Worst ending to a game EVER!

Post » Thu Jun 07, 2012 12:17 am

It aint your typical Boss fight. Now stop complaining, cause I hate getting dlcs that hurt my mouse hand.
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Dan Stevens
 
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Post » Wed Jun 06, 2012 7:04 pm

It is kinda disappointing that it's harder to kill a giant than the notorious World-Eater, but considering that the MQ is only a tiny thread in the fabric of Skyrim's world I can't say it bothers me much. After the initial, "Well, that svcked," moment, I just made my merry way back down to civilization and had my character go on with her life. There's way too much ground to cover out there to get hung up over one little ending-that's-not-actually-ending. :)
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Reanan-Marie Olsen
 
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Post » Wed Jun 06, 2012 9:35 pm

Yeah I never really think of it as an ending to the game itself. Just wrapping up another set of quests.
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courtnay
 
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Post » Wed Jun 06, 2012 5:39 pm

As a couple ppl said "it has an ending?" It's very hard, for me anyway, to continue playing when it feel's "finished". I know I could just not do the MQ, I did it once in Oblivion and never touched the MQ again. I've played a couple RPG's that had "endings" and I felt that I had to try to stuff everything into the game before it got to that and those games lead you to the ending one way or the other.

I really think that Beth ought to call the Main Quest something else, that way ppl don't get the idea that it's ending, is the ending of the game. I treat it as just another questline one I can do or not do, my choice. The ending to the Civil War questline wasn't hard actually and I thought that svcked alot worse than the MQ.
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Brian Newman
 
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Post » Wed Jun 06, 2012 9:47 pm

No, its a matter of storytelling. Of pacing, of motivating and of the challenge at the end.
All of these things are missing in Skyrim.

I agree with you on that.

However, Sovengarde had the potential to be even more glorious and memorable if the final fight would have been more "special" -and without the help of the three annoying "heroes".

Even a game "linear" like Risen had a better final fight and a better Main Quest (well,at least until a certain point) than Skyrim.

But we know that the real strenghts of the game are elsewhere in this case,and a simple good "side quest" can easily result more challenging and memorable than the MQ.

p.s. Risen was a very good game indeed
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Louise Dennis
 
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Post » Wed Jun 06, 2012 10:23 pm

my only problem with finishing the MQ was that it seemed my actions had absolutely no effect on the world at all. dragons still went around attacking villagers and the like. my reputation was absolutely non existent with any of the npc's. im supposed to be be an effing hero am i not!!!
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Stacyia
 
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Post » Wed Jun 06, 2012 8:43 pm

I guess I messed up my ending somehow. Nobody was at High Hrothgar and I had let Parthanax (sp?) live. I couldn't find Esbern or any of the Blades anywhere. It was just like nobody there to support me after I killed the damn thing. It was depressing... I hope I do it better next time! LOL
Did you check in the meeting hall? That's where the Greybeards all were after defeating Alduin in my game. When I came in, Arngeir spoke to me about my dragonborn destiny and they all got up and went back about their business.
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Siobhan Wallis-McRobert
 
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Post » Thu Jun 07, 2012 1:49 am

Yeah the boss fight wasn't really epic, but then TES combat has always been like that, and they don't tend to make combat different for boss battles. There wasn't much of a reward at the end (nothing epic or great anyway, I don't even use the new shouts that much), but at least it provided a good conclusion to the story, which IMO makes it a better ending than Mass Effect 3.

On a side note, I never play TES games for the ending of the story, because the rest of the game (especially since you can play after the ending) is usually way better than the main quest.
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Darlene Delk
 
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Post » Wed Jun 06, 2012 11:53 pm

my only problem with finishing the MQ was that it seemed my actions had absolutely no effect on the world at all. dragons still went around attacking villagers and the like. my reputation was absolutely non existent with any of the npc's. im supposed to be be an effing hero am i not!!!
Same thing happened in Oblivion. And likely Morrowind before that, though I can't rightly remember. It's just always been like that in TES games.
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Tanya Parra
 
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Post » Thu Jun 07, 2012 4:11 am

Ending? Skyrim doesn't have an ending :P
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natalie mccormick
 
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Post » Wed Jun 06, 2012 10:59 pm

Same thing happened in Oblivion. And likely Morrowind before that, though I can't rightly remember. It's just always been like that in TES games.
Actually, it wasn't the same in Oblivion. After you finish the MQ, the Oblivion gates are all closed (oblivion gates would probably be the equivilent of dragons in skyrim).

