Brink fan Q&A -- submit your questions now!

Post » Wed Dec 07, 2011 8:35 pm

With exactly three weeks to go before it hits stores, we're opening up the mailbag again to take your questions about any and everything regarding Brink.

Wondering about the most minute gameplay detail -- or curious about post-release support? Splash Damage CEO Paul Wedgwood is standing by to answer your questions. Leave a comment here -- we'll collect them all and get as many answered as we can.
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Theodore Walling
 
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Post » Wed Dec 07, 2011 5:01 pm

With exactly three weeks to go before it hits stores, we're opening up the mailbag again to take your questions about any and everything regarding Brink.

Wondering about the most minute gameplay detail -- or curious about post-release support? Splash Damage CEO Paul Wedgwood is standing by to answer your questions. Leave a comment here -- we'll collect them all and get as many answered as we can.

:intergalactic:

1. What near-future DLC's are Splash Damage considering.
2. Are there any official limited edition copies of Brink for the US
3. When are those snazzy Brink dev team shirts coming out.
4. Can we have any specifics(numbers) on health and speed between body types.


Edit: !First Post!,
couldn't help it
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sam westover
 
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Post » Wed Dec 07, 2011 5:49 pm

Why do I have to wait till may?
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Sakura Haruno
 
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Post » Wed Dec 07, 2011 9:50 am

im interested about DLC already

is there a chance for more customizable clothin or a new chapter prehaps?
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Jani Eayon
 
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Post » Wed Dec 07, 2011 10:48 am

1. In a leaked PAX East vid, a Medium was able to wield the Gottlung Minigun. Has this been fixed, or can any bodytype temporarily carry a gun that is normally inaccessible to them?
2. In total (read: for both Security and Resistance), how many camouflages will be available for a gun?
3. Will aesthetic variations be available for attachments other than silencers (ex. grips, muzzle brakes)?

Thanks for taking the time to answer the community's questions. :)
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naomi
 
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Post » Wed Dec 07, 2011 8:38 am

1. Will there be any more challenges in future DLC? (and thus new weapons or new unlockables)
2. Will there be anymore "What IF" missions available later in DLC?

i am looking forward to the current Brink i know it will keep my focus for a while so im just hoping enough comes out 8 months down the line honestly
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Syaza Ramali
 
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Post » Wed Dec 07, 2011 12:44 pm

As well as plans for DLC I was wondering how long did it actually take to develop Brink?
I remember the first release date I got excited for was Spring last year. ( I want to know so I can educate my COD minded friends how long it takes to make a GOOD game) :3

On a side note how long did it take to grow your goatee?




...I want one :3
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Marta Wolko
 
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Post » Wed Dec 07, 2011 10:45 pm

1) Can we have some details on clan support?
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Lyd
 
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Post » Wed Dec 07, 2011 1:16 pm

1) Will there be a map editor?
2) Will there be some form of theatre mode?
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Anna Kyselova
 
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Post » Wed Dec 07, 2011 1:09 pm

How is the multiplayer lobby going to work? or is there even going to have a lobby? Do you see the cutscenes before the match starts and when the match ends? and last but not least are you going to have different gametypes on different maps? thanks for letting us have this Q&A :D
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Kill Bill
 
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Post » Wed Dec 07, 2011 11:21 am

How many maps are going come with the game when it is released.
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Shiarra Curtis
 
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Post » Wed Dec 07, 2011 10:40 pm

I'd like to ask what I feel are the 2 most common questions yet unanswered:
1)Will there be clan support, and if so, what kind/to what extent?
2)Will there be a demo/beta?
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Nathan Hunter
 
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Post » Wed Dec 07, 2011 9:37 am

Can you have a mohawk?
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Leilene Nessel
 
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Post » Wed Dec 07, 2011 6:54 pm

Will players be able to equip two of the same weapon to swap between – say for example, two Bulpdaun SMGs as a medium body type? If so, will they be able to be kitted-out separately or will they be identical?
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Benito Martinez
 
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Post » Wed Dec 07, 2011 8:47 pm

When is the website map going to be updated

The videos have more than two maps
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Chad Holloway
 
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Post » Wed Dec 07, 2011 11:48 am

1. If there's any sort of SDK or community created content on the PC, will you port over the most popular content to consoles?
2. Will we be able to play Brink offline (with or without steam connection)?
3. Any plans on bringing back the flamethrower/tesla gun from RtCW/W:ET? (Just curious)
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chinadoll
 
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Post » Wed Dec 07, 2011 3:29 pm

I would have to say my two questions, will there be DLC for weapons/attachments/clothing. And then when the games come out will there be turtles for the games mascot merchandise >.>
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saharen beauty
 
