Dissapointed to the end of my soul.

Post » Fri May 27, 2011 8:01 pm

You can't really say that you liked the explosive collar

Why wouldn't I?
Forced me to actually plan my movements and look around for the source instead of just waltzing around with no worries.
I have no problem with the difficulty of the DLC but I honestly don't feel that the setting and gameplay was very Fallout. (The writing was excellent but still felt too "movie'ish")
Still.
A fun bite sized post apocalyptic version of SAW.
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Celestine Stardust
 
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Post » Fri May 27, 2011 3:25 pm

Why wouldn't I?
Forced me to actually plan my movements and look around for the source instead of just waltzing around with no worries.
I have no problem with the difficulty of the DLC but I honestly don't feel that the setting and gameplay was very Fallout. (The writing was excellent but still felt too "movie'ish")
Still.
A fun bite sized post apocalyptic version of SAW.


Wait, Wait, and you say the Fallout series isn't movieish?
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Sammie LM
 
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Post » Fri May 27, 2011 11:48 pm

Wait, Wait, and you say the Fallout series isn't movieish?

Not really.
But I think that "movieish" is the wrong word...
The story felt...
Different...
Too fast, too connecting, too smooth transition.
Just felt odd.
Can't explain it.

The writing was excellent though and the characters and quests and choices were too awesome but the progression of the story felt strange somehow.
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Brad Johnson
 
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Post » Sat May 28, 2011 3:56 am

My download is still bugged. :S

I wish I could play it.
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Elisabete Gaspar
 
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Post » Fri May 27, 2011 11:55 am

I wish they'd give the Fallout license to the guys working on the 2238 mod, now those guys know how to make a good game.
But non-frustrating?
Hell no!
Fallout games should be hard as hell.
They all were up until Bethesda got their hand on it and made FO3.
(NV was hard for the first playthrough but after that it became cakewalk.)

want a challenge go to that area near goodsprings where the cazadors are with 1 companion 5 frag mines and 2 c4 charges and any gun. tip your gonna have to use your companion as bait. and if you get the chance do this at level 9 (i did this at level 9 with a stealthboy. the first time i did this i was succseful but sadly i forgot to save after i claimed victory and i was killed by a mantis :sadvaultboy:
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naomi
 
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Post » Fri May 27, 2011 1:17 pm

Worst whiner post. Ever.

I'm glad to hear this expansion is particularily hard, all the more better. Downloading it now, can't wait to play it!
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Claire Jackson
 
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Post » Sat May 28, 2011 2:22 am

want a challenge go to that area near goodsprings where the cazadors are with 1 companion 5 frag mines and 2 c4 charges and any gun. tip your gonna have to use your companion as bait. and if you get the chance do this at level 9 (i did this at level 9 with a stealthboy. the first time i did this i was succseful but sadly i forgot to save after i claimed victory and i was killed by a mantis :sadvaultboy:

I did this at level 5 with 10 mm pistol and 1 c4
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Lindsay Dunn
 
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Post » Fri May 27, 2011 10:04 pm

I did this at level 5 with 10 mm pistol and 1 c4

well then i guess ill have to do something more extordinary. anyways try to clear out black mountain at level 4 with a melee character (exclude the very top where the missle launcher guy is)
no companions no stealthboy just u and the muties with any melee weapon u please. no mods, i;ve done this twice. if you complete this well i have to think on the next extordinary thing to do. do you have any challenge by any chance?
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Wayne Cole
 
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Post » Fri May 27, 2011 11:11 pm

want a challenge go to that area near goodsprings where the cazadors are with 1 companion 5 frag mines and 2 c4 charges and any gun. tip your gonna have to use your companion as bait. and if you get the chance do this at level 9 (i did this at level 9 with a stealthboy. the first time i did this i was succseful but sadly i forgot to save after i claimed victory and i was killed by a mantis :sadvaultboy:

I did this at level for with a cowboy repeater, fray grenade, and weathered 10mm pistol.
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Michael Russ
 
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Post » Fri May 27, 2011 4:50 pm

want a challenge go to that area near goodsprings where the cazadors are with 1 companion 5 frag mines and 2 c4 charges and any gun. tip your gonna have to use your companion as bait. and if you get the chance do this at level 9 (i did this at level 9 with a stealthboy. the first time i did this i was succseful but sadly i forgot to save after i claimed victory and i was killed by a mantis :sadvaultboy:


I went by there on my way to New Vegas and I lured about 7 Giant Radscorpions into conflict with all of the Cazadors and they killed each other, leaving one Cazador for me to kill with my Weathered 10mm Pistol. I was at level 2.
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Robert Jackson
 
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Post » Sat May 28, 2011 2:40 am

Am I the only person who found this DLC to be easy as pie? Even on hardcoe?

I mean really, its not that hard. I really get the feeling that if you just pay attention while you play you won't have a single problem. I'm sorry but I fail to see how keeping an eye out for traps, radios and hologram projectors constitutes as puzzle solving. Learn to save. Heck worrying about health isn't even that much of a problem. If you missed the stimpack code then you just DIDN'T PAY ATTENTION.

Don't get me wrong, I loved Dead Money. Hands down one of the best pieces of DLC I've ever played. But I fail to see how its hard, or how "its hard" is a valid complaint.
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gary lee
 
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Post » Sat May 28, 2011 2:19 am

I wish they'd give the Fallout license to the guys working on the 2238 mod, now those guys know how to make a good game.
But non-frustrating?
Hell no!
Fallout games should be hard as hell.
They all were up until Bethesda got their hand on it and made FO3.
(NV was hard for the first playthrough but after that it became cakewalk.)


