Ever been "forced" to go against your characters mor

Post » Fri Jun 08, 2012 3:07 am

I Fus Ro Dah'd a certain arrogant annoying Altmer off of the very very high in the air path to the College of Winterhold. I then went down to find him (and he was still lying on the ground) but he got up and greated me as if nothing happened because he was essential. I still found this amusing.

Also during the main quest at one point a character expresses disbelief that there is a Dragonborn. I went FUS right in his face but unfortunately everyone attacked me so I had to reload. Outright murder though? No.

Edit: Well I do attack Thalmor on sight but they are an active enemy too. It's still technically murder though (even though the game does not count it as murder).
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Helen Quill
 
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Post » Thu Jun 07, 2012 8:25 pm

Brynjolf's scheme. Brand-Shei is such a nice guy.
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jessica breen
 
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Post » Thu Jun 07, 2012 6:15 pm

I wanted to kill Ancano from day one. Obeying him is against my character's morals :(
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Monique Cameron
 
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Post » Fri Jun 08, 2012 7:25 am

Not an issue for me. The hard part is figuring out exactly how a particularly type of character would react to a situation. Chaotic evil people are very difficult to understand because they will sometimes do things that are completely against their self interest just out of spite. Yes i could kill the asshat that just talked down to me but then I won't be able to play tag in the streets anymore.
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Alister Scott
 
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Post » Fri Jun 08, 2012 2:12 am

If my character had any morals I guess it would matter..
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jessica robson
 
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Post » Thu Jun 07, 2012 6:25 pm

My character is sort of a karma dealer. If the person in question is bad in my character's eyes and he can gain something from ithe killing personally, then he will off whoever he needs to, but he generally protects the weak and those with a clean conscience.
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Jeremy Kenney
 
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Post » Thu Jun 07, 2012 10:07 pm

Skyrim is no country for old men... or priests of Mara.

Dat 15% magic resist
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Kelsey Hall
 
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Post » Thu Jun 07, 2012 3:30 pm

I really... Want to kill Nazeem...... Can't.... Fight it..... Any more......

I think even his wife would cheer for you :P

Also, your sig is so true, don't play sims myself, but I seem to spend more time fixing my gf's Sims3 than she does playing it!
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Melanie
 
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Post » Fri Jun 08, 2012 6:16 am

Not an issue for me. The hard part is figuring out exactly how a particularly type of character would react to a situation. Chaotic evil people are very difficult to understand because they will sometimes do things that are completely against their self interest just out of spite. Yes i could kill the asshat that just talked down to me but then I won't be able to play tag in the streets anymore.

there should be a system in place that uses those alignments as a whole, but a little differently. youd have a disposition meter or "renown/reputation" meter for each hold and its boarders and the choucis should be based upon the alignments. the consequences should define your alignment to add or subtract from your disposition bar towards that hold.

quests should also have multiple reactions for example a quest chain has you confronting an "evil" dictator multiple actions should be thought of like

what if you killed the dictator before starting the quest?
what if you talked him into stepping down?
what if you got the guards to resolve it (both killing, and talking)?
what if you got the people to rebel (both simply killing him or just overthrowing him)?
what if you talked him into trial and (won/lose) because of guards/people?
what if you joined him?
what if you stood up during his plea, or saved him before death? or killed everyone and overthrew it yourself?

this is a game i want, but those options for a single quest let alone a town or province would be way too large for current games to handle, but thats what im looking foward too
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Timara White
 
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Post » Thu Jun 07, 2012 3:35 pm

All my characters are neutral evil. There is nothing that could go against their morals, they have none in the first place...
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April
 
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Post » Thu Jun 07, 2012 8:28 pm

Dat 15% magic resist

What about it?
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Mashystar
 
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Post » Thu Jun 07, 2012 11:10 pm

what do you mean? my character doesnt have morals lol
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sas
 
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Post » Fri Jun 08, 2012 12:13 am

first post sounded so random, haha.
LOL I AM HERO, I SMASH NAYSAYER

I like moral dilemmas. Makes my character feel dirty, or wimpy if she's a badguy.
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Mr. Ray
 
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Post » Thu Jun 07, 2012 8:20 pm

I`m never satisfied when I go against my personal morals.

are you satisfied with owning the only working computer in all of Tamriel?
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Chantel Hopkin
 
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Post » Fri Jun 08, 2012 1:04 am

I really... Want to kill Nazeem...... Can't.... Fight it..... Any more......

Oh. What are you are saying...? Of course you don't. ;)
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Emilie Joseph
 
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Post » Thu Jun 07, 2012 9:26 pm

I have a quote-unquote "good" character (which I like very much), and if I go outside that character's morals I end up reloading an earlier save because I can't take thinking that character went to the "dark side" -- especially because I don't believe he really would.

My current main, Veszaun, is chaotic evil -- as in, others would judge him that way. He certainly doesn't think of himself as chaotic evil. But having said all that, it's hard for him to do things totally outside his morals, because his behavior runs the gamut. In the end, the only things that really matter to him are his personal power/survival and loyalty to his Ashlander clan. Because of the events in Morrowind (recent and acient) he has a deep-seated resentment of almost all other races on Tamriel, especially Nords, Orcs, Emperials, and Argonians.
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Hearts
 
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Post » Fri Jun 08, 2012 4:07 am

So far, no I haven't. My character doesn't lose her temper and kill people, and she'll abandon a quest if she feels it would be wrong to proceed.
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Taylor Thompson
 
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Post » Thu Jun 07, 2012 6:25 pm

My character has no morals, she is a deeply flawed hero. :devil: That sounds pretty cool though, playing a character with morals I'll have to try that on a subsequent playthrough.
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kirsty williams
 
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Post » Thu Jun 07, 2012 6:16 pm

Im no murderer, i consider myself an all around "good guy". But recently i was pushed into a rage in Whiterun when Idolaf Battle-Born said something to me along the lines of "i should bash your face in". I couldn't let that go, i was forced to decapitate him, to set an example. You dont talk down to the savior of Skyrim, even if you dont agree with his political affiliation (stormcloak in this characters instance). It actually felt really good. I paid the 1000 gold fine with a smile on my face.

Cool story, bor. I mean "bro".

Anyone else ever have surprisingly satisfying moments when they are "forced" to go against their characters morals?

I've become pretty good over time at not going against my character's morals with one main exception: my current character has some serious thoughts everytime she sees a prisoner being led off by that group of 3 soldiers. Being a "good" character, she wants to look further into the situation...not necessarily to set the prisoner free, but to see what he's really been charged for. After all, she was falsely accused before almost getting executed. :facepalm:

She always gets brushed off, of course. "IMPERIAL BUSINESS, THIS IS NONE OF YOUR CONCERN, CITIZEN". It's something that bothers her, and she's at the point often that she wants to just free the prisoner (and a couple times she has). But usually, she just lets the issue go. The Imperials vs. Stormcloaks is not really her issue. She's a Cyrodiilian, she doesn't often get involved in politics. It's the human issue that's a concern for her.
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T. tacks Rims
 
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Post » Thu Jun 