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Post » Wed Dec 07, 2011 7:04 pm

1: Approximately how many shots will it take to kill an unbuffed heavy with an unbuffed Barrett.
2: It might be a little early to ask but is Splash Damage planning a direct sequel to BRINK.
3: How hard will it be to use Operatives(hopefully somewhat complicated).
4: How many bullets/melée hits will it take to destroy a sentry or mounted Machine Gun.
5: Do you plan on making more challenges to be available as DLC
6: What made you guys say "Hey, let's make a class-based game, set in an apocalyptic future, with PARKOUR!"
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Wanda Maximoff
 
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Post » Wed Dec 07, 2011 11:55 am

If the operative throws a sticky grenade on the ground, if any enemy runs over it will it stick to them?

How far can the engineer's turret shoot? Also how far can it turn to fire?

How does the homing beacon work? How long does it last?

Does the Lazarus grenade instantly revive or do you need to revive yourself like with the revive needle?

How long does the medic's adrenaline ability last?

How many mines can an engineer place?

What level do you unlock silent running?

Is the heavy and light bodytypes still unlocked at 5 and 7 respectively?

Do engineers start with mines?

Does the soldiers incendiary ammo or molotov have dot fire damage?

Does does the soldiers satchel charge work?

Does the EMP grenade so anything besides slow the Soldiers HE charge and stun turrets?

How does the Soldiers and Engineers armor abilities differ?

Will there be a nice suit and can I color it purple so I can make the Joker?

Does the Soldier scavenger ability refill all your supplies?

How many knife attacks does it take to kill an unbuffed heavy?

When you you get the engineer damage boost does it apply to the knife attack or gunbutt?

Can engineers repair damaged turrets and friendly ones?

Just a few questions but I am sure I can have some more if needed. Or just give me all the info on Brink. :celebration:

Edit: MOAR


To disguise does it only on downed enemies or incapped as well. Also can you do comms hack and disguise from the same guy?
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Erika Ellsworth
 
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Post » Wed Dec 07, 2011 3:40 pm

1. can I "use" the DOOM-DLC-Pack with an german Playstation-Network-account?




ty
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Jonny
 
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Post » Wed Dec 07, 2011 10:49 pm

With exactly three weeks to go before it hits stores, we're opening up the mailbag again to take your questions about any and everything regarding Brink.

Wondering about the most minute game play detail -- or curious about post-release support? Splash Damage CEO Paul Wedgwood is standing by to answer your questions. Leave a comment here -- we'll collect them all and get as many answered as we can.


Game stop said that Br!nk is coming out next month(G0t da c0oL)
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Bloomer
 
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Post » Wed Dec 07, 2011 4:21 pm

I guess at the moment Wraith covered most of my questions. So I'll just ask the one that seems to be repeating that I would like to know. DLC in the past there are a lot of games that could have boosted their user percentage and held that number higher for longer if they released DLC with more items instead of just maps (examples in Brink's case, more guns, attachments, challenges, clothing, etc). I'm just really curious if Brink will be one of the games that will bring more than just some new maps to the table with DLC since I see a lot of people complaining about such with other games. That's all I want to know for the time being, whether my question gets answered to the fullest or not, thanks for taking time to listen to/answer the community, that's something all successful game developers should do to make it as good as possible.
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Kristina Campbell
 
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Post » Wed Dec 07, 2011 9:32 am

How many playable maps will be out on release date? ( so far i have only seen 2 maps i think, and i like my variety )

Will there be a huge difference in hit detection when firing form the hip apposed to aiming down the sights?

Will the sound of footsteps be different per body type? (sound[censored] question i know )
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Emmi Coolahan
 
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Post » Wed Dec 07, 2011 11:10 pm

-Will there be "Snipers" and if so will the light charecters be able to wield them?
-Will the single shot gernade launcher be able to be used by all wieghts?
-What are the variations of S.M.A.R.T?(what are the differnt moves you can do)
Thanks For Making Such a Great Game! :tops:

Resistance Light Engineer Add me on steam [WGT]Kraes
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Naazhe Perezz
 
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Post » Wed Dec 07, 2011 9:49 pm

First a small plea that you dont answer the myriad of questions I'm sure you'll get that already have been answered a long time ago. Pretty please (:

1. Is it possible to, without having played a single "real" game, jump into challenges and unlock everything from the get-go?

2. Are the "Heckler and Koch" and "Caesar" pistols unique and unaquirable for those who got different packs?

3. Are the "what-if" maps shorter so to speak than normal ones?

4. If I unlock a weapon through a challenge with character X, can character Y use it or do I have to repeat it?

Of course I'm sorry if these have been answered already, I would greatly appreciate someone telling me :)
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Agnieszka Bak
 
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