Your biggest disappointment?

Post » Fri Dec 16, 2011 10:18 pm

That spellmaking is gone.
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roxxii lenaghan
 
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Post » Fri Dec 16, 2011 9:59 pm

City size and short guild quests mainly
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Tom Flanagan
 
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Post » Sat Dec 17, 2011 4:49 am

-city populations-- 1:1 guard-civilian ratio. not good. also, can NPC's be programmed to walk randomly around all of Skyrim? that would be awesome.
-lack of diversity in architecture of towns-- (Winterhold, Falkreath, Morthal, Riverwood, Dawnstar etc.)
-no home customization-- I spent hours collecting unique items, knowing that one day I'd be able to decorate my home with them. it turns out, you can't. buzzkill.
-limited voice acting-- perhaps the games biggest weak spot. almost every male character has the same generic "gather round, I'll tell you a folk-tale" voice. I could have gathered 15 men from the town where I live, done voice recordings of their normal voices- no acting- and it would be far more diverse and lively than the grey wallpaper monotone gagfest of Skyrim's dialogue.

can someone explain why company's have deadlines? who benefits from a rushed product- is it a Christmas thing (11/11/11)???
if Bethesda was given an unlimited timeframe to make the best game possible, who would suffer? it would sell more copies, gain more critical acclaim, and leave far more people satisfied (including the developers). if you are already putting boatloads of time and money and resources into creating the game, why not strive for perfection? why not work out every little nook until you have a near-flawless masterpiece? (in other words, wtf happened to Winterhold!? jk;) )
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mishionary
 
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Post » Fri Dec 16, 2011 6:55 pm

Hah! No thanks. I think I'll stick to my vastly improved visuals, modding and console command capability.
I could use a controller, sure, but mouse and keyboard is still better even with the game poorly optimized for it.

Sarcasm: "you should try console" where you only have 2 hotkeys
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dell
 
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Post » Sat Dec 17, 2011 2:22 am

Non-branching quests and lack of decent dialogue choices. I loved how in Fallout 3 and New Vegas there were always multiple ways to complete the major quests and side quests. You almost always had the option to take to good path, the evil one, or be somewhere in between. I also liked how the dialogue choices were more dynamic and felt more "real". For example, certain conversation options were unlocked based on your skills. If you were skilled with medicine, you could heal a wounded person through dialogue or you could fix the broken machinery with high repair or what have you.

I also liked how your skills had an effect on the world around you and how you could change the outcomes of certain events based on those skills too. In Skyrim, Oblivion, and to a certain extent, Morrowind, your skills don't have any effect at all on npcs or the world. See some wounded soldiers in a camp and you have high restoration or alchemy? Not a thing you can do. It's that kind of thing that I really wish Bethesda had incorporated from their experience with Fallout.
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Kat Ives
 
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Post » Sat Dec 17, 2011 9:40 am

The 'girl' in Dark Brotherhood is a vampire. She was bit when she was 10 years old. Me personally I havent had too much of complaints, though I wish I could have a farm instead just harvest food and selling it, and the unarmored and hand to hand skill
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JR Cash
 
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Post » Sat Dec 17, 2011 12:54 am

weak destruction magic
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IsAiah AkA figgy
 
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Post » Fri Dec 16, 2011 8:25 pm

- Boring spell system, it should scale and add new animations
- No arena.. wtf?
- No spears
- Lockpicking / Speech perks are useless

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jeremey wisor
 
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Post » Fri Dec 16, 2011 6:58 pm

No Rockclimbing
No being able to map dual spells/weapons to one hotkey
No higher level fur/studded style nordic armor, my character doen't like blingy armor
No variety in voices of NPC's
Wish one city was of the size of the imperial city in scale
No sleep animations
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X(S.a.R.a.H)X
 
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Post » Fri Dec 16, 2011 10:11 pm

CK coming out in January.
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Blackdrak
 
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Post » Fri Dec 16, 2011 11:51 pm

Short MQ and guild questlines.
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Laura-Jayne Lee
 
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Post » Fri Dec 16, 2011 7:44 pm

Short MQ and guild questlines.


That tops it for me too.
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sexy zara
 
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Post » Sat Dec 17, 2011 4:09 am

No Rockclimbing

I scale entire mountains with ease... You are not doing it right... lol...

