Xbox Dawnguard is an open beta.

Post » Fri Nov 16, 2012 1:42 am

Yes, but now I'm forced to question Skyrim's education system even more than I already do.

"Hey, Mjoll?"

"Yes, Aerin?"

"You know that stranger who brought you your sword back?"

"You mean the man with the pale skin, unholy glowing eyes, and grotesque appearance?"

"Yeah, that's the one."

"What about him."

"I think he was just super."

"Me too."

"Oh, my gods! It's a dragon!"

"Quick, Aerin! Run straight for it wielding nothing but an iron dagger!"

"You read my mind! CHARGE!"
Well...they are Nords...
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Sian Ennis
 
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Post » Thu Nov 15, 2012 11:55 pm

Well...they are Nords...

I do believe that was a feature that Todd Howard bragged about in some preview video on X-Play on G4TV at one point. Although it could have been during their coverage of E3...

On another note:

:thumbsup: to REL_Dovahkin for coming up with yet another amusing post!
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Gisela Amaya
 
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Post » Thu Nov 15, 2012 7:10 pm

Meh, if they changed it so everyone didn't talk to you and automatically attacked you on sight if you were a Vampire then people would complain that it hinders the game too much.

Though I admit its stupid, I mean you look blatantly like a monster now and they don't know notice you.

Well...I guess as Drake said its because they are nords..
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Mizz.Jayy
 
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Post » Fri Nov 16, 2012 7:14 am

Sounds to me like another thread with someone complaining that they didnt like the DLC. As far as Im concerned it is an excellent DLC, tons of new stuff to do, gear to play with (crossbows, armor that is actually very practical to use so no idea where the delusion of it being subpar comes from), and creepy critters to use them on. My only complaint is I want to fight a legendary dragon but I can wait until I am a bit higher level, and I do roleplay so I will still be able to fight one, as I roleplay a fighter who keeps trying to learn. So cant it just be a matter of different opinions?
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Hearts
 
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Post » Fri Nov 16, 2012 6:39 am

Well, on topic, I've experienced precisely 2 bugs so far - an odd mid air dusty texture, and the serana nerf. Other than that it's played great.

Also, I am happy with what I have paid for, as it's what I expected. Basically, I didn't fool myself into expecting SI Mark 2 despite all the evidence that DG wasn't that kind of DLC.

A certain forum member is probably still busy doing the "I WUZ RIGHT" dance...
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stevie trent
 
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Post » Thu Nov 15, 2012 9:06 pm

I have experienced only one glitch in my two full playthroughs of it, and there is plenty of new content.
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Soph
 
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Post » Fri Nov 16, 2012 7:43 am

if thats the case because it has a few bugs then the release of skyrim must have been an open beta as well. tbh you should try and get your facts right before complaining
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Allison C
 
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Post » Fri Nov 16, 2012 8:49 am

if thats the case because it has a few bugs then the release of skyrim must have been an open beta as well. tbh you should try and get your facts right before complaining
Skyrim is still in beta stage, because it still has a sh*t ton of bugs. Dawnguard just added more. I wonder if Bethesda are trying to break a record for the amount of bugs they can get in a game, since even the patches add bugs.
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Aaron Clark
 
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Post » Fri Nov 16, 2012 6:02 am

Christ ! sum ppl never happy
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Facebook me
 
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Post » Fri Nov 16, 2012 1:46 am

You can please some of the people some of the time, but you can never please everybody at anytime.
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Jonathan Windmon
 
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Post » Fri Nov 16, 2012 7:25 am

I think a lot of people would be pleased if there wasn't as many bugs.
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Lisha Boo
 
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Post » Fri Nov 16, 2012 6:41 am

The armours are sub-par, the new dragons are at such a high level that no roleplayer will ever find them, the new 'houses' are unusable as actual houses and the Forgotten Vale is too out of the way to be particularly good for anything but eye candy.
The only real usable content added are the skill trees, both of which are overpowed compared to their downsides.

You know if I felt this way about dawnguard or the game I would not be wasting time talking about it on the forums.
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Sakura Haruno
 
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Post » Thu Nov 15, 2012 10:43 pm

For some reason i cant fire my bow. it might be linked to my newly acquired vampirism but i am not too sure. this is a shame as bow is my best weapon and 3 times as powerfull as the crossbow, so now i am relying on cross bow or running away.
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Oscar Vazquez
 
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Post » Thu Nov 15, 2012 9:54 pm

The armours are sub-par, the new dragons are at such a high level that no roleplayer will ever find them, the new 'houses' are unusable as actual houses and the Forgotten Vale is too out of the way to be particularly good for anything but eye candy.
The only real usable content added are the skill trees, both of which are overpowed compared to their downsides.

