Worst ending to a game EVER!

Post » Wed Jun 06, 2012 5:59 pm

After 136hrs of game play i slay the main dragon in 1min easy ass piss and thats it? worst let down ever? wtf? is that it AAAAAAAAAAAAAAAAAAAA :swear: end



I loved everything about the game, even the bugs. like every time I fast travel there's a dragon over head lol, but when I finished the main quest I was not even sure if I even finished it was so fast? :confused:
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Elizabeth Lysons
 
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Post » Thu Jun 07, 2012 6:14 am

You can try to kill all the dragons that speak to you at the end. I did that. It was amazing.
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Austin Suggs
 
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Post » Wed Jun 06, 2012 11:28 pm

The first fight was tough, at least for me. I see the second fight as the finale to the first.
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Vahpie
 
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Post » Thu Jun 07, 2012 5:27 am

Welcome to Skyrim. :homestar:
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Adam Kriner
 
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Post » Wed Jun 06, 2012 7:54 pm

After 136hrs of game play i slay the main dragon in 1min easy ass piss and thats it? worst let down ever? wtf? is that it AAAAAAAAAAAAAAAAAAAA sh't end

Dark Souls? Huh? Yeah... Dark Souls ending blew... It wasn't really as difficult as everyone said it would be once you got a hang of the combat mechanic, and there was no story to speak of. When I got to the ending, yeah... it svcked pretty bad. Dark Souls is definitely not GOTY.

;)
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Emma Copeland
 
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Post » Wed Jun 06, 2012 8:15 pm

I agree... Bethesda needs to really re-consider who they're pardoning too. As a hardcoe gamer who's been playing the series since Xbox was released, I feel cheated. End bosses like Ninja Gaiden, Halo, Legend of Zelda... Now THEY make you feel like you accomplished something.
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Baylea Isaacs
 
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Post » Wed Jun 06, 2012 9:49 pm

I agree it was very unremarkable... On to the next random quest I guess?
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Jessica Stokes
 
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Post » Thu Jun 07, 2012 2:05 am

I agree... Bethesda needs to really re-consider who they're pardoning too. As a hardcoe gamer who's been playing the series since Xbox was released, I feel cheated. End bosses like Ninja Gaiden, Halo, Legend of Zelda... Now THEY make you feel like you accomplished something.
Obviously Skyrim isn't for "hardcoe gamers", but if you played Oblivion which seems likely if you Xbox comment is true (or even NV), watched gameplay footage, noticed popular meme'd parodies of Skyrim's UI, read reviews, and all those "hardcoe" things, you should have known what to expect.
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Chris Guerin
 
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Post » Thu Jun 07, 2012 6:47 am

Obviously Skyrim isn't for "hardcoe gamers", but if you played Oblivion which seems likely if you Xbox comment is true (or even NV), watched gameplay footage, noticed popular meme'd parodies of Skyrim's UI, read reviews, and all those "hardcoe" things, you should have known what to expect.

I did... I was just hoping for improvement. :confused:
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Jeremy Kenney
 
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Post » Thu Jun 07, 2012 7:20 am

It doesn't really seem that different from other TES games I've played. Morrowind's final boss wasn't massively remarkable fight either. Enough of your "casual gamers ruin everything QQ".
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Chris Jones
 
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Post » Wed Jun 06, 2012 8:19 pm

There's an ending?
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Katharine Newton
 
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Post » Wed Jun 06, 2012 6:03 pm

I liked the ending actually...Not as good ending as games such as Mgs though....Or Halo.
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Guinevere Wood
 
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Post » Wed Jun 06, 2012 9:39 pm

Oblivion's was worse, you got to watch while the other guy saves the day.
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Charles Mckinna
 
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Post » Wed Jun 06, 2012 6:03 pm

There's an ending?

This.
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Michael Russ
 
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Post » Wed Jun 06, 2012 7:33 pm

Oblivion's was worse, you got to watch while the other guy saves the day.
Oblivion's ending was good, it was the rest of it's main quest that was bad. It seems Skyrim got it the other way around.
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mollypop
 
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Post » Thu Jun 07, 2012 2:30 am

Yawn, another "The main quest svcked" thread. It's a sandbox game. The focus is on world building and things to do not epic battles unfortunately. You can enjoy it for what it is or move on to something new.
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Cesar Gomez
 
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Post » Thu Jun 07, 2012 5:01 am

There's an ending?

That's one of the things that I love the most about TES, the game never really "ends". A Quest Line might end, but there is always something more to do. There is no "ending" in the Elder Scrolls.
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Mandy Muir
 
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Post » Wed Jun 06, 2012 10:45 pm

Oblivion's was worse, you got to watch while the other guy saves the day.
Indeed. I mean, they made the main quest dialogue seem to make me actually "care" for Sean Bean. I load up CS and change that.

