I'm already bored with dragon encounters

Post » Sun Jun 10, 2012 4:49 pm

When killing dragons becomes a chore, you know something's not right with your game.
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Laura Shipley
 
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Post » Sun Jun 10, 2012 10:50 pm

when i wa about your level (20ish) i felt the same way. but they do get harder. my level 44 warrior with maxed out heavy armor(94) and ebony greatsword with maxed out damage(smithing 100) still has trouble with some dragons. soecially elder and ancient. not all but some. theres one in a peak i cant remember that its an elder dragon and its got some powerful firebreathe that could kill my guy in two blows.
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Holli Dillon
 
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Post » Mon Jun 11, 2012 2:01 am

Dragons? Geeze... my Lydia can down them all single handedly. No big deal. I agree with the others that they are more of a pest than anything else.

Why are Giants so much more powerful than Dragons? I ran into an outdoor Falmer that had some pretty fancy spin one handed moves and could chop %40 of my health away with each wack!! %40!!

Most of the dragons only have fire or freeze breath - and it does not get stronger as you level up - just their health does.

Makes no sense at all.
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I’m my own
 
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Post » Mon Jun 11, 2012 3:06 am

Yeah, this isn't the first thread about the weak dragons and won't be the last.

It's a shame that the dragons are one of the most well-concepted and best animated characters in all the game ... but just so easy to defeat. I really feel my character should be earning the dragon souls to unlock shouts a lot more than he/she currently does.
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Shaylee Shaw
 
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Post » Sun Jun 10, 2012 11:26 am

I'll admit the dragons do become a nuisance after awhile. But hey, I just kill em and go on my way...
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Kayla Oatney
 
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Post » Mon Jun 11, 2012 2:22 am

Well start taking on giants? I can take down an elder dragon in five hits but they are still my favourite fights in the game. Especially when they do the slow mo kill :-D
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Robyn Lena
 
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Post » Mon Jun 11, 2012 2:09 am

^
I think they probably planned for more stuff. There are http://www.youtube.com/watch?v=I0i4sO_b0jo files of dragons using shouts, that are never used by them in the actual game.
Maybe a dlc?
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Sweet Blighty
 
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Post » Sun Jun 10, 2012 12:45 pm

Maybe a dlc?

Considering 2 out of the 3 voices were Alduin and Paarthurnax, I don't think its likely those in particular will be used.
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Wane Peters
 
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Post » Mon Jun 11, 2012 12:47 am

I play without Dragons. I use a starting save that has no MQ and no Dragons. i'm enjoying it and have almost forgotten about being interrupted by them.
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Bad News Rogers
 
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Post » Mon Jun 11, 2012 4:00 am

i like getting other npc's to knock them off for me.

Yeah it's sad almost like the devs were told you get this much to play with and then got told to costcut another 40%.

The dragon throughout human history represented the topline killer.top of the foodchain that loves to horde gold and jewels,(except in asian mythologies)

it should take you days to find one and if it flies off then you would have to track it again then it should take you ages to get it angry enough for you to be worth rousing it,and that's when the fun starts. when a dragon flicks its wings at you it should shower you in dirt and stones sometimes boulders.its tail should be able to sweep you into the air or slam you to pulp.arrows and swords and maces should bounce off it's scales regardless of enchantment,i would love to see an animation where you get your body gulped down its throat.

i had deadly dragons activated before i got bugged and i got delt to by two fire and ice dragons that kept knocking me into the air,eventually i died by slamming into the ground after a long fall from the mountain,it was cool to watch.
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Jeff Turner
 
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Post » Sun Jun 10, 2012 4:37 pm

I play without Dragons. I use a starting save that has no MQ and no Dragons. i'm enjoying it and have almost forgotten about being interrupted by them.

I think I'm going to do that with my next game, as much as I love being the dragon born and shouting.
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Kat Lehmann
 
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Post » Sun Jun 10, 2012 5:24 pm

What difficulty you playing on? Because on expert and up they pretty much one-hit you unless you're decked out in heavy armor or ironflesh. Then it tales about two. This being said, dragon encounters are predictable and boring. I just summon two storm atronachs to bring it down and then two dremora to kill it. Nice to sit back and watch though.
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Ria dell
 
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Post » Sun Jun 10, 2012 10:10 pm

Yup, Beth dropped the ball big time here.
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Matthew Barrows
 
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Post » Sun Jun 10, 2012 1:58 pm

I've finally finished the main quest, which was terrific. But I couldn't help but wonder why fighting other dragons wasn't like fighting Alduin. I think all dragon encounters should be like that (although they're obviously not going to be as tough), except for his meteror call shout. But if they switched up their breath attacks between fire and frost, and used things like storm call, and disarm, and unrelenting force to know you down (and potentially off of cliffs and stuff) and were reluctant to land, it would make each encounter much more epic and satisfying. And if they were rarer you'd have far fewer souls to spend on your shouts which would make that more satisfying also.
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CORY
 
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Post » Sun Jun 10, 2012 9:32 pm

The only thing that changes about dragons is their health and damage. They never use other shouts, or fight with differing tactics and abilities.
Not so. Ancient Dragons will happily strafe you to death without ever landing. They can be a real, problem until you get a certain shout.

