» Sat Jun 02, 2012 12:02 pm
Few consequences in most new rpgs, for that matter. Would be cool. Even if not consequences, it'd be cool that at a certain point, the daedra try to expect more than what you want to give, and you unseat them (not mantling, but going through some epic battle and taking over things). If anyone watched the series, Angel, he kind of did something similar with Wolfram and Hart.