FO1 and 2 both have abuses that let the player finish the game incredibly fast or get ridiculously good weaponry and armor early on; if you want to break a Fallout game, any of them, it's doable. :P
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Isaiah Burdeau
 
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Post » Fri May 27, 2011 4:50 pm

I preffer frustating DLC that just "fun" DLC

btw

West


Reviews doesnt mean nothing for some of us
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Anne marie
 
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Post » Fri May 27, 2011 4:12 pm

FO1 and 2 both have abuses that let the player finish the game incredibly fast or get ridiculously good weaponry and armor early on; if you want to break a Fallout game, any of them, it's doable. :P

Yup, but I don't do that though, I can actually have some self control in the old games and no abuse them.
Still, if not abusing an exploit or shortcut then the game "should" be brutal if on Hard or Very Hard which FO3 and NV aren't. :cry:
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Tom Flanagan
 
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Post » Fri May 27, 2011 4:56 pm

Yeah, I do agree that abuses aside FO3 and FONV are easier than FO1&2, just wanted to note that there's silly overpowered stuff you can do in every game. :D
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Jason King
 
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Post » Sat May 28, 2011 2:38 am

Do I need to comment? Challenges make a game fun. This is the second best Fallout dlc thus far. It's you opinion and all but how did you dislike The Pitt.. :confused:
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Brooks Hardison
 
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Post » Fri May 27, 2011 2:14 pm

Not to take it OT but The Pitt was easily the best of Fallout 3's DLC.

Dead Money is hard, the only reason I would get the DLC is for the +5 level cap.
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Dan Stevens
 
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Post » Sat May 28, 2011 2:28 am

Not to take it OT but The Pitt was easily the best of Fallout 3's DLC.

Dead Money is hard, the only reason I would get the DLC is for the +5 level cap.

this, nuff said
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Claire Vaux
 
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Post » Fri May 27, 2011 2:19 pm

For the love of ghoul Bruce Willis ratings don't mean crap!

ratings are reliable, all the major game sites have the reviewers ratings and players ratings, there's prob some guy defending a game rated at like 5 going, hey its not about ratings, yeah they're is gonna be some people who love a game rated at 6 or 7, but i do find the highly rated games far better than lower rated games, so anythnig between 8 and 10 is is gonna be pretty good, if a game is 6 or 7, its prob not gonna be all that great.
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Bambi
 
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Post » Fri May 27, 2011 5:17 pm

Dead Money is hard, the only reason I would get the DLC is for the +5 level cap.


For me it was "despite" :D
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Peter P Canning
 
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Post » Fri May 27, 2011 11:44 am

Not to take it OT but The Pitt was easily the best of Fallout 3's DLC.

Dead Money is hard, the only reason I would get the DLC is for the +5 level cap.


The Pitt...was special. The Pitt was a mix a mix of excitement and disappointment. It's tedious gameplay mechanics and ridiculous story line make an exceptional DLC when you first play it. Once you start playing it over and over again, you realize the story's deep interaction with the player helps you understand the DLC was never meant to be enjoyed...but perhaps understood. The way Bethesda unraveled the story to us was magnificent, something you only realize once you look behind the surface, into the core, and understand that fun was not the word Bethesda thought of in development. The word they thought of was suspense, explaining the unexpected twists in the plot, and NPC interaction. The idea of being in the middle of a conspiracy is original, the truth behind the lies, reading in between the lines, looking past what is shown to you, and finding what is being hidden from you. Many horror survivals have this but The Pitt puts the original idea into a way the player can be terrified, intrigued, and smiling all the way. I have to say, while past developers have done better, this DLC is in my top 10.

Edit: I agree with you. :tongue:
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Steph
 
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Post » Fri May 27, 2011 9:04 pm

ratings are reliable, all the major game sites have the reviewers ratings and players ratings, there's prob some guy defending a game rated at like 5 going, hey its not about ratings, yeah they're is gonna be some people who love a game rated at 6 or 7, but i do find the highly rated games far better than lower rated games, so anythnig between 8 and 10 is is gonna be pretty good, if a game is 6 or 7, its prob not gonna be all that great.

Well my rating on dead money is 9 so there for it is good :P
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Kayleigh Williams
 
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Post » Sat May 28, 2011 3:40 am

And on my rating Fallout 3 got a 6.5 while New Vegas got a 8.0. Go figure.
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Fanny Rouyé
 
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Post » Fri May 27, 2011 5:33 pm

I agree with you about The Pitt, Mexican Candy. It is somewhat bleak and slightly disturbing but also has a certain depth and grim perspective you can appreciate. That is if you play it thorough and explore and investigate everything and everybody, but if you zoom through it (trophy chasing) you miss a great volume of the expansion's value.

I haven't played Dead Money yet but judging from what I know about the story it'll certainly be a very entertaining and intriguing expansion. And all this about being "hard" just makes it even more tantalizing. About time there was something challenging. I eagerly look forward to visiting Sierra Madre!
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Jodie Bardgett
 
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Post » Fri May 27, 2011 2:01 pm

I am so upset because when i get the dlc for the ps3 i wanted to beat the game first. i saved before but i accidentally deleted my save so i beat it and now i have to wait until they fix it (if they ever will) to play through the game. Is there any rumors going around that they will patch it?
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Undisclosed Desires
 
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