I believe the dissent has lost. Bethesda will have no reason to change. The sales alone will let the parent corporation know everything is peachy keeno.
But those of us who loved the countless hours roaming Morrowind and Oblivion, despite their faults of leveling and various issues, know that the Skyrim adventure is not as deep. You cannot spend as much time here- at least, I can't, and I know from reading this forum that others feel the same way. I've two characters and well over 400 hours in. Yes, I know by modern game standards that's excellent. It's certainly better than the latest space attack franchise that sells buckets full and each new game is shorter than the previous. I think they have a half day of play now....I won't say names.
The game is like Fallout in that once you've ran it through two or even several times, there's no real reason to do it again. I could play Oblivion with distinctly different characters and builds and there was no limit. I am still playing Oblivion today. I am still playing Morrowind. But I put Fallout on the shelf and will pick it up perhaps once a year. I tried playing it a month ago and lasted to level 20 or so.... I tried playing Skyrim last night and quit.
So, I realize I'm in a minority on the forum, and perhaps at home too. Every valid perception on a real loss is met with fans of the Skyrim telling us how great perks are, and that acrobatics is gone, and how you can't make your own spells, and Chameleon was for cheaters anyway, long guild initiations were boring and tedious....
If they don't perceive the loss there is no loss. I happen to think many of the fans now might change their minds as they gather more hours in game, but that's just a dim hope.
Whoever Bethesda listened to in making Skyrim, it wasn't me. And perhaps they did right if I'm truly a small minority. They are giving the public what it wants, aren't they?

There's also going to be a core group of people who love the game, either as is, or just decide to adjust their approach to it or just handle it pragmatically and if the problems within the game aren't game-breaking, that's fine. This is the game the devs wanted to make. After some feedback, they'll make some adjustments with patches and it'll still be the game they want to make. It shouldn't change drastically though...they should stay true to themselves. If I want to play the game I want to make, I'll just have to go out and make one. I hope people find what they like and play it to their heart's content.