But ya, the ending for Skyrim was decent, in my opinion, especially if ya let Paarthurnax live.
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phil walsh
 
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Post » Wed Jun 06, 2012 7:07 pm

I agree... Bethesda needs to really re-consider who they're pardoning too. As a hardcoe gamer who's been playing the series since Xbox was released, I feel cheated. End bosses like Ninja Gaiden, Halo, Legend of Zelda... Now THEY make you feel like you accomplished something.

I love Halo, but really? There was no end bosses to speak of apart from Halo 2. And that was piss easy :/
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elliot mudd
 
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Post » Thu Jun 07, 2012 5:26 am

Least in Oblivion you got a decent looking set of armor.
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Naomi Lastname
 
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Post » Thu Jun 07, 2012 5:36 am

I agree... Bethesda needs to really re-consider who they're pardoning too. As a hardcoe gamer who's been playing the series since Xbox was released, I feel cheated. End bosses like ..., Halo,... Now THEY make you feel like you accomplished something.

Actually Halo doesn't really have any bosses per se :cool: Tartarus and 343 guilty spark weren't much to go by, but the boss doesn't make the end.

But what are you complaigning about OP? You got 136 hours out of the game, and thats even if you don't decide to replay the game. For $60 (or equivelant) you've entertained yourself way more than anything else you could of got for that much money. What does a cinema ticket cost? $15 (or equivelant)? So you can see 4 movies for the same price (Even then, that's if you walked to a cinema without using petrol, and didn't even buy any snacks!) and movies are generally an hour and a half to two hours long. That's 136 hours VS 6-8 hours. I wouldn't even go as far to say COD campaigns are worth that much :biggrin:

EDIT: Quick fix on English
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Anna Beattie
 
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Post » Wed Jun 06, 2012 7:16 pm

Actually Halo doesn't really have any bosses per se :cool: Tartarus and 343 guilty spark weren't much to go by, but the boss doesn't make the end.

But what are you complaigning about OP? You got 136 hours out of the game, and thats even if you don't decide to replay the game. For $60 (or equivelant) you've entertained yourself way more than anything else you could of got for that much money. What does a cinema ticket cost? $15 (or equivelant)? So you can see 4 movies for the same price (Even then, that's if you walked to a cinema without using petrol, and didn't even buy any snacks!) and movies are generally an hour and a half to two hours long. That's 136 hours VS 6-8 hours. I wouldn't even go as far to say COD campaigns are worth that much :biggrin:

EDIT: Quick fix on English

Still, Bungie knows how to pull off a decent ending. The dropped the ball with Halo 2, but Halos 1, 3, and Reach all had excellent endings.

In Skyrim, Alduin dies a slightly more spectacular death than a normal dragon, you have a couple generic conversations, and its over. The final battle is even easier than the previous one because you have three unkillable companions at your side.

Fallout 3: You become mostly dead after activating the Purifier. Ending is a slideshow outlining your moral outlook and recapping everything you did.

Oblivion: You watch from the sidelines as Martin summons Akatosh and saves the world.

Morrowind: Dagoth Ur yells at you a lot, you run out of the Heart chamber, and Azura gives a final short speech.

All of those endings svck. Bethesda cannot write a decent story to save their lives. Simple as that.
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Eileen Müller
 
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Post » Wed Jun 06, 2012 5:43 pm

Still, Bungie knows how to pull off a decent ending. The dropped the ball with Halo 2, but Halos 1, 3, and Reach all had excellent endings.

In Skyrim, Alduin dies a slightly more spectacular death than a normal dragon, you have a couple generic conversations, and its over. The final battle is even easier than the previous one because you have three unkillable companions at your side.

Fallout 3: You become mostly dead after activating the Purifier. Ending is a slideshow outlining your moral outlook and recapping everything you did.

Oblivion: You watch from the sidelines as Martin summons Akatosh and saves the world.

Morrowind: Dagoth Ur yells at you a lot, you run out of the Heart chamber, and Azura gives a final short speech.

All of those endings svck. Bethesda cannot write a decent story to save their lives. Simple as that.

I agree that Halo has great endings (I'm somewhat a halo really devoted fan :nerd: )

What I was trying to say was that the MQ isn't the crown jewel of Bethesda games, its the massive enviroment that makes it so famous. That and the extraordinary number of quests and activities to do. You're given alot of freedom indeed.

By the way, I quite liked the fallout story, I really connected with the father of the story and felt very sad indeed when I'd been chasing him for so long only to find what the enclave did to him... Thats why I liked the ending quite alot, because I felt that the father's death did not go in vain, and even if he failed I compleated it for him. I'm also a big svck up for grey-morality in video games, so I felt the slideshow was a good ending too, because it showed the consequences and benefits to you're actions.

EDIT: that's intreasting, they automatically replaced the word I wanted to use with it's meaning, "really devoted fan". Guess the word I wanted to use could easilly start flame wars.
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Juan Cerda
 
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Post » Thu Jun 07, 2012 5:46 am

I think that not really "ending" is a great thing. Personally, the entire value in these games for me is in never "finishing" them.
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Emily Martell
 
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Post » Wed Jun 06, 2012 8:16 pm

Please continue, my good sir. with ur angry post
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Raymond J. Ramirez
 
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