B1gBadDaddy's Big Post of Fixes and Tweaks

Post » Thu May 31, 2012 12:19 am

Hrm, maybe for ATI cards perhaps? Believe me I just tried setting it to 1 again and it brutalized my view, like in the dragonreach->tree view the water of the two little pools flanking the bottom of the stairs was showing up but everything else was an extremely amplified view of the companions hall with tiny fires all over it. I'm also running an ENB and it definitely works without that set to 1. Either way probably shouldn't clog up this thread with this issue but yah I'm kind of thinking this is an ATI native thing since everyone who's brought it up seems to be sporting ATI hardware.

No, it isn't a big enough issue to clog, but if we are going to recommend people set it to 0, we should alert them that their ENB mod won't work properly (and thus create "why doesn't ENB work?" threads)...it won't crash ENB, but the AO won't function (screenies will confirm). Probably moot anyways...most people who can barely run the game shouldn't be touching shaders anyways. This alert has been made at Boris' site and at the major ENB modders pages at Nexus...I don't recall them ever distinguishing between ATI and others. However, for non-ENB users, it is a good tip so good on ya for spotting it :smile:
User avatar
Lucie H
 
Posts: 3276
Joined: Tue Mar 13, 2007 11:46 pm

Post » Wed May 30, 2012 4:12 pm

Added :smile:
Psst, for me and the guy in that thread with the video it was the opposite where we needed that value at 0 otherwise it goes haywire if set to 1. But as The Nanny say since it seems that certain chunks of ENB rely on that value it sounds like more investigation would be needed before declaring it should be one or the other value, doh! Hrm.
User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Thu May 31, 2012 5:34 am

Psst, for me and the guy in that thread with the video it was the opposite where we needed that value at 0 otherwise it goes haywire if set to 1. But as The Nanny say since it seems that certain chunks of ENB rely on that value it sounds like more investigation would be needed before declaring it should be one or the other value, doh! Hrm.

Sorted ;)
User avatar
Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Wed May 30, 2012 10:27 pm

Sorted :wink:
Update: I got curious and fiddled with that value some more, I managed to get it to 1 and display normally but what I had to do: Walk up to the entrance of my house (or any area change exit would work I imagine), save/quit, edit the prefs file to change that to 1, load the game, endure the portal-to-the-abyss-like-graphics and enter my house, voila when the new area loaded it looked fine and I've successfully migrated to using the '1' value...which did allow further pretties with the ENB mod :smile:
User avatar
Nathan Maughan
 
Posts: 3405
Joined: Sun Jun 10, 2007 11:24 pm

Post » Wed May 30, 2012 2:36 pm

hey add this

Latest Realtek HD 2.67 Drivers as of January 8th 2012

http://majorgeeks.com/download.php?det=5513

http://majorgeeks.com/download.php?det=4902

http://www.realtek.com/Downloads/downloadsCheck.aspx?Langid=1&PNid=23&PFid=23&Level=4&Conn=3&DownTypeID=3&GetDown=false

Latest Realtek AC'97 Drivers as of January 8th 2012

http://www.ngohq.com/news/16393-realtek-ac97-driver-6305-a.html

http://majorgeeks.com/download.php?det=4902

http://www.realtek.com/Downloads/downloadsCheck.aspx?Langid=1&PNid=24&PFid=24&Level=4&Conn=3&DownTypeID=3&GetDown=false
User avatar
candice keenan
 
Posts: 3510
Joined: Tue Dec 05, 2006 10:43 pm

Post » Wed May 30, 2012 9:05 pm

hey add this

Latest Realtek HD 2.67 Drivers as of January 8th 2012

http://majorgeeks.com/download.php?det=5513

http://majorgeeks.com/download.php?det=4902

http://www.realtek.com/Downloads/downloadsCheck.aspx?Langid=1&PNid=23&PFid=23&Level=4&Conn=3&DownTypeID=3&GetDown=false

Latest Realtek AC'97 Drivers as of January 8th 2012

http://www.ngohq.com/news/16393-realtek-ac97-driver-6305-a.html

http://majorgeeks.com/download.php?det=4902

http://www.realtek.com/Downloads/downloadsCheck.aspx?Langid=1&PNid=24&PFid=24&Level=4&Conn=3&DownTypeID=3&GetDown=false

I will sort this tomorrow. Nice dragon textures by the way ;)
User avatar
Rebecca Clare Smith
 
Posts: 3508
Joined: Fri Aug 04, 2006 4:13 pm

Post » Wed May 30, 2012 2:09 pm

thank you again...

