My biggest problem with Skyrim

Post » Tue Jun 05, 2012 12:32 pm

This is, in my opinion, the worst part of Skyrim.

Like a lot of you here - I love to RP and I love to create a character in such an amazing world. For the most part, Skyrim is an amazing game and I am so thankful to Bethesda for creating it.

However - there is one killing factor:

There is no immersion unless you are a Nord.

I foolishly started playing a Khajiit and I found out very quickly that I was really a Nord in a cat suit. No one noticed or seemed to care - not even fellow Khajiit's. Apparently Khajiit's aren't allowed into the city and apparently there is racism in Skyrim? Well my Khajiit seemed to stroll on straight through, even when he wasn't Dragonborn.

For me, this is nearly inexcusable. It would have only taken a few minutes to sit down and give the player more immersion. Perhaps Bethesda could have done a unique quest for each race that sets up the lore and the context of the times? Perhaps Bethesda could have just recorded a few more lines?

It's just a bit annoying. The only people who notice I am a Khajiit are random bandits and I am constantly being treated like a Nord.

I assume Dunmer players have the same troubles - hell, anyone who isn't a Nord probably does.

Another immersion problem is when you climb to the top of a guild. It just stops and half of the guild members barely even notice. "I've got more important things to do lad..."

I do understand there are larger issues with the game but for me, this is the most annoying - mainly because I know it wouldn't have taken very long to fix.

I also realise that for people who don't RP this wouldn't be a very big issue at all.

I also apologise if I come across as whiney - but that's how it goes these days.

For discussion value: What race do you play? Do you feel like the game recognises this? Or is it just a purely aesthetic gimick?
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Jessie Butterfield
 
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Post » Tue Jun 05, 2012 6:04 am

I play a kitty cat, I agree with you for the most part. It seems like a lot of stuff was skipped, rushed and incomplete, I still love the game however.
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Haley Cooper
 
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Post » Tue Jun 05, 2012 10:06 am

Actually...no. There is no immersion IF you are a Nord. Especially with the quests. You would think your Nord would know even the slightest thing about Skryim and the nord ways yet you are forced to ask them. That was my first character and I had to stop because it was so stupid.

That's why I switched to an Argonian. I'm immersing perfectly.

However....I can not immerse as a Khajiit because I'm suppose to be blocked from cities, yet I can freely enter them. That's my problem.
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El Khatiri
 
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Post » Tue Jun 05, 2012 4:32 pm

There really isn't much immersion either way. Bethesda seems to have gone in the Accessibility direction rather than Immersion. For some people that's fine, for some they'd like it done differently.
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lisa nuttall
 
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Post » Tue Jun 05, 2012 5:25 pm

Actually...no. There is no immersion IF you are a Nord. Especially with the quests. You would think your Nord would know even the slightest thing about Skryim and the nord ways yet you are forced to ask them. That was my first character and I had to stop because it was so stupid.

Good point.

Another problem with the immersion is the railroading of quests. In Morrowind quests could end up in all different directions. In Fallout this was true too.


But Skyrim's quests seem to really push you down a path with very little personal differences. A few times I really wanted to do something but the quest wouldn't recognise it. Why can't we betray, lie or switch motives? Fallout did it really well - Skyrim did miss it.
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chinadoll
 
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Post » Tue Jun 05, 2012 6:58 pm

Another problem with the immersion is the railroading of quests. In Morrowind quests could end up in all different directions. In Fallout this was true too.


But Skyrim's quests seem to really push you down a path with very little personal differences. A few times I really wanted to do something but the quest wouldn't recognise it. Why can't we betray, lie or switch motives? Fallout did it really well - Skyrim did miss it.
I remember a big thread I wrote on that back before Skyrim was released. I'll ask that you don't post in it because Thread Necromancy is frowned upon by the Mage's Guild but it reflects what you just said quite a bit.

Edit: Some of the stuff isn't exactly relevant because some of the names changed or features weren't included but the overall theme of more choices sticks:

http://www.gamesas.com/topic/1171001-my-take-on-guilds/page__fromsearch__1
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Maeva
 
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Post » Tue Jun 05, 2012 4:45 am

yeah nords, dunmer, and khajit are not well done as far as immersion and good roleplaying goes
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JR Cash
 
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Post » Tue Jun 05, 2012 7:35 pm

You my fellow forum were once apart of the demographic of "not a whining forumer" the people who do not frequent the forums and thus are who Beth cares about and were satisfied with the game because you did not speak up. and now you are apart of the forum, you've lost that title even though you are a clear example of someone from the "majority" who suposedly don't think like the "complainers" here.