These are all personal gripes, not missing features. This DLC added a lot of little things( cross bows ) along with some big things( the 2 new perk trees ) if your unhappy with it then delete it off your hard drive and hope that the next DLC meets your wants / needs in a DLC. The new dragons are SUPPOSED to be rare, there is already several other houses that you can improve and make your own, or you could decorate either the DG fort or the vampire castle yourself with what ever you want, there's new enemies to face etc...etc... All your doing is complaining cause the DLC doesn't meet your mark.
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Brandi Norton
 
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Post » Thu Nov 15, 2012 7:42 pm

i wish i could play through the dlc to get the new items but i cant because its bugged for me. i picked the dawnguard side and there is no damn bear for me to kill for gunmar.
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Sophie Miller
 
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Post » Fri Nov 16, 2012 12:34 am

it is full of problems, and ps never got skryim vanilla to work right lol so its all an open beta to get things right for pc.
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Amysaurusrex
 
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Post » Fri Nov 16, 2012 7:19 am

Skyrim and Dawnguard are both open betas.
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Janette Segura
 
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Post » Fri Nov 16, 2012 5:26 am

I have to agree. I've never downloaded a DLC for the 360 with SO many bugs. Even some of the ones for the Fallout games that people like to bemoan weren't this bad.

It's like buliding 2 more stories on a home built on a sand foundation. The base game is so damn unstable that anything you add just makes it worse.
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Avril Churchill
 
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Post » Fri Nov 16, 2012 11:04 am

I wrote a personal review on Gameinformer and called this the best DLC Bethesda has made, and I will stand by that statement. All these bugs are EXTREMELY annoying, but they don't detract from what I found to be a very more personable quest experience. All the additions seem pretty awesome too, when taken as a whole. Again, the whole effect is probably being lessened by having to deal with all these game breaking glitches (which just ruin the experience) and all the minor annoyances (which when compounded achieve the same effect to be honest).
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Killah Bee
 
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Post » Fri Nov 16, 2012 8:51 am

because there are a huge amount of problems which this dlc has brought with it, the problems vary from console to console and us xbox 360 users have to suffer so that the ps3 and pc versions can have a better experience :(
That is, if they actually decide to fix anything before they launch it for other platforms, which of course probably isn't happening. I'm pretty sure we're all getting Dawnguard in its current state. They may do something to remedy the bugs introduced by Dawnguard later, but probably not without breaking something else. It's like Wack-A-Mole, for every bug you quash, about 1-3 new ones crop up in its place. :swear: :brokencomputer:

Though if they do decide to fix bugs for the PS3 and PC versions, then they would likely figure out how to do the same for the 360 version.
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jadie kell
 
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Post » Thu Nov 15, 2012 7:28 pm

That is, if they actually decide to fix anything before they launch it for other platforms, which of course probably isn't happening. I'm pretty sure we're all getting Dawnguard in its current state. They may do something to remedy the bugs introduced by Dawnguard later, but probably not without breaking something else. It's like Wack-A-Mole, for every bug you quash, about 1-3 new ones crop up in its place. :swear: :brokencomputer:

Though if they do decide to fix bugs for the PS3 and PC versions, then they would likely figure out how to do the same for the 360 version.

This is the thing. I've seen plenty state that Bethesda won't patch Dawnguard because "they never patch their DLC". Maybe so. I'd say almost everyone has better knowledge of Bethesda's practices than I do, but, with all the talk of bugs here there and almost everywhere, I'd think it completely stupid of Bethesda to not make an attempt to sort them out (or most) before it is released to PC and PlayStation 3 users.

I'm an Xbox 360 user, and I would have purchased this day one were I playing Skyrim at the time and if I had the extra MSP. As it happens, at the time, I wasn't playing Skyrim, and I didn't have the points either. And I'm glad, because although the bugs reported are supposedly not guaranteed 100% (with some saying they haven't had any, or just very minor bugs), it has put me off me purchasing it, now having the points available.

And I would go as far to assume that PC and PS3 users may be thinking of holding off as well - PS3 players more so, because PC users have those console command things. Surely, all this talk about a 'not working correctly' product is going to hurt their sales? That is the reason I'd imagine Bethesda attempting to sort Dawnguard out.

*shrugs*
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Saul C
 
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Post » Thu Nov 15, 2012 11:05 pm

  • my steel plate armour is better than the dawnguard armour
  • and my ebony bow has more damage output than the crossbow
  • both upgraded to lengendary
  • and maxed stats on skill tree
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Tamara Primo
 
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Post » Thu Nov 15, 2012 8:41 pm

and as for homes
give me battlelhorn castle or frostcraig tower
or even the hmmm swindlers den i think its called [by anvil] got 2000 every two weeks!
and the one for the dark brotherhood by lewyawin
all very unique
what happen to bethesdas creative side?

