But here's my point, and what I think is the bottom line and reason behind all these issues...
... Bethesda did not try, enjoy, like or dare I say, want to be making this game.
Why do I think this? That's what the game feels like.
Now I never wanted to compare games, and really that's not what I'm doing, but...
... Do you remember the first few hours of playing oblivion?
Stunning new technology, beautiful scenes, excitement, mystery, wonder, gripping dialogue and stories and so on...
We had celebrity voices, amazing main storyline, all the guilds had good stories, bigger better cities, more imaginative side quests... You get the picture.
It felt like Bethesda were just as excited about making it as we were to play it, felt like they were dying to impress, trying new ideas.
I'm not saying skyrim isn't a great game, but it doesn't have as much epic-ness as its predecessor, feels like they played it safe with this game.
Anyone else feel the same? Thoughts?... Discuss.