Also, what random event did Morrowind have that was tied to the MQ? I can't really think of any off the top of my head.
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Danel
 
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Post » Thu Jun 07, 2012 7:36 am

Also, what random event did Morrowind have that was tied to the MQ? I can't really think of any off the top of my head.
Arena - Jagnar Tharn's Assassins.
Daggerfall - Random Assassins (Depends on who is your enemy during the MQ).
Morrowind - Random Crazy Dreamers in Towns.
Oblivion - Random Oblivion Gates.
Skyrim - Random Dragons.
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joannARRGH
 
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Post » Wed Jun 06, 2012 8:30 pm

my only problem with finishing the MQ was that it seemed my actions had absolutely no effect on the world at all. dragons still went around attacking villagers and the like. my reputation was absolutely non existent with any of the npc's. im supposed to be be an effing hero am i not!!!

Same here. You essentially get nothing for saving the world. How 'bout a Dragonborn castle and some quests to go with it.... bah. Everything has its limitations. But a castle would have been cool.
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IM NOT EASY
 
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Post » Wed Jun 06, 2012 6:25 pm

Im atop the mountain right now (well that was where I did my save game last night)! Looks like I'll jump off the mountain and do all the other stuff around Skyrim since I'm still low level. I was wondering last night if this "was it" for the MQ. So Dragons will still be out and about for me to kill eh? I guess that isn't so bad but I'll still wait.....a loooong time to revisit the mountain. Glad I read this LOL
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Maya Maya
 
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Post » Thu Jun 07, 2012 3:06 am

Yawn, another "The main quest svcked" thread. It's a sandbox game. The focus is on world building and things to do not epic battles unfortunately. You can enjoy it for what it is or move on to something new.
Okay well then how do I build the world, that sounds fun.
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kelly thomson
 
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Post » Thu Jun 07, 2012 5:27 am

I preferred the "ending" of Oblivion. For once I wasn't the centre of the universe. And Martin Septim was actually a likable character unlike most of the central characters in the Skyrim MQ. Sure, Paarthurnax is charming and helpful, but he is an old war criminal. So in a sense I can understand Esbern's and Delphine's sentiment. On the other hand I don't know how relevant the Blades are any longer. As the Greybeard says, they seem to have their own shady agenda.

And I don't like how dragons are respawning after the MQ. There should at least be a finite number of them after Alduin is gone.
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Dawn Porter
 
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Post » Wed Jun 06, 2012 7:15 pm

The stupidest part of it, is that Alduin is apparently scaled down to the player, instead of scaled up, and the three invincible helper npcs. At minimum, he should have always been 10 - 20 levels above the player in difficulty. The fact that they designed it so even a level 8 player on master can kill him is nonsense. A low level, unprepared dragonborn has no business fulfilling their prophecy and defeating the world eater.
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Sara Johanna Scenariste
 
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Post » Wed Jun 06, 2012 7:06 pm

Actually, it wasn't the same in Oblivion. After you finish the MQ, the Oblivion gates are all closed (oblivion gates would probably be the equivilent of dragons in skyrim).

