Your #1 Most Anticipated Part of Dishonored

Post » Sat May 12, 2012 2:44 am

A stealthy character and story. I haven't found awesome stealthy characters yet so I hope this is the one .
User avatar
Ronald
 
Posts: 3319
Joined: Sun Aug 05, 2007 12:16 am

Post » Fri May 11, 2012 8:53 pm

First person stealth game in an original setting with choices/nonlinearity stuff.
User avatar
YO MAma
 
Posts: 3321
Joined: Thu Dec 21, 2006 8:24 am

Post » Sat May 12, 2012 9:35 am

John Marston could not, for example, decide to be a pacifist who hated guns. JC Denton and Mr 47 could be.
47 could not decide to be a pacifist, because he's a killer. ;)

But the freedom in the Hitman games was great. I hope the new one is a well worthy successor to that.
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Sat May 12, 2012 8:09 am

47 could not decide to be a pacifist, because he's a killer. ;)

But the freedom in the Hitman games was great. I hope the new one is a well worthy successor to that.

Agreed teh new one looks amazing. (still currently looking for blood money on gamefly) My most anticipated part is FREEDOM
User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Post » Sat May 12, 2012 12:47 pm

It seems the surprising amount of freedom we're going to get is my most anticipated aspect. Combat, the game world, story and atmosphere are up there too.
User avatar
Kaylee Campbell
 
Posts: 3463
Joined: Mon Mar 05, 2007 11:17 am

Post » Sat May 12, 2012 12:51 am

Emergent gameplay, mainly. Hitman: Blood Money (and the Human Revolution beta leak) are the only two recent games to offer this once-common idea, so naturally I look greatly forward to the game. I also love the Imperial Victorian architectural styling. I'm British (some might say extravagantly so), and it's nice to see a developer who uses British 19th century design cues rather than the more commonly found steampunk/American 19th century design ideas (which are also cool, but are a little overused in gaming).

Basically, I expect this game to play like the love-child of Deus Ex and Arcanum, with elements of Thief and Half-Life 2.

Oh I see you're here as well along with the Deus Ex forums. What caught my attention was the co-director Harvey Smith, the mastermind behind Deus Ex. I looked into the game and it seemed so similar to the many-paths approach that the Deus Ex games preach. That is awesome. Oh sorry, forgot to introduce myself, I'm new here.
User avatar
Amber Ably
 
Posts: 3372
Joined: Wed Aug 29, 2007 4:39 pm

Post » Sat May 12, 2012 3:12 am

Player creativity, but much else besides. I'm totally on board with the design philosophy driving this game. It looks like a remarkable mixture of Thief, Deus Ex and Dark Messiah among others.
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Sat May 12, 2012 9:58 am

I am just excited. I was going to get Deus Ex, but I need to save money for other important items as well. Since this game will be released a year later, they have a great chance to really improve the gameplay. A lot of developers look at how other games play anyway and try to make those better. I wouldn't call it stealing. So I have some confidence that this will be an improved version (not a clone) of DEM:HR in the stealth aspect. I am also excited to see how powers stack for effect, and how you could go about your business.
User avatar
Hayley Bristow
 
Posts: 3467
Joined: Tue Oct 31, 2006 12:24 am

Post » Sat May 12, 2012 3:24 am

First person stealth. The fact that it is a 1st person stealth game is what caught my attention at the first place. Everything else is second place. The original Thief games are the best games that I've ever played.

I am also a great fan of realism games (tactical simulation), such as SWAT3, original Rainbow Six/Ghost Recon and the mod Infiltration. One of the reasons why I like stealth games is because they are naturally more slower paced and realistic (more realistic movement, leaning, better AI, etc).
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Sat May 12, 2012 11:04 am

I'm exited for this game because it sounds like TES when at first, but then you realize, it's an RPG like it, but it's way more than just that.
User avatar
Chica Cheve
 
Posts: 3411
Joined: Sun Aug 27, 2006 10:42 pm

Post » Sat May 12, 2012 7:23 am

Mobility. I want to be able to do Mirror's edge type things, stealthfully, and use stealth takedowns like Jason Bourne. Hell yes.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Fri May 11, 2012 9:33 pm