What difficulty are we playing where the Dragons are so easy? Perhaps turning it up would make the easy part go away.
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Rex Help
 
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Post » Sun Jun 10, 2012 11:59 am

Not so. Ancient Dragons will happily strafe you to death without ever landing. They can be a real, problem until you get a certain shout.

What difficulty are we playing where the Dragons are so easy? Perhaps turning it up would make the easy part go away.

Wrong. Every dragon has more or less the exact same Ai pattern. The only thing that alters whether a dragon lands or not has to do with positioning. If you are fighting a dragon in a location too small for it to land, it won't land. Every dragon fight, Aldion or otherwise boils down to:

1. take cover/interrupt shouting with clear skies
2. wait for it to land/dragonrend
3. Kill it with power attacks
4. If it lives and damages you , spam healing items ithout penalty
5. repeat from step 1
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BrEezy Baby
 
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Post » Sun Jun 10, 2012 12:46 pm

Wrong. Every dragon has more or less the exact same Ai pattern. The only thing that alters whether a dragon lands or not has to do with positioning. If you are fighting a dragon in a location too small for it to land, it won't land. Every dragon fight, Aldion or otherwise boils down to:

1. take cover/interrupt shouting with clear skies
2. wait for it to land/dragonrend
3. Kill it with power attacks
4. If it lives and damages you , spam healing items ithout penalty
5. repeat from step 1

See, that's odd...

I just run them into bandit camps.

Guess I'm doing it wrong. :P
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Tha King o Geekz
 
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Post » Mon Jun 11, 2012 1:39 am

Not so. Ancient Dragons will happily strafe you to death without ever landing. They can be a real, problem until you get a certain shout.

What difficulty are we playing where the Dragons are so easy? Perhaps turning it up would make the easy part go away.
Never encountered a ancient dragon that just strafed to be honest,they acted the same way as the other regardless of what setting it was on.
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Matt Terry
 
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Post » Sun Jun 10, 2012 12:55 pm

See, that's odd...

I just run them into bandit camps.

Guess I'm doing it wrong. :tongue:

Sub-optimal if you were after a soul maybe. Though if souls are not your concern, then it is just a drawn out way of getting rid of a dragon.
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I’m my own
 
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Post » Mon Jun 11, 2012 2:40 am

Wrong. Every dragon has more or less the exact same Ai pattern. The only thing that alters whether a dragon lands or not has to do with positioning. If you are fighting a dragon in a location too small for it to land, it won't land. Every dragon fight, Aldion or otherwise boils down to:


I have had numerous occasions in the some 450 hours and 5 characters I have played where Ancient Dragons refused to land in very wide open spaces and just strafed my ass from above. I have had no other Dragons do this. Now depending on the character I can bring them down in several ways but they will happily fight without landing.
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liz barnes
 
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Post » Mon Jun 11, 2012 4:00 am

Sub-optimal if you were after a soul maybe. Though if souls are not your concern, then it is just a drawn out way of getting rid of a dragon.

I'd prefer to think of it as taking out two birds with one stone.

Most of the bandit camp dies, and I clear it out and walk over to dragon and collect soul.

OR

All of the bandit camp dies, and I mop the floor with what's left of the dragon.

Particularly useful for when you need to clear out an area to get into a dungeon or fort or camp, or the Civil War for that matter.
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Dawn Farrell
 
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Post » Sun Jun 10, 2012 12:35 pm

I have had numerous occasions in the some 450 hours and 5 characters I have played where Ancient Dragons refused to land in very wide open spaces and just strafed my ass from above. I have had no other Dragons do this. Now depending on the character I can bring them down in several ways but they will happily fight without landing.

The area needs to be large enough to accomodate their "bounding box", it does not matter if their physical model appears to be able to fit somewhere, if the invisible box that comprises their body cannot fit.
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IM NOT EASY
 
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Post » Mon Jun 11, 2012 12:29 am

I'd prefer to think of it as taking out two birds with one stone.

Most of the bandit camp dies, and I clear it out and walk over to dragon and collect soul.

OR

All of the bandit camp dies, and I mop the floor with what's left of the dragon.

Particularly useful for when you need to clear out an area to get into a dungeon or fort or camp, or the Civil War for that matter.

Although true, it is still more time consuming than doing the deed yourself in either case. Which is why I said it is sub-optimal. YMMV though depending on your character's abilities, though in general npc to npc damage is quite low.
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Darrell Fawcett
 
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Post » Sun Jun 10, 2012 11:32 pm

See, that's odd...

I just run them into bandit camps.

Guess I'm doing it wrong. :tongue:

Indeed. I think my most memorable battle was two Dragons, three Trolls and a group of Mammoths with their Giant. Pure chaos with a lot of running around. Result ... two dead Dragons, three dead Trolls and I let the last Mammoth and Giant live. I did leave some bones behind that time. ;)
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Natalie Harvey
 
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Post » Sun Jun 10, 2012 6:27 pm

Although true, it is still more time consuming than doing the deed yourself in either case. Which is why I said it is sub-optimal.

Hmm... perhaps.

Seems probably the most optimal to me, less conflict and less work... you can gather alchemy ingredients or drink some beer, smoke a cigarette.

More of a passive approach I guess, but depends on your time constraints... and honestly at Hag Redoubt they can deal with 2 dragons at once in like probably less than 3 minutes.

Much quicker than I could myself, provided you are in the area.
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Jason Wolf
 
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