Bethesda should cancel their DLC exclusivity as an apology t

Post » Fri Jun 01, 2012 9:56 am

1. They can't.

2. Even if they could PS3 is hardly the only version having issues.

3. It's what..? A month exclusively for 360? Are you really that impatient?

4. Go pester Sony instead.
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aisha jamil
 
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Post » Fri Jun 01, 2012 5:24 am

Playing on Xbox. Haven't had ANY problems other than my horse floating once. :confused: But PS3 gamers always get the worse end of the stick when it comes to multi-plat games, simply because the Xbox 360 is more like a PC and hence easier to develop games on than the PS3. This is why I have an above-average gaming PC and an Xbox 360 - because as far as I can see, there are NO benefits to the PS3 over the 360. I'm not trying to start a flame war, I'm sure it's mostly down to preference rather than anything in particular for most people, but as I can see, the PS3 is the worst of the proper consoles with PC, obviously, the best for gaming on the whole.
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Nikki Morse
 
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Post » Fri Jun 01, 2012 8:14 am

Whoever is saying Sony is at fault for the PS3 problems with Skyrim is clearly not logical.

The game is released on the PS3. If it does not work on the PS3, or cannot work on the PS3 because of memory limitations, then it SHOULD NOT BE RELEASED on the PS3.

Bethesda chose to create the game for the PS3 and sell it for profit. It is their job to make it work on that platform. If they cannot do it, they shouldn't release it and ask $60 for it. Sony made the PS3 6 years ago. It cannot create a time machine and go back and remake the machine to suit today's games. Today's games have to either conform to old hardware in their versions or wait for new hardware to release their new games.

It is mind boggling that someone is defending Bethesda for this and blaming Sony. What is wrong with you? Are you an actual troll or just simple? I'd really like to know. Please defend yourself, or retract your idiotic stance.
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Mariana
 
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Post » Fri Jun 01, 2012 9:11 am

In contract law, you can always back out of a simple "X for Y" contract, even if it lacks such a clause or expressly prohibits it. If Microsoft gave Bethesda $900,000 for the exclusivity, Bethesda has the choice to refund that money and go back on their decision, just like if you gave a company $5,000 to redo your roof, but they found out they couldn't do it in a timely fashion.


Where did you go to law school? Because at Brandeis that's contrary to what I was taught.
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Justin
 
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Post » Fri Jun 01, 2012 5:31 am

I would gladly take the ability to craft beatrix kiddo's hattori hanzo sword as an apology for the one single time my ps3 game froze in the 65 hours I have played it.
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laila hassan
 
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Post » Fri Jun 01, 2012 4:55 pm

You can't back out without paying damages if it can be demonstrated that failure to uphold the contract caused financial harm.

In addition, it irreparably harms the relationship with Microsoft for little benefit.

Basically ^

This is the second or third thread I've seen where people want to punish other people because THEY didn't get what the other people got. Who the [censored] raised you?
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Manny(BAKE)
 
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Post » Fri Jun 01, 2012 6:55 pm

Oh, cool. More rampant self-entitlement.
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Ridhwan Hemsome
 
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Post » Fri Jun 01, 2012 2:59 pm

Hahahaha
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мistrєss
 
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Post » Fri Jun 01, 2012 9:30 am

I play on the PS3 and the only issue I'm having is the bookshelf issue. Other then that it's all fine and dandy for me. Guess I'm lucky.
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Channing
 
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Post » Fri Jun 01, 2012 12:59 pm

I personally don't care much for the DLC, as a PC user I got mods already, so it will have to be pretty damn good to consider it, with CK coming out soon, even more Mods.
However the idea of using it as a apology to the platform which is experiencing maybe the worse performance issues (debate-able) is nonsense, atleast until they fix those issues.

Goodluck playing the DLC if you well can't play the game. I'm sure Beth also is not willing to risk their relationship enough with them, if they were "burn" microsoft, even if they could do it in a legit way.
It would piss off a very lucrative business partner, not a good decision there. Games companies at the end of the day rely on these business partners to add to their start up cash. Development costs can cost a small fortune and it doesn't payoff until many years later. You don't want to gain a reputation for burning your business partners, even if it's some misguided way of appeasing your customers. Business is business.
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leni
 
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Post » Fri Jun 01, 2012 2:32 pm

The PS3 has a divided memory pool for graphics and for the system. 256 megs for each. The problem comes from this division because 360 have one 512 meg unified memory. And that is what they wrote it for. In order for them to fix it 100%, they would have to re-write how the engine saves and runs data to make it work. You are right that it can be worked around, but putting in all that extra time for 1/3 of the platforms is why most PS3 ports are crappy. So really it's Sony's fault because they made a console that is a pain to code for.
PC has divided memory too. Typical PC has 4-6GB system memory and 512-1GB graphics card memory.

The fact that PC memory is divided the same way means this isn't the cause, since PC doesn't have this issue. All their lag is caused by driver issues that are the fault of ATI (As far as I know the vast majority of Nvidia systems work fine. Ironic since Xbox uses an ATI chip and Sony uses an Nvidia chip.).

Microsoft made the weird console. Only low-end PCs that can't even begin to run modern games well have unified graphics / system memory. 2/3 of the platforms have divided memory.
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Skrapp Stephens
 
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Post » Fri Jun 01, 2012 6:04 pm

No, Bethseda owes us an apology for releasing the game on the ps3 if they knew there would be problems. That is completely unethical.
Give it a rest. If they told you it couldn't be done on your console, you and all the other PS3 players here would never let it go. There'd be non-stop crying and fake boycotts for months.

