Hi all,
First message on this forum. Well I'm making a texture pack for Skyrim. I've been modding games for years now, so Skyrim is my new victim.
AaGeOn's HQ Texture Pack:
This texture pack will cover most of Skyrims current textures with a much more detailed and higher resolution textures(4-8x bigger). No stock photo's or any other photographic material will be used (only used for reference and inspiration
).I create everything from scratch and hand edit all the Normal maps until the desired effect is reached. I sketch out every texture and build it layer per layer, so it takes a little more time than editing photo's,
but the result is total freedom in creating the textures. I want to keep the Skyrim feel alive, so I will mostly use the same Hue/saturation, almost the same color pallet to create all of my textures and will use the original textures as my reference..
I strive to deliver the same or better art quality like Bethesda gave us.
This texture pack will not come in one resolution like: only 2048x or 1024x, I look closely to where a texture is used and decide the resolution from there. There will be textures included of 4096x+ and the min. will be 1024x.
Video + Pics:
All shown textures below are WiP and not final, it doesn't represent the final version of the texture and are texture progress pictures.
Comments and suggestions are welcome, just remember the WiP screenshots do not represent the final version quality
Final versions will end up in it's own section. Textures can change at any time.
14/11 Teaser 2 Video 1080p:
http://www.youtube.com/watch?v=khIjs3nYE8s
10/12: Mountains (AGAIN
): Due to requests for vanilla: Combined my view on the mountains and took the vanilla design as a reference: added bigger cracks and mountain veins, lowered the brightness, took some detail out of my texture to make it a little smoother. So it's now a little of both worlds 
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-1022-35-41-24.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-1022-35-59-75.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-1022-38-08-98.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-1022-40-51-20.png
10/12: Mountains: Smaller update: --> Decreased the brightness a bit, added a bit of color, removed some detail, cracks are now darker.
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-0923-36-32-59.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-0923-35-29-38.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-0923-35-53-83.png
http://i148.photobucket.com/albums/s5/AaGeOn/TESV2011-12-0923-36-16-37.png
9/12: Stone Texture Update (Big One): --> Softer "Stone Layers", added more details and added shadows, reworked the texture so it blends a lot better with the mountain models and creates the illusion that the stone is rounder on the edges, redone the normals and now offer better depth and much smoother top snow to create that realistic feel. --> Note: I'm going to trim the details down a bit.
http://i148.photobucket.com/albums/s5/AaGeOn/stu9-12-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/stu9-12-2.jpg
8-12: Update: Texture Progress:
http://i148.photobucket.com/albums/s5/AaGeOn/tr8-12-2.jpg --> Still needs a few tweaks. (note: Still working on the Rocks/Mountains normals)
http://i148.photobucket.com/albums/s5/AaGeOn/tr8-12-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/130layer.jpg ---> 130 layers: hand drawn texture: total time: 2 days of work

7/12 - Bridge Preview:
UPDATE:http://i148.photobucket.com/albums/s5/AaGeOn/te7-12-1.jpg
{OLDER} http://i148.photobucket.com/albums/s5/AaGeOn/te7-11-1.jpg --> Need to add a little fake depth to it.
4/12: 1080p Teaser Vid!: https://www.youtube.com/watch?v=iMO605s8SPA
3/12 Quick Peek:
(1920x Comparison) (Updated)http://i148.photobucket.com/albums/s5/AaGeOn/stprev-1920-1.jpg --> Snow Beach Texture: Added wet stones, lesser wet layers and created an artificial depth for the stones

http://i148.photobucket.com/albums/s5/AaGeOn/stprev-1920-2.jpg --> Improved snow and footsteps now face the correct way

http://i148.photobucket.com/albums/s5/AaGeOn/stprev-1920-3.jpg --> Original Glacier texture was bland and didn't illuminate like real glaciers (a bit too much depth atm): http://files.sharenator.com/Margerie_Glacier_Winter_A_Beauty_Of_Earth-s2000x2000-36883.jpg
22/11: Water Update Screens + Vid:
http://i148.photobucket.com/albums/s5/AaGeOn/wat-test1.jpg --> little note: the bridge texture is a placeholder ;p
http://i148.photobucket.com/albums/s5/AaGeOn/wat-test2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/wat-test3.jpg
Video: https://www.youtube.com/watch?v=UPKS_WxixAQ
21/11 Update 2-3 (added more screens) :
http://i148.photobucket.com/albums/s5/AaGeOn/snowtest1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/snowtest2.jpg --> I didn't like the original at all, so it's a bit different.

http://i148.photobucket.com/albums/s5/AaGeOn/snowtest3tree.jpg
21/11 Update Screens! (Also working on better texture blending so the transitions are smoother than the original textures):
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-0-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-1-1.jpg --> yellow leafs need a bit more saturation
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-2-1.jpg --> Big white flowers aren't finished yet, need detail.
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-3-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-4.jpg --> base texture, needs further detailing: yes it's going to be more wet

http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-5.jpg
20/11 Update:
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-0.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-1.jpg --> leafs will be less saturated.
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-3.jpg --> Highly experimental --> might be edited and used elsewhere.
19/11 Update (More to come today) HQ Screens:
http://i148.photobucket.com/albums/s5/AaGeOn/barkbark2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/barkbark.jpg
Progress Update: 18/11 (More Screens to come):
http://i148.photobucket.com/albums/s5/AaGeOn/barkev3.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/barkev3-close.png
Birch Update 17/11: --> Still needs Fine Tune
http://i148.photobucket.com/albums/s5/AaGeOn/birchupclose.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/birchfinal.jpg
Comparison 16/11:
http://i148.photobucket.com/albums/s5/AaGeOn/ncom1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/ncom2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/ncom3.jpg
Comparison 15/11:
http://i148.photobucket.com/albums/s5/AaGeOn/com02.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/com03.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/com05.jpg
Preview release - ETA: When It's Done


