My god, Storm, I agree with just about everything you say in regards to gaming, especially that.
You make it sound like realizing that you agree with me is a harrowing experience!

I absolutely hate that "Games are expensive to make" excuse, because it assumes the mechanics, gameplay, and creative ideas are expensive. They're not.
Well, I do admit that I'm being rather dark in my views on the industry, but yeah, that "Oooh but making games is expensive so they have to be commercially-oriented" is erroneous, and it's what the industry wants you to believe, so they can keep playing it safe with dumbed-down game mechanics and feed you shiny graphics. See, they don't just want the mainstream crowd to buy their games, no, if at all possible, they want the "hardcoe" RPG crowd on board as well, and part of that plan is trying to convince us, the old-school role-players, that they have no choice but to dumb down their games. They
do have a choice. They just choose the easy gain way.
If developers actually focused more on making the game for a change, they'd find it doesn't cost much at all to make a game that many a gamer would love and buy.
Indeed. The many good Indie games are proof of this. So don't believe the "but we gotta do it to survive"-excuse.
The industry gets worse the more money it has, because not only does it begin to abuse its financial power and turn everything into an interactive movie, but it also (very ironically) gets very greedy to the point that it would rather sell proverbial hot cakes than put forth more effort than the average high budget action film.
Ain't it the truth. Sequel upon sequel, each version a bit more dumbed down than the last, then a reboot, followed by dumbed-down sequels to that reboot.
Thing is, we kinda do it to ourselves. When a company like Obsidian, one of the last 'true to the old school'-companies, releases FO:NV, most people complained about the bugs, when they should have been happy that Obsidian picked up Fallout 3, which was
seriously dumbed down from Fallout 1 and 2, and again introduced more role-playing elements to it. But no, the bugs were all everyone could talk about.
The only difference is that they have to pick at their brains for imaginative ideas.
Mmmno, that's not the
only difference. The thing is, dumbed down rail shooter interactive movies with dating sim elements are a safer bet with higher profit margins. It makes sense that developers make these games. It does
not, however, make sense that they
exclusively make these games, even companies like BioWare, who always proudly proclaimed to make games for the old-school gamer, to be a company that didn't bow to the demands of the mainstream, big-business industry. I get that every company has to have its cash cow, but that's no excuse for not making other games too. Case in point: choosing to make The Old Republic over Knights of the Old Republic III. Why is this done? Because mummorpugers make more money. Any other reason is a bullcrap excuse.
You know the industry is in trouble when the gamers themselves can come up with better ideas for games, yet these ideas are never built upon.
Well, it's always been so that gamers think up great and viable game ideas. Gamers are, after all, imaginative people. But in the old days, people with such talent (and the right connections), got aboard a game developer, or started their own house - so that the old Interplay slogan 'By Gamers For Gamers' was actually true. Nowadays, people with great ideas simply can't get a foot in the door unless that great idea is also a potential cash cow.
I agree that BioWare aren't really relevant, anymore. I can't stand what they're doing now, how they're treating their customers, or what they believe an RPG now is. Having started playing RPGs back with Baldur's Gate, it's quite a blow to see my once-favorite company do what they do now.
Same here, man. I may sound like I'm just going on a cynical, acidic onslaught against BioWare, but truth is, every word I type makes me even sadder that the company I once held so dear has sold out under the pressure of those bastards at EA.