I don't know anything about Two Worlds 2 but I hate it all the same because it has the same name as Two Worlds. I refuse to believe it has any merits, bad as Skyrim's magic is.
I will name a few merits.
1. TW2 has a superior game engine that plays even smoother then skyrim and is damn near crash proof.
2. The armor and weapons I believe are superior in visual quality.
3. Capes, free flowing capes like guild wars has. All you really need to say.
4. Creature detail is amazing from the lowliest skeleton to titans.
5. Sailing, Skyrim will never have it unless someone mods it and even then there isn`t enough water to even justify it.
6. A superior spellcrafting system to almost game that is almost limitless with the possibilites.
7. Dungeon detail and atmosphere was truly scary. Skyrim has nice dungeons but they could take a few pointers from the dungeon creators the tw2 team has.
8. You had places in tw2 you couldn`t even go at low lvl because it would overwhelm you. I can go almost anywhere in skyrim at lvl 1 because everything scales to me.
9. The alchemy system was better in tw2 and made ingredients all the more valuble and worth picking.
10. TW2 had trainable attacks you could use along with your normal attacks. Swinging your sword over and over is cool but swinging your sword and then doing a radial barrage or a counterattack made it alot better.
11. True sneak attack assasinations.
12. Item upgrade system, you could enchant your weapons with power stones and remove them and put them into another weapon, same for armor and jewelry. This was a very cool feature. you could add any elemental type damage to a weapon and it would have matching particle effects.
13. A Better UI.
14. Better lighting and shadows
Now to be fair I will list some things that tw2 don`t have that skyrim does.
1. Dragons. Only one dragon in tw2 at the end of the game. which was probably the hardest boss fight in any game I ever played. But still only one.
2. Skyrim has more quests. tw2 has alot but just not as many and most are generic. But if you have been playing these types of games for 10+ years, I think all quests begin to feel generic at some point.
3. Hardly any npc interactivity. If the npc don`t offer a quest you cant talk to them.
4. Once an area is cleared is stays cleared. There are mods to respawn the mobs but not having it in stock form was a stupid
idea.
5. Alot of areas are unable to be accesed unless you have a certain quest or are far enough into the mainquest to unlock it.
6. Didn`t have as many dungeons compared to skyrim.
7. World allthough pretty large still felt small leaving you wanting more.
8. TW2 was designed to be played through as a campaign and then it was pretty much over, nothing more to do or any point to continue once the mq was finished. This pissed me off the most.