As the game rolled on, I encountered a few more places to set up camp. My mind was genuinely blown when I found I had a suite (or rather, THE suite) at the Lucky 38, and then I secured a place in the Ultra-Luxe, and THEN and THEN and THEN...
And then I was really underwhelmed. Once I had seen all of them or had them in my possession, I gave up and just stayed in Novac - and the Novac motel room isn't even my favorite place to set up camp!
My favorite place is in NIPTON. You know that building where the Legion guys were standing out front? The big building? To the right of that massive bonfire of tires and Nipton's former residents is a house that had an enterprising little genius living in it that was working on Robots and trying to get laid. This house is damned AWESOME. It has a Workbench right beside a convenient tool cabinet, it has an attractive computer lending its glow to the room, there is a safe in a comfortable bedroom with a sofa and adjacent bathroom with a BATH TUB in it. There is a full-blown kitchen with a fridge and oven.
You know what else is cool about it?
Right across the street is the home of a former neighbor whose home has an Ammunition work bench! Right across the street!
There's also a camp fire by the trailers, which is a bit of a walk, but it's more convenient and closer than any other camp fire at any other property, besides maybe Novac's motel room.
I'm telling you, this place is sweet.
The Mister Gutsy robot even respawns here and there and you can shoot him up for some flamer fuel and energy cells.
So why are all the other housing assets so lackluster? To me, anyway.
The Presidential Suite: Sure the Presidential Suite can be upgraded, but why bother? Going to it is a Fast Travel to the North Gate (one loading screen), through the gate (another loading screen), another gate (another loading screen), going into the Lucky 38 (another loading screen), going up the elevator to the suite (yet another loading screen). Once you're there, the place is massive. It's too much space. The place is absolutely pompous, like it should be - it is a Presidential Suite - which is too much damned room to fill. It doesn't 'feel' like Home in Post-Apocalyptia. Mostly it's just too damned big and a massive hassle to get into, though. Don't even get me started on the bugs.
The Bon Vivant Suite: Yeeaaah. It's more of the same, but fancier and more interesting, but even less useful than the Presidential Suite.
Novac Motel Room: This is the earliest officially player-owned housing available, and it's still my favorite. It's cozy, has the essentials, you can decorate it very comfortably, it's near a very useful merchant, and though it cannot be upgraded and has no crafting workbenches, it is within a reasonable walking distance from a campfire, work bench, and ammunition work bench. It exemplifies New Vegas living.
Safehouses: I've bumped into 3, know there are 4, but only have been in one. I've read up on the others, and these are just weak. All the hoops one has to jump through to get into these things (some of them are particularly hoopy) and the best thing you see in one of them is a room mate with a 100 repair skill and a hungry wallet. The best thing that can be said of them is that a Fast Travel will land you right at the front door, so the storage assets are convenient.
Atomic Wrangler Room: If you've been in Freeside, you know what to expect of this room in the Atomic Wrangler. It's nothing outstanding and is a decent walk down the street and some loading screen to get into it. This would be a poor choice for a base of operations.
I mean, I am so greatly underwhelmed by the selection of housing that I am veritably praying for some new options in future DLC packages. How did New Vegas flounder on this aspect of the game when Fallout 3 so exquisitely nailed the Player Housing experience?