Watching you guys perform creative, stylish, crazy and/or unexpected things we never thought possible in "Let's Play" Youtube videos :)
User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Sat May 12, 2012 12:41 pm

You should hold a contest at the game's release for the "most creative kill" or perhaps, the "most creative way to avoid killing someone".
User avatar
Ashley Hill
 
Posts: 3516
Joined: Tue Jul 04, 2006 5:27 am

Post » Sat May 12, 2012 12:37 pm

Creative assassinations sound like fun!
User avatar
Rachyroo
 
Posts: 3415
Joined: Tue Jun 20, 2006 11:23 pm

Post » Sat May 12, 2012 4:43 am

I'm liking the dynamic gameplay that encourages self-empowerment and experimentation. In too many games you're just participating in a strictly designed experience, which would be fine if it wasn't the same contrived experience we've had for years. Arx Fatalis, Theif, Dark Messiah and of course Deus Ex all had great dynamic gameplay.
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Sat May 12, 2012 4:37 am

You should hold a contest at the game's release for the "most creative kill" or perhaps, the "most creative way to avoid killing someone".

That sounds like an idea !

But even "most creative kill" might be limiting. Some of you will probably come up with very creative ways to not kill people too :happy: , and could also be rewarded the most profoundly stylish yet utterly pointless action !
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Sat May 12, 2012 12:29 pm

That sounds like an idea !

But even "most creative kill" might be limiting. Some of you will probably come up with very creative ways to not kill people too :happy: , and could also be rewarded the most profoundly stylish yet utterly pointless action !

"the most profoundly stylish yet utterly pointless action !"

http://www.youtube.com/watch?v=UmQ5LsNMXZ4

I am SO excited for this game. With every little bit of information you guys release I get a little closer to heaven.

Some of my favorite games being...
Deus Ex
Hitman
VtM:B
Splinter Cell

I also really enjoyed Arx Fatalis, Dark Messiah, and Thief, for different reasons.

Dishonored is my dream game... Well, my really-a-dream game would be the simulation, design principles and philosophy of Dishonored combined with Deus Ex's unique narrative style and the Elder Scrolls massive open world. You guys are thinking about a sequel right? :hubbahubba:
User avatar
Kat Stewart
 
Posts: 3355
Joined: Sun Feb 04, 2007 12:30 am

Post » Sat May 12, 2012 1:13 am

"
http://www.youtube.com/watch?v=UmQ5LsNMXZ4

EPIC
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

Post » Fri May 11, 2012 10:13 pm

I wonder who's gonna be the first public all stealth run?
User avatar
Kerri Lee
 
Posts: 3404
Joined: Sun Feb 25, 2007 9:37 pm

Post » Sat May 12, 2012 1:51 am

Stealth
User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Sat May 12, 2012 7:21 am

the various ways to complete a mission like in the gameinformer article how it tells you 4 different ways to get through a mansion.The mysterious powers given to you by the outsider and of course possessing a rat.
I couldn't just list 1!
User avatar
Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Fri May 11, 2012 11:38 pm

That you can do stuff without resorting to violence. Good stealth game systems are few and far between and it's interesting to see a game where you have alternative routes to objectives. To kill or to sneak through and past? That is the (ultimate) question.
User avatar
Oscar Vazquez
 
Posts: 3418
Joined: Sun Sep 30, 2007 12:08 pm

Post » Sat May 12, 2012 1:16 am

I'm really looking forward to freezing time when an enemy shoots at me, then possessing the enemy and making him walk around in front of the bullet so I can say "Stop shooting yourself, stop shooting yourself!"
User avatar
Chantel Hopkin
 
Posts: 3533
Joined: Sun Dec 03, 2006 9:41 am

Post » Sat May 12, 2012 2:00 am

I'm really going to enjoy stopping time, possessing an enemy, and leave him standing in a toilet.
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Post » Fri May 11, 2012 10:25 pm

I'm just looking forward to a good first person action game. I've only played a few of those over the past years and one of them was Dark Messiah (and the other one was Mirror's Edge)
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

PreviousNext

Return to Othor Games