You make it appear as if the only possibility is to chose between two options.
That is not true. You can cater to both sides. It requires a little extra effort. But not that much. The current implementation for the PC has raised some bad blood. Negativity. Negativity associated with the game. While it could have easily been avoided.
Suppose Blizzard hired one (more) capable programmer for the PC engine. Someone who would have made the engine make a little better use of the hardware capabilities of modern videocards. And then he would have redone the User Interface. Doing a UI isn't rocket science. Any decent programmer can get something working. Now suppose we would have gotten a UI that would have made using the mouse easier, would have made keybinds easier. That would have made better use of the available space on the screen to show things ? Remember the Morrowind UI ? That was a lot better on PC. Years ago. And Bethesda still has that code lying around.
Now suppose those 2 things would have happened. What do you think the response to the game would have been ? Of course there would always been people who complain about stuff. But the two biggest gripes would have been gone. Reviews would have had nothing to complain about. And what would it have cost Bethesda ? A couple of man-months. For which you wouldn't have needed a genious programmer.
I think it was a deliberate choice by upper-management. I can't believe there was nobody working on the PC-version who had thought "we could redo this PC UI, and make it 10x better". I'm sure there have been people at Bethesda who thought that. And wanted to do it. The only explanation is that there must have been someone at the top who said: "FORBIDDEN ! You need to work on other stuff. We don't care about the PC UI. We want the PC UI to be just as clumsy as the console UI. Or even clumsier !". There is no other explanation, imho.
A missed opportunity by Bethesda.
Wrong!
No, its about the money. The profit margin in PC sales is not worth the extra investment.