7000 steps... Not for me... I just hop right up the side of the mountain like a goat. (The secret is to go side to side on the inclines, and then on the peaks "folds of stone", just walk right up, or down...)

Helps if you lick your boots... they freeze to the cold rock, and make you stick better... "Lydia, I need a favor..."
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Carlos Vazquez
 
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Post » Fri Dec 16, 2011 8:43 pm

-Lack of impact on the world after you complete some "big" quest lines...mainly the Civil War and the Dark Brotherhood. I liked the DB one a lot, but the end should have caused a tremendous impact on the game world...
-Immortal NPCs and villagers that can bath in a Dragon breath without taking a single point of damage, just beacuse the Dragon targeted me or a guard...it TOTALLY ruins immersion and epicness of a Dragon attacking a city/village...why the Dragonborn gets roasted by a single breath from an Ancient Dragon, but Ugo, the random villager, can walk through it while he's heading back home?
-Dragons not using any shout beside the breaths...
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Quick draw II
 
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Post » Fri Dec 16, 2011 8:37 pm

I scale entire mountains with ease... You are not doing it right... lol...


Yes I know I can do that and do do however I would actually like a rock climbing animation and not have to leap about sideways in order to scale mountains.
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Dean Ashcroft
 
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Post » Fri Dec 16, 2011 6:15 pm

I have to say it's the leveling system. Just... the whole thing. I find it highly unrewarding, and nothing short of a major re-do (official or not) will fix that situation.
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..xX Vin Xx..
 
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Post » Sat Dec 17, 2011 8:41 am

The guild quest lines are too short and make you leader too quickly. They also lack ranks.
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Britta Gronkowski
 
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Post » Sat Dec 17, 2011 6:45 am

The fact I cant go five steps without seeing a glitch or a damn backwards flying dragon. :sadvaultboy:
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GLOW...
 
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Post » Fri Dec 16, 2011 10:32 pm

npc acknowledgement other than few insults for being and elf from nords and that's it. hello there, thalmor! why don't you say something different to your bosmer cousin to make the game a bit more replayable
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suniti
 
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Post » Sat Dec 17, 2011 9:10 am

Horses.

Was hoping they might have taken note from Red Dead Redemption.The animations and general clunkiness is something I was disappointed with.

No biggy though.
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dav
 
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Post » Sat Dec 17, 2011 10:45 am

- No hand to hand
- no mysticism
- no spears and crossbows
- no mounted combat
- no unarmored
- lack of spells
- no spellmaking
- short faction quests
- no guild rankings
- immortal NPCs
- annoying children
- useless marriage
- 3D map
- regenerating health
- enemies shown on compass
- dull quests
- no option to undo your options after the tutorial dungeon
- indestructible weapons and armors
- clunky UI
- overall simplification
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Jessica Nash
 
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Post » Fri Dec 16, 2011 11:30 pm

My biggest disappointment is not being able to use the forum without seeing the same complaints spammed from the same people over and over again.

At this point they should just be locked as duplicates or moved to a pinned "complaint thread".

It's getting really old.
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roxanna matoorah
 
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Post » Fri Dec 16, 2011 8:23 pm

Main quest is so short and disappointing.
No engaging story.
Daedric arrows.
Game is waaayy too easy when you get 100 enchanting and smithing.
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мistrєss
 
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Post » Fri Dec 16, 2011 6:45 pm

For me it boils down to choice. In the civil war questline you can join one side or the other; why can't I join the silver hand or summerset shadows? Why do I have to join the mages college to get the highest level spells, a Gaulder fragment, 2 word walls and a unique armor piece? By limiting the choices they are neglecting the most important part of a role playing game: role playing. If my Nord barbarian hates mages or thieves he can't just go kill them all. If my good guy holy knight wants to wipe out all abominations he can't just kill the Companions or Dark Brotherhood (unless he first murders someone, which he wouldn't do). How about taking sides between the Blades and the Greybeards? i would just like the choice is all.
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Emily Graham
 
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Post » Sat Dec 17, 2011 7:25 am

The amount of counterproductive and constant whining on these forums.
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Chad Holloway
 
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