Probably it's the lack of blocking. Forget probably. It is definitely the lack of blocking. By denying one of the few tactical options for melee combat, dual-wielding turns melee into just clicking and hoping to inflict more damage faster than the other guy.
Is there any way to... I dunno... bring some tactics into dual-wielding melee? Do any of you find that it's possible to maneuver or ... something?
The idea of dual-wielding seems cool as hell. Especially that menu pic of the Orc with 2 war axes. Makes me want to start up a character like that every time. But then I think of the few experiments I've made with dual-wielding, and it just turns me off.
Maybe I'm doing something wrong?