Still think i can make improvements.
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Thu May 31, 2012 4:16 am

thank you again...

Still think i can make improvements.

Such is the curse of doing anything creative lol. Keep up the great work though :)
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Post » Thu May 31, 2012 12:51 am

The secret to good shadow quality( yes I know this is more about problems) is the shadow distance. Hight distance, worse quality.

iBlurDeferredShadowMask=2fShadowDistance=3000.0000fInteriorShadowDistance=1000.0000iShadowMapResolutionSecondary=2048iShadowMapResolutionPrimary=2048fShadowLODStartFade=200.0000iShadowMode=3iShadowMapResolution=4096iShadowFilter=3



I find these settings to be a good quality vs performance since you can see the shadows of the leaves and they are not jagged.
http://cloud.steampowered.com/ugc/648750222866766778/D4B9206D09C013B5F39296BA28A1D4E5995F531A/
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Thu May 31, 2012 4:55 am

Hey, you've got an error, very minor tho.
Change your Windows Audio settings to a lower quality. In the sound options, click the Playback tab, the select your speakers, click Properties, and then in the new window click Advanced. In the dropdown box, select 16 bit, 41000 hz (CD Quality).
44100 hz, not 41000. :wink:
User avatar
Alada Vaginah
 
Posts: 3368
Joined: Sun Jun 25, 2006 8:31 pm

Post » Wed May 30, 2012 9:13 pm

Just wanted to say thank you! The shadow acne fix worked for me! I hated coming up to a rock and having it off to the side of me and thinking there's something there... but it's just the shadows winking at me! :down:
User avatar
Emma
 
Posts: 3287
Joined: Mon Aug 28, 2006 12:51 am

Post » Thu May 31, 2012 5:00 am

Still recommending this to Sticky status......

Steam likes to get installed into the Program files folder. As some of us know this can and will cause problems (UAC, mods, programs to deal with mods) can and will have access restrictions and the like. I myself had steam (installed by COD Modern Warfare) located in the UAC protected program files directory. Now I ran Oblivion with 250 + mods using Wrye Bash, BOSS, TES4Lod, 4GB patch ect, ect, without any issues. UAC has been OFF since the day I installed Win7 (2 years ago).

After installing Skyrim, It played..OK install Wrye Bash..it was here I ran into a hitch...nothing I did would work. I was told to get Steam out of the Program Files Directory, I grumbled...(but it worked for Oblivion.bla bla bla) but did it none the less. I haven't had a single problem since. First try with Wrye Bash after the move and it worked, (using the SVN).

Let alone if its just a "user" account without admin status...
User avatar
Amy Siebenhaar
 
Posts: 3426
Joined: Fri Aug 10, 2007 1:51 am

Post » Thu May 31, 2012 1:49 am

Specifically, Program Files on the C drive. I've found the D drive (or anything not C) works fine with the default Program Files structure. It's only the C drive, or the drive that has the OS installation on it, that's the issue.
User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Wed May 30, 2012 8:30 pm

On one hand I am very appreciative that someone went through all the trouble to do this. Well done, B1gBadDaddy, thank you.

On the other hand I find it utterly pathetic that a thread like this even has to exist.
User avatar
Trista Jim
 
Posts: 3308
Joined: Sat Aug 25, 2007 10:39 pm

Post » Thu May 31, 2012 2:55 am

Still recommending this to Sticky status......

Steam likes to get installed into the Program files folder. As some of us know this can and will cause problems (UAC, mods, programs to deal with mods) can and will have access restrictions and the like. I myself had steam (installed by COD Modern Warfare) located in the UAC protected program files directory. Now I ran Oblivion with 250 + mods using Wrye Bash, BOSS, TES4Lod, 4GB patch ect, ect, without any issues. UAC has been OFF since the day I installed Win7 (2 years ago).

