* I feel like there aren't enough mysteries or secrets: the daedra quests are easy to find, feel too much like "so this is a daedra, just give me your quest so that I can get my artefact"
I feel the opposite. I could not complete the 15 because:
1) I had no idea that there was only the correct, usually "naughty" way to actually qualify as having completed the quest for the artifact to count. So I missed two that way.
2) Lod was dead. He died the very first time I went to falkreath, with a dragon pretty much plopping on his dumb head. I had no idea what he was for, noticing only 30 levels
later when I was trying to wrap some stuff up.
3) Even finding out about stuff before doing the "hunt" one, completing "two" on that one still only gave me 13 "completed." So I can't ever get that achievement.
The game did become quite challenging after 470 hours played at level 72, with 344 locations visited and 389 dungeons completed. At that point, the game decided to challenge
me by giving me 20 meg save files (xbox 360, latest patch and no xbox 360 problems) and:
1) no longer allowing me to enter the palaces in whiterun, or markarth.
2) no longer allowing me to enter my house in Markarth, where all my stuff is and my wife ysolda =/
3) no longer allowing me to exit the companions guild, since my save files got as a big as a minimum of 18 meg.
4) no longer allowing me to venture ANYWHERE remotely NEAR an outdoor nimroot, which by now resembled
the surface of the SUN.
5) no longer allowing me to enter the darkbrotherhood sanctuary, near dawnstar, to get assasination quests
(one of the last things I could do.)
6) Still pointing me to bandit leaders, as well as dragons, who never respawn.
7) As in #6, only allowing me to do 3 blades dragons, since after that it forever points me to bonestrewn crest
where the dragon NEVER respawns (the chest has respawned about 15 times, over the "years" but never the dragon.
8) I was excited to FINALLY finish blood on the ice, one of the last quests I had to do which I COULD do.
Then I was not so excited to see that the house in windhelm was not only still bloody floored,
but now was also missing all of the inner walls and the kitchen table (for some odd reason.)
So yes, 99 percent of the "challenge" is due to stupid bugs. I'd still say it was far from not challenging.
I've felt like I had to go tooth and nail on this game, to get pretty much anything done.
Even with the quest markers, it is often hard to tell where to go (I had to resort to clairvoyance a lot, even
THAT doesn't help sometimes.)
At this point I have given up on the game, with pretty much all the main quests and side quests done
anyway. I don't look forward to DLC content, since I've reached a point where the game is unplayable
until Blizzard fixes all of the "system lock up", large save game file, nimroot huge glow bugs (on the
xbox 360, if not on the other systems.)
I'm not going to start over a new character if they release and expansion, one that has done hardly nothing,
to be able to play at all in an expansion new area.
But anyway, the game is heavily spoiler intensive. You pretty much need to read spoilers to
1) not screw up the daedric quests, which will screw you out of an achievement. There is only ONE
correct way to do them, though some of them give you two options. Woe to you if some lady
wanting you to be a cannibal offends you, so you pick the "kill her" option; Oh, yeah, she was
the person you NEEDED to be able to complete that quest. Screw you if Lod died, as he OFTEN
does.
2) screw you if you encountered some main questline bug, you don't notice and you don't
reload a save until 30 levels later.
You pretty much have to read a spoiler FAQ for this game, then constantly check your progress
and make sure you are OK. On the Xbox 360, at least, you also have to become "EXTREME NIMROOT
HARVESTER!", or the game eventually becomes unplayable.