Also, what random event did Morrowind have that was tied to the MQ? I can't really think of any off the top of my head.
My bad, I should have been specific. That was in response to people being all "No one acknowledges anything different or nothing changes" etc. In Oblivion, random NPCs make no mention of the main quest-specific events aside from the Emperor being assassinated and after the end quest.
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Pants
 
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Post » Wed Jun 06, 2012 9:36 pm

Actually, Alduin being the "World Eater" may not presuppose he's a killer boss. He has a function: to restart the kalpa by ending this one (eating the world - yeah, that's way simplified, and if I've got it wrong no doubt Cecilff will correct me.... Please!) I have a feeling that eating the world doesn't mean a whole lot when it comes to being an uber boss - he may be a dragon with a specific thing to do, but maybe that doesn't mean he's the same sort of dragon he was back when he got thrown into the future....
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Love iz not
 
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Post » Thu Jun 07, 2012 12:52 am

You have not played Mass effect 3, I can tell.
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Beast Attire
 
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Post » Wed Jun 06, 2012 4:47 pm

In all the ES games, you are just some Joe (or Jo) that is plucked out of obscurity by some special internal capability and asked to solve a major problem so the world does not end. The world still exists after you solve that problem. Go Role Play. It is what the ES games are about. Go play Arena, defeat the main antagonist and get dumped out of the Palace unceremoniously never to be invited back. Go play Daggerfall, give control to whomever, finish the quest then watch the cinematic, the world continues with few changes, go role play.

Play Morrowind, defeat the main quest and watch as the world does not change that much (what a buggy after main quest world) go kill cliff racers to your heart's content.

Play Oblivion, assist the main character in the defeat of the boss antagonist, the world does not change apart from reducing the presence of the Bad Guys minions.

The Main quests may or may not be the main goal outcome of your campaign, but it should not be the only outcome of Role Play in each of the big bad world's.

Enjoy Skyrim for the immersion into the World. In my PC version, I am level 45, I wonder the world, I get attacked by Dragons, but I then kill them. I interfere in Thalmoor business I have no "concern with". I get attacked, I collect elven armour.

Maybe a whole lot of new people to ES games need to go back and figure what the World's are about.

I want more from the Labyrinthian. I want to visit the Ice Fortress.
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Marquis T
 
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Post » Thu Jun 07, 2012 1:32 am

You have not played Mass effect 3, I can tell.

Who, me? I don't play that sort of genre. Period. Not my thing.


In all the ES games, you are just some Joe (or Jo) that is plucked out of obscurity by some special internal capability and asked to solve a major problem so the world does not end. The world still exists after you solve that problem. Go Role Play. It is what the ES games are about. Go play Arena, defeat the main antagonist and get dumped out of the Palace unceremoniously never to be invited back. Go play Daggerfall, give control to whomever, finish the quest then watch the cinematic, the world continues with few changes, go role play.

Play Morrowind, defeat the main quest and watch as the world does not change that much (what a buggy after main quest world) go kill cliff racers to your heart's content.

Play Oblivion, assist the main character in the defeat of the boss antagonist, the world does not change apart from reducing the presence of the Bad Guys minions.

The Main quests may or may not be the main goal outcome of your campaign, but it should not be the only outcome of Role Play in each of the big bad world's.

Enjoy Skyrim for the immersion into the World. In my PC version, I am level 45, I wonder the world, I get attacked by Dragons, but I then kill them. I interfere in Thalmoor business I have no "concern with". I get attacked, I collect elven armour.

Maybe a whole lot of new people to ES games need to go back and figure what the World's are about.

I want more from the Labyrinthian. I want to visit the Ice Fortress.

Exactly. You said it all, friend.
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Neliel Kudoh
 
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Post » Thu Jun 07, 2012 1:02 am

Who, me? I don't play that sort of genre. Period. Not my thing.




I was talking to OP. If I was talking to you, I would have quoted you
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Johanna Van Drunick
 
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Post » Thu Jun 07, 2012 2:45 am

I was talking to OP. If I was talking to you, I would have quoted you

Ah. Well, 3 pages into a topic, you might consider using @OP, or just quoting the OP as well, since it's likely most of us will consider you're talking to the person who posted just above....
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willow
 
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Post » Thu Jun 07, 2012 3:43 am

Ah. Well, 3 pages into a topic, you might consider using @OP, or just quoting the OP as well, since it's likely most of us will consider you're talking to the person who posted just above....

I don't have time to read 3 pages of forum discussion right now, to be honest. Procrastinating on work, :/
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renee Duhamel
 
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