[the castle was just missing ways to display armour
but with the current mannequin issues with skyrim-moving and disappearing armour etc-
i now see why it did not happen]
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Milad Hajipour
 
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Post » Fri Nov 16, 2012 4:51 am

Though I agree that Dawnguard on the Xbox has become an open beta, it's not because of a lack of features. I personally really enjoy the quests, new items, new areas etc. The reason I think it's an open beta is because none of the issues the supposed "beta testers" pointed out were actually fixed. The whole beta thing was too close to the actual release date anyway and it was just a PR thing from Microsoft.

Though many players don't have significant issues, a lot of players do. From glitches with Serana, to gameplay crashes, to issues with items spawning, etc. Bethesda's support page for the DLC is already crowded with significant issues, and the best advice they have is either "reload to an earlier save" or "avoid doing that". And this doesn't even include the vampire attacks on towns that people complain about.

Personally, I haven't had many issues on my first character (aside from vampire attacks which have become incredibly tedious to deal with), but on my second character the main quest has become unplayable. My game crashes whenever I try to load a an area and nothing I've done works (restarting the xbox, reloading from an earlier save and trying again, deleting and reinstalling both the game and the DLC, clearing the cache).


P.S. Apparently, if you become a vampire to enter the soul cairn and the subsequently cure yourself, you will no longer be able to enter the soul cairn (I can confirm this on my first char as well). Bethesda support's response to this is "Well you shouldn't do that". I understand they don't usually patch DLC, but if they don't fix these issues I'll be pissed.
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Ross
 
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Post » Fri Nov 16, 2012 5:19 am

Though I agree that Dawnguard on the Xbox has become an open beta, it's not because of a lack of features. I personally really enjoy the quests, new items, new areas etc. The reason I think it's an open beta is because none of the issues the supposed "beta testers" pointed out were actually fixed. The whole beta thing was too close to the actual release date anyway and it was just a PR thing from Microsoft.

Though many players don't have significant issues, a lot of players do. From glitches with Serana, to gameplay crashes, to issues with items spawning, etc. Bethesda's support page for the DLC is already crowded with significant issues, and the best advice they have is either "reload to an earlier save" or "avoid doing that". And this doesn't even include the vampire attacks on towns that people complain about.

Personally, I haven't had many issues on my first character (aside from vampire attacks which have become incredibly tedious to deal with), but on my second character the main quest has become unplayable. My game crashes whenever I try to load a an area and nothing I've done works (restarting the xbox, reloading from an earlier save and trying again, deleting and reinstalling both the game and the DLC, clearing the cache).


P.S. Apparently, if you become a vampire to enter the soul cairn and the subsequently cure yourself, you will no longer be able to enter the soul cairn (I can confirm this on my first char as well). Bethesda support's response to this is "Well you shouldn't do that". I understand they don't usually patch DLC, but if they don't fix these issues I'll be pissed.

I agree with you. The DLC I thought was awesome, all these glitches blow (especially the game breaking ones) and just ruin the game. I think Bethesda is neglecting something very obvious too. Anyone who plays their games comes across procedural glitches that occur when you do something either out of sequence or very odd. If you know Elder Scrolls, then you've got a save you can fall back on and work through it to prevent the glitch from happening. That stuff is forgivable. What is currently plaguing Dawnguard are NON-procedural glitches that are being caused by what I don't know, but are introducing things into the game that are just svcking the fun out of it. So if they think to gloss over the problems they have introduced with this DLC, I will be severely disappointed in them.

Also, I had the same problem with the Soul Cairn that you did. Was a wolf, became a vamp, cured myself to become a wolf again and then was slightly... annoyed, to find out I couldn't re-enter the Soul Cairn. Just so you know, you can become a vampire again and you can then re-enter the Soul Cairn no problem. Two warnings however. First, if you had already previously regained your lycanthropy and you want to be a werewolf, DO NOT re-enter the Soul Cairn as a vampire. Once you've regained your lycanthropy once, you apparently can't get it back a second time. Also, in the process of switching from a vampire to cured to werewolf to vampire and then cured again, I inadvertently introduced a glitch into my game. Basically, this glitch will randomly turn me into a vampire, so I urge you to be cautious in doing any switching, because apparently there are bugs in doing so.

The vampire glitch is extremely annoying (because I obviously don't want to be one) and oddly enough it transforms me into a regular vampire and not a vampire lord. Falion won't recognize this form either, so to be cured of it you have to have Serana transform you into a VL. This doesn't help matters truly, because the glitch occurs over and over and over, so you are better of just being a VL... sigh.
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Krystal Wilson
 
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