedra. That's basically it for themes. The layout doesn't matter if you can't tell the difference between the two in the first place, eh?
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Carys
 
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Post » Sat Feb 19, 2011 1:39 am

Well then Snyzerwings,

I'll save you 40-60$. It won't be like Oblivion, it uses the same design concepts while modifying/removing/adding others from Fallout 3.
Don't expect the game to be like Elder Scrolls 4. Two different universes, two different rulesets, two different game design view, two different games.

;)
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bonita mathews
 
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Post » Sat Feb 19, 2011 10:20 am

Morrowind still takes the cake for the best of the Bethesda games. IMO.

According to a lot of daggerfall fans morrowind was a step in the wrong direction just how morrowind fans feel the same about oblivion.
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Josee Leach
 
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Post » Sat Feb 19, 2011 2:11 am

Heh. I hated Oblivion, loved Morrowind, and liked Fallout 3. After all my many years of RPG playing, putting Oblivion of all games up on such a pedestal makes my eyeballs itch. :laugh: Fallout 3 was more repetitive than Oblivion? No game is more repetitive than Oblivion. Ok, maybe Assassin's Creed...or Pac Man. :P

Also, you described a game as "next-gen" as though that means something. :blink:

----- END THREAD PARTICIPATION -----

It took a couple of mods to Oblivion to make that game fun.

ok ok It took a lot of mods to Oblivion to make that game fun
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Jennie Skeletons
 
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Post » Fri Feb 18, 2011 11:36 pm

Better than what? Fallout or alpha protocol? Better be better than alpha protocol because that game is a flop.

Have you played Alpha Protocol, or are you just parroting what other people have said? Alpha Protocol is one of the better games I've played this year. Most of the reviewers knit picked that game to death over graphics and animations and things like that (these things are nice, but not necessary), but the core game was pretty cool. It had a lot of depth in areas that most games nowadays totally fail at.

Also, I'm a Daggerfall fan and I don't think Morrowind was a step in the wrong direction, so...
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Dorian Cozens
 
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Post » Fri Feb 18, 2011 11:59 pm

Better than what? Fallout or alpha protocol? Better be better than alpha protocol because that game is a flop.

Both actualy. but technicaly I was refering to it being better than Fallout 3
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StunnaLiike FiiFii
 
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Post » Sat Feb 19, 2011 9:04 am

Also, I'm a Daggerfall fan and I don't think Morrowind was a step in the wrong direction, so...

Knew someone would say that. Not ALL daggerfall fans feel that way but I've been on the past elder scrolls boards and I've seen quite a few daggerfall fans say morrowind was a step in the wrong direction

So...
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Adam Baumgartner
 
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Post » Sat Feb 19, 2011 7:33 am

Oblivion was a terrible RPG. The game had all kinds of design flaws. Fallout 3 improved on that game.
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Sandeep Khatkar
 
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Post » Sat Feb 19, 2011 1:12 am

Have you played Alpha Protocol, or are you just parroting what other people have said? Alpha Protocol is one of the better games I've played this year. Most of the reviewers knit picked that game to death over graphics and animations and things like that, but the core game was pretty cool.

Also, I'm a Daggerfall fan and I don't think Morrowind was a step in the wrong direction, so...


bascialy I put Daggerfall just slightly above morrowind,

my list from best to worst is

Daggerfall(95)
Morrowind(wth and without mods)(90)
Fallout 3 (85)
Oblivion with mods (85)
(Alfa Protocol 80)
Oblivion without mods 75

lets face it AP came out at the same time as Red Dead Alan Wake and I think that expac for Metal Gear Solid. anything that was not on its A game from launch was going to get creamed in that shark pack.
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hannaH
 
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Post » Sat Feb 19, 2011 4:03 am

lets face it AP came out at the same time as Red Dead Alan Wake and I think that expac for Metal Gear Solid. anything that was not on its A game from launch was going to get creamed in that shark pack.

On sales, sure. AP was on my radar, though, so I wanted to check it out despite the reviews. I really don't think most of the reviews offered a fair assessment of the game.
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Chavala
 
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Post » Sat Feb 19, 2011 5:11 am

I think you missed the point. a Good game Vs three "Great" games is going to get creamed, both in the ratings and by how people view it afterwords.

Lets be honest here,

a lot of people when it comes to Vidio games do tend to look at things like sales price (a Game that drops fast in price obviously is not that good. . .) Reviews, and word of mouth. a game that does not get picked up by many people tends to not generate a whole lot of word of mouth to start with.

Ironicaly the buzz in preorders with this game seems to be comeing from diferent groups of people

1) the people who loved Fallout 3
2) the People who loved the NVN2 series
3) The people who loved Bethesdas previous games or Alpha Protocol.
4) the people who loved Fallout 2 and see that most of that team is working on this game
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Emily abigail Villarreal
 
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