Yeah. A lot of problems are from the auto/quicksave feature, which from what I understand overwrites the same file over and over, which can cause problems. Hard saving to a new file (using ESC) will avoid this, but you'll end up with an enormous save game folder.
this doesn't make sense to me: when a hard disk "re-writes" a file, it actually writes the new file, in a different location , then erases the old file (or actually erases it's directory info on the hdd). Since each and every save file gets larger than the file before - the new file won't fit into the existing file's space on the hdd. SO why should it matter that the name of the file is QUICKSAVE or AUTOSAVE??
the only possiblilty I can see is random corruption of save game files occurs, but is only really noticed by the community when multiple people lose the "same file name" like QUICKSAVE or AUTOSAVE. And since most people never go back and try to re-load all their 400 named save games, they don't know if any of the files are bad. But peopel who use QUICK and AUTO saves a lot notice when the files do go bad, even if the incidence of file corruption is the same as for any other file name