Not only do you have a weak grasp of contract law, but you also have a weak grasp of reality.
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Michael Korkia
 
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Post » Fri Jun 01, 2012 6:08 pm

Basically ^

This is the second or third thread I've seen where people want to punish other people because THEY didn't get what the other people got. Who the [censored] raised you?

How is it punishing anyone except Beth (who are in fact at fault)? They'd get the DLC on the same day.

Also, the letter of the law is a bit different, but in the case where a contract can be refunded without causing significant problems, basically any judge is going to A) Let you out of the obligation or B) Charge you a trivial amount in "punitive damages," the kind of amount Beth wouldn't bat an eye at. The odds of a serious judgement in MS' favor are not good. Were this a launch title or MS did a ton of advertising it would be a different story. Consoles are very release-day oriented as a market. The big sales have already been made.

Additionally, Microsoft wouldn't want to go to court. right now the gaming industry is out of regulator eyes. I can tell you right now that business regulators would look very unfavorably on these kinds of agreements. Microsoft has been heavily fined for it in the past over paying developers to keep their applications on Windows or intentionally under-develop other versions (IE Mac or Linux). I guarantee you that if this case went to court, these agreements would be illegal within ten years. It's a fact that what MS / Beth did was unethical, and devoted fans of the Xbox platform are very lucky that regulators' eyes are on MS' Operating System / traditional software business. Same thing for devoted fans of Sony's platform. As far as I know Nintendo doesn't do these sort of "back room deals" (quoted for being filthy buzzword scum that gets abused in news a lot).

A high profile case would do a lot of harm to MS' future business.
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Dalia
 
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Post » Fri Jun 01, 2012 3:35 pm

PC has divided memory too. Typical PC has 4-6GB system memory and 512-1GB graphics card memory.

The fact that PC memory is divided the same way means this isn't the cause, since PC doesn't have this issue. All their lag is caused by driver issues that are the fault of ATI (As far as I know the vast majority of Nvidia systems work fine. Ironic since Xbox uses an ATI chip and Sony uses an Nvidia chip.).

Microsoft made the weird console. Only low-end PCs that can't even begin to run modern games well have unified graphics / system memory. 2/3 of the platforms have divided memory.
You're missing the point. The divided memory is an issue in the PS3 because there is so little of it in each division, not solely because it's divided.
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Alisha Clarke
 
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Post » Fri Jun 01, 2012 3:40 am

This is so pathetic its not even funny.
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Andrew Lang
 
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Post » Fri Jun 01, 2012 6:25 pm

Yeah...no. Majority of ps3 users say that they have experienced nothing wrong.

Cheers
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Ysabelle
 
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Post » Fri Jun 01, 2012 12:02 pm

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cassy
 
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Post » Fri Jun 01, 2012 6:39 pm

If the game is so unplayable, why would you want any of this? So you wont be able to play the stuff, but you'll be able to get it?

-Game is unplayable

-get rid of time exclusive content

-play the unplayable game content?
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Blackdrak
 
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Post » Fri Jun 01, 2012 8:14 am

PC has divided memory too. Typical PC has 4-6GB system memory and 512-1GB graphics card memory.

The fact that PC memory is divided the same way means this isn't the cause, since PC doesn't have this issue. All their lag is caused by driver issues that are the fault of ATI (As far as I know the vast majority of Nvidia systems work fine. Ironic since Xbox uses an ATI chip and Sony uses an Nvidia chip.).

Microsoft made the weird console. Only low-end PCs that can't even begin to run modern games well have unified graphics / system memory. 2/3 of the platforms have divided memory.

Notice how the divided memory on each of the two parts is equivalent or greater than that of the console the game was originally made for... The PS3's memory on the other hand is not. Therefore, you would not experience the same issues with your PC.
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Charlotte Henderson
 
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Post » Fri Jun 01, 2012 4:01 am

That's not how it works.
Microsoft payed Bethesda to release it first on Xbox. It is not as if Bethesda favors the Xbox by any means.
And anyway, what do you expect when you bought a blue ray player as your primary gaming console?
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Silvia Gil
 
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Post » Fri Jun 01, 2012 5:05 pm

IMO, all the PS3 issues with Skyrim prove is that games should not simply be developed, and then ported to other consoles. If Sony contracted Bethesda to do this, knowing full well the risk (don't see how they couldn't of considering similar issues were present in the other Beth. titles on PS3) then Bethesda has nothing to "make up" to PS3 users. All that aside, if a contract was struck with MS for any type of exclusivity they cannot simply back out of it. This is not some small contracting company and a local material distributor, these are multi-million dollar companies. Deals made on that level have very real consequences if they are not honored.
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Noraima Vega
 
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Post » Fri Jun 01, 2012 1:04 pm

Lol, an APOLOGY? They didn't wrong you, YOU bought the game. It's like asking for a refund ofter going to the movies. You paid to see it, enjoyment has nothing to do with it
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Jessie Butterfield
 
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Post » Fri Jun 01, 2012 6:15 pm

That's not how it works.
Microsoft payed Bethesda to release it first on Xbox. It is not as if Bethesda favors the Xbox by any means.
And anyway, what do you expect when you bought a blue ray player as your primary gaming console?
Troll.
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Nana Samboy
 
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Post » Fri Jun 01, 2012 8:59 am

ROFL.
"Apology"? Lol. What a joke. As if the Xbox version of this game is ANY better. I've stopped playing until they actually fix this texture issue.

http://www.nowgamer.com/news/1157107/skyrim_ps3_lag_save_system_fundamental_to_creation_engine_fallout_dev.html
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Michael Korkia
 
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Post » Fri Jun 01, 2012 7:58 am

Waaaaaaaaaahhh! I feel entitled WAaaAAaaAHHH!

:celebration:
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OTTO
 
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