I can deal with bugs but not the ones that Skyrim has, files become unplayable when they reach a certain memory size. I don't see how that's acceptable.
Oblivion's A-Bomb glitch just wanted to drop by and say "oh hai, remember me?"
Not that that was acceptable either--it wasn't, and neither was Bethesda's response to it. (Which amounted to a shrug and a comment about it being an engine bug. So while PC users could fix it via modding tools, console users were SOL if they went over a certain amount of hours played with one character. tbh the lack of support/an official fix for that one still bothers me more than the fact that it existed in the first place.) Just saying...this sort of thing is hardly unprecedented in a TES game.
Also, because it bears repeating: could be worse. Could be Daggerfall.