Actually Beth getting rid of Armor Degradtion was one of the best decisions made for Skyrim.
I was never a fan of the ridiculously fast weapon and armor degradation that has been in previous games. Instead of reworking it so it's less noticible, they just cut it out entirely, IMO that's just as bad as leaving it as it was. There have been mods that reduced the rate at which weapons/armor degraded in previous games (which IMO is a better method than removing degradation totally), but instead, Bethesda chose to ignore this.
The problem don't stop there. Obsidian had introduced some pretty good ideas in New Vegas that could work quite well in Skyrm, but again, chose to ignore those ideas...for example, why should I be able to, as a Stormcloak waltz into an Imperial camp and slaughter every last one of them (except for the Legate), walk out, then walk to the next Imperial camp, only to be greeted with a simple,"you don't belong here," but all is well, we don't mind that you just slaughtered a half dozen of our brethren.
Companions are another thing that was horribly done in Skyrim. Really, what kind of dialog do we have with our companions, what kind of backstory do they have? What are their positions on the world at large, how do they feel about our actions in the world? I seem to remember in New Vegas, Cass would have words with you if your karma got too low and give you a warning that she would leave you if you continued on your path. Skyrims companions? Why would I give a [censored] what happens to them, Bethesda never gave us any reason to, which is why Lydia became my sacrifice to Boethia...and who wouldv'e thought, I don't miss her at all. I would've been more than pleased with far few potential companions if the tradeoff were for much deeper ones...ones that you actually cared whetehr they lived or died
I was almost an apologist for them and actually defended them against claims that they can't write a compelling story if it came up and bit them on the nose, but after playing the game for the last 100+ hours and not really having a reason to care what happens to the world; I'm done trying to rationalize why they continue to ignore the obvious.
Bethesda: It's all about money and how much more they can make, not about wanting to make great RPG's anymore.