» Wed Jun 06, 2012 4:47 pm
In all the ES games, you are just some Joe (or Jo) that is plucked out of obscurity by some special internal capability and asked to solve a major problem so the world does not end. The world still exists after you solve that problem. Go Role Play. It is what the ES games are about. Go play Arena, defeat the main antagonist and get dumped out of the Palace unceremoniously never to be invited back. Go play Daggerfall, give control to whomever, finish the quest then watch the cinematic, the world continues with few changes, go role play.
Play Morrowind, defeat the main quest and watch as the world does not change that much (what a buggy after main quest world) go kill cliff racers to your heart's content.
Play Oblivion, assist the main character in the defeat of the boss antagonist, the world does not change apart from reducing the presence of the Bad Guys minions.
The Main quests may or may not be the main goal outcome of your campaign, but it should not be the only outcome of Role Play in each of the big bad world's.
Enjoy Skyrim for the immersion into the World. In my PC version, I am level 45, I wonder the world, I get attacked by Dragons, but I then kill them. I interfere in Thalmoor business I have no "concern with". I get attacked, I collect elven armour.
Maybe a whole lot of new people to ES games need to go back and figure what the World's are about.
I want more from the Labyrinthian. I want to visit the Ice Fortress.