Thank you for showing that people can think without being on the forum and that Forumers do not have some kind of altered constrewed radically different from those who do not come here. yes all your points harken true, welcome to the Forums, my hopes you enjoy your stay, and be aware your stance will come under assault

all and all I agree.


like alot of things in Skyrim I feel the race choices and how they play are gimmicks, BUT I do not under any circumstance want them reduced or limited, I want them Improved, you know like the other things that were removed, spell making, attributes, yeah all that jazz. I for one don't wish for things I don't like/don't use to be removed.
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Kirsty Collins
 
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Post » Tue Jun 05, 2012 9:11 am

yeah nords, dunmer, and khajit are not well done as far as immersion and good roleplaying goes
Agreed. The dunmer for me mainly because...windhelm...and the way every other Dark Elf acts towards you (lecturing you about morrowind and such).

However...this has always been a problem even since MORROWIND. A Argonian joing a Dark Elf house? What? I'm really surprised Beth has not recognized this. BUT there are more racial comments then Oblivion in Skryim at least. Still not enough.
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Kristian Perez
 
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Post » Tue Jun 05, 2012 5:05 am

I play a kitty cat, I agree with you for the most part. It seems like a lot of stuff was skipped, rushed and incomplete, I still love the game however.
A lot of things was rushed for the oh so special 11-11-11 release date.
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Kellymarie Heppell
 
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Post » Tue Jun 05, 2012 6:28 am

So many opinions. Here is mine. It's shocking to me that this and threads like it are not locked.
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Javier Borjas
 
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Post » Tue Jun 05, 2012 6:40 am

A lot of things was rushed for the oh so special 11-11-11 release date.

Four years is not a rush. They simply didn't bother to add it. Plain and simple.
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Wayland Neace
 
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Post » Tue Jun 05, 2012 3:41 am

Agreed. The dunmer for me mainly because...windhelm...and the way every other Dark Elf acts towards you (lecturing you about morrowind and such).

However...this has always been a problem even since MORROWIND. A Argonian joing a Dark Elf house? What? I'm really surprised Beth has not recognized this. BUT there are more racial comments then Oblivion in Skryim at least. Still not enough.


Actually In Morrowind there was an Argonian in the Morag Tong, and Nords in the Commona Tong, two factions that were predominantly Dunmer had exceptions, if your bad ass enough, they would glidly accept you.
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Amy Masters
 
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Post » Tue Jun 05, 2012 4:23 am

Four years is not a rush. They simply didn't bother to add it. Plain and simple.
Its been three years they started on it right after Fallout 3.
It was rushed Todd Howard even "Pulled some strings" to get the 11-11-11 date.
If that date did not come to pass last month, this game would still be in development.
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hannaH
 
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Post » Tue Jun 05, 2012 7:46 am

Actually In Morrowind there was an Argonian in the Morag Tong, and Nords in the Commona Tong, two factions that were predominantly Dunmer had exceptions, if your bad ass enough, they would glidly accept you.

My argonian was in Telvanni. Still though, bethesda has always failed to recognize boundaries in the ES.
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nath
 
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Post » Tue Jun 05, 2012 5:04 pm

Its been three years they started on it right after Fallout 3.
It was rushed Todd Howard even "Pulled some strings" to get the 11-11-11 date.
If that date did not come to pass last month, this game would still be in development.

3I'm saying it was not rushed because they wouldn't of bothered to add more even if they got another month. This had nothing to do with rushing.
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Eddie Howe
 
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Post » Tue Jun 05, 2012 2:42 pm

My argonian was in Telvanni. Still though, bethesda has always failed to recognize boundaries in the ES.

yes yes I agree, but your trampling into the player freedom camp, and while I would love for races not among the norm to have some special circumstances to get into certain factions, I rather not push our luck ;p
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Sophie Louise Edge
 
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Post » Tue Jun 05, 2012 6:57 pm

So many opinions. Here is mine. It's shocking to me that this and threads like it are not locked.