After installing Skyrim, It played..OK install Wrye Bash..it was here I ran into a hitch...nothing I did would work. I was told to get Steam out of the Program Files Directory, I grumbled...(but it worked for Oblivion.bla bla bla) but did it none the less. I haven't had a single problem since. First try with Wrye Bash after the move and it worked, (using the SVN).

Let alone if its just a "user" account without admin status...

I was just going to make a post asking what the benefit would be of getting Steam out of the Program Files and in say C: Games....only thing is I have like 10 games installed through Steam so wouldn't I have to uninstall them all, then uninstall steam and then reinstall it and then reinstall all the games? Sorry for the potentially nub question...I at the moment have the game set to run as admin and don't use any mods other than this: http://www.skyrimnexus.com/downloads/file.php?id=3084
Using 3daydeadbody, 5dayrespawn and 10daydeadbodyremover
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Thu May 31, 2012 5:42 am

I was just going to make a post asking what the benefit would be of getting Steam out of the Program Files and in say C: Games....only thing is I have like 10 games installed through Steam so wouldn't I have to uninstall them all, then uninstall steam and then reinstall it and then reinstall all the games? Sorry for the potentially nub question...I at the moment have the game set to run as admin and don't use any mods other than this: http://www.skyrimnexus.com/downloads/file.php?id=3084
Using 3daydeadbody, 5dayrespawn and 10daydeadbodyremover

No: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

It prevents issues with UAC. That's the benefit.
User avatar
Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Wed May 30, 2012 11:34 pm

I was just going to make a post asking what the benefit would be of getting Steam out of the Program Files and in say C: Games....only thing is I have like 10 games installed through Steam so wouldn't I have to uninstall them all, then uninstall steam and then reinstall it and then reinstall all the games? Sorry for the potentially nub question...I at the moment have the game set to run as admin and don't use any mods other than this: http://www.skyrimnexus.com/downloads/file.php?id=3084
Using 3daydeadbody, 5dayrespawn and 10daydeadbodyremover

Steam Mover, its what plants crave:
http://www.traynier.com/software/steammover

You get to shift specific games out of the gluttonous steam folder without any of the headaches. Under the hood it just makes softlinks back so steam and the like are none the wiser but the OS knows what's up and treats it just fine. I use this to keep Skyrim on my SSD for storage and the rest of steam & its contents on my raid0.
User avatar
louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Thu May 31, 2012 2:03 am

Brawndo!!!!! Thanks fellas that seems like way less of a headache.
User avatar
scorpion972
 
Posts: 3515
Joined: Fri Mar 16, 2007 11:20 am

Post » Wed May 30, 2012 11:09 pm

Playing with a setting in Nvidia inspector "(Texture filtering - LOD bias (DX9)"..think i found the answer to Blurry textures..!! LOD bias you be the Judge. Look at the far wall in the following 2 pics (only 2 I could keep photo bucket from resizing) Thats a ton of detail changing...No this is not for close textures...

http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_15_41_362.png
http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_17_26_762.png
Its like getting Glasses for your computer. (without adding an HD texture pack).

The setting will go all the way to a negitive 3 and looks amazing standing still. But shimmers when you move.
At a http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_54_54_892.png it is sooo out of focus..but looks great at http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_37_18_755.png , better then http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_38_30_162.png (look at 2 houses inside Archway) best seen in the Game. Pics don't do it justice...

Next setting down in Inspector is "Texture filtering negitive LOD bias" set to "allow" gave shimmer, but set to "Clamp" looks good. Try these and see if you like them. I do.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Thu May 31, 2012 12:26 am

Playing with a setting in Nvidia inspector "(Texture filtering - LOD bias (DX9)"..think i found the answer to Blurry textures..!! LOD bias you be the Judge. Look at the far wall in the following 2 pics (only 2 I could keep photo bucket from resizing) Thats a ton of detail changing...No this is not for close textures...

http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_15_41_362.png
http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_17_26_762.png
Its like getting Glasses for your computer. (without adding an HD texture pack).

The setting will go all the way to a negitive 3 and looks amazing standing still. But shimmers when you move.
At a http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_54_54_892.png it is sooo out of focus..but looks great at http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_37_18_755.png , better then http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_38_30_162.png (look at 2 houses inside Archway) best seen in the Game. Pics don't do it justice...

Next setting down in Inspector is "Texture filtering negitive LOD bias" set to "allow" gave shimmer, but set to "Clamp" looks good. Try these and see if you like them. I do.

My results have been the same...with about a 2 fps average hit between -.5 and 0 ...for me sweet spot is about -.250....I thought clamp simply meant no negative bias allowed, no?
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Thu May 31, 2012 4:05 am

My results have been the same...with about a 2 fps average hit between -.5 and 0 ...for me sweet spot is about -.250....I thought clamp simply meant no negative bias allowed, no?
Not that i understanf this fully..so i will Quote and give the reference..
http://www.tweakguides.com/NVFORCE_6.html

Texture Filtering - Negative LOD Bias: LOD is the Level of Detail, and in some games you can alter the LOD Bias using various settings to sharpen details on screen. In such cases, you should set this setting to Allow, however note that altering LOD Bias can introduce aliasing (jaggedness to lines and edges) and shimmering. Since Anisotropic Filtering can also improve the sharpness of images without adding to aliasing, I recommend that you change this setting to Clamp for games in which you use any level of Anisotropic Filtering to give you better overall image quality.
I am using 16x AF...and it does look better with Clamp. Lines & edges shimmer with "Allow".

Edit: wait till you notice how good the Mountains and the MAP look....
User avatar
Lexy Dick
 
Posts: 3459
Joined: Mon Feb 12, 2007 12:15 pm

Post » Thu May 31, 2012 3:29 am

ahhhhhh that explains 'clamp'...I've misunderstood what it meant. So...what values did you find for yourself that looks great but doesn't shimmer when you move?
User avatar
Guinevere Wood
 
Posts: 3368
Joined: Mon Dec 04, 2006 3:06 pm

Post » Wed May 30, 2012 10:02 pm

Can I add a little bit of that might belongi n the first post.

On Windows XP if the game freezes, it is possible to get back to windows without performing a reset. To do so follow the instructions to the letter.




Before playing:
Make sure the task manager is set to the "process" page by default. To do this:

1. Press Ctrl + Alt + Delete

2. Select the "Processes" tab.

3. And you're done, close task manager, you should not have to do this again.




In the event of a freeze

1. Press Ctrl + Alt + Delete

2. Type "tesv"

3. Press tab twice

4. Press space, you should hear a windows sound, a "ding" by default

5. Press enter, if all has worked you'll be back on the desktop.



Basiclly these are instructions to open, navigate the XP task manager and close the Skyrim game process while blindfolded. When the game "freezes" the PC is not actually locked up, merely the game is occupying the screen and won't budge.
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Wed May 30, 2012 9:51 pm

Playing with a setting in Nvidia inspector "(Texture filtering - LOD bias (DX9)"..think i found the answer to Blurry textures..!! LOD bias you be the Judge. Look at the far wall in the following 2 pics (only 2 I could keep photo bucket from resizing) Thats a ton of detail changing...No this is not for close textures...

http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_15_41_362.png
http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_20_17_26_762.png
Its like getting Glasses for your computer. (without adding an HD texture pack).

The setting will go all the way to a negitive 3 and looks amazing standing still. But shimmers when you move.
At a http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_54_54_892.png it is sooo out of focus..but looks great at http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_37_18_755.png , better then http://i232.photobucket.com/albums/ee72/camaro_69_327/TESV_2012_01_09_21_38_30_162.png (look at 2 houses inside Archway) best seen in the Game. Pics don't do it justice...

Next setting down in Inspector is "Texture filtering negitive LOD bias" set to "allow" gave shimmer, but set to "Clamp" looks good. Try these and see if you like them. I do.
Where is this Bias setting, where can I change it?
User avatar
Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Thu May 31, 2012 5:01 am

It's in the nVidia Control Panel under "Manage 3D settings."

If you are an AMD user, though, I can't help you.
User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

PreviousNext

Return to V - Skyrim