This thread should be locked because I very calmly explained what I don't like about the game? Am I not allowed to point out the little things that annoy me?

Why?
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Sarah Evason
 
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Post » Tue Jun 05, 2012 3:48 pm

3I'm saying it was not rushed because they wouldn't of bothered to add more even if they got another month. This had nothing to do with rushing.
I think it could have done another year or two to add some new content in.
If they wanted to leave it as it is, whatever it lacks depth and all that but it could have done with at least six months to remove the bugs.
This is one of the most bug ridden title I have ever played.
Oblivion did not have as many bugs at launch sure it stuttered some but things got swept from the world like it was supposed to.
I know there is quest bugs in Oblivion but I never encountered one, I am not embellishing either.
Morrowind and Oblivion also offered more diversity.

I say it was rushed because it is bug ridden.
It lacks overall depth.
If 11-11-11 would not have been within the time frame it was, as that date happens once every hundred years, Skyrim would still very much still be in development and they would have fine tuned it better than they did: but Todd said it was a "cool" release date so here we have it.

Do not get me wrong its not a bad game.
It just needed more time.
Its bug filled.
It lacks content.
These points are all valid.
It just needed more time.
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xemmybx
 
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Post » Tue Jun 05, 2012 6:10 pm

Nord for life <3

Cheers
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Alex Blacke
 
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Post » Tue Jun 05, 2012 4:40 pm

Yes TES V is a pretty average dragon fighting simulation.

Otherwise it's a pretty place where the people of every race are immune to freezing temperatures and all of the guards are crippled ex adventurers.

I can go anywhere I want. The question is increasingly why would I want to. Nothing I do matters. I can save the world but the only thing people have to say to me is be careful with that fire, take that magic elsewhere, you're pretty handy with that bow, etc.

Did mention it's pretty?

Did I mention it's frustratingly stupidly hard because you don't have enough magicka or health or stamina? Well it is. Three blasts from an ancient dragon and my 68th level character has to resort to drinking a dozen healing potions while her 97 point marksman skill powered daedric bow of incredible flame damage barely makes a dent in it's health bar, hard.

Did I mention how hilarious the ragdoll physics is? Almost makes it worth the effort. Almost.

I mentioned how pretty it is, right? Well pretty is all well and good but there's a lot of game missing and it is disappointing.
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Sophh
 
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Post » Tue Jun 05, 2012 1:11 pm

I have ~55 a hour Khajiit playthrough going, I always felt because I was a Khajiit that I was okay in the cities as from encountering the few Khajiits that I do, it seems like Khajiits are "traders" but then again..the ones I find..do not enter the city and sit outside selling their stuff...Hmmm

+ I never really felt the story of dragonborn was centered around a Nord or the story rotating around a Nord, I felt I was always respected for being Khajiit, even though I see some ingame rascism.

Your onto something here.
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Sierra Ritsuka
 
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Post » Tue Jun 05, 2012 2:08 pm

Actually...no. There is no immersion IF you are a Nord. Especially with the quests. You would think your Nord would know even the slightest thing about Skryim and the nord ways yet you are forced to ask them.

/thread.

But really, I'm immersing just fine with my Imperial. I'm enjoying it.
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Mr. Ray
 
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Post » Tue Jun 05, 2012 5:17 pm

How is the immersion levels with the Altmer or Breton? I'm thinking about making a mage character.
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Silencio
 
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Post » Tue Jun 05, 2012 8:13 am

Actually...no. There is no immersion IF you are a Nord. Especially with the quests. You would think your Nord would know even the slightest thing about Skryim and the nord ways yet you are forced to ask them. That was my first character and I had to stop because it was so stupid.

That's why I switched to an Argonian. I'm immersing perfectly.

However....I can not immerse as a Khajiit because I'm suppose to be blocked from cities, yet I can freely enter them. That's my problem.

Aren't you supposed to be from Cyrodiil though? That would explain how a Nord doesn't know his or her own native customs. That would be like taking a second generation American and depositing them in the nation from which their parents originated. They may know a bit about their native culture, but much of it would be as foreign as that of a completely different nation. At least that's how I've always thought of it.
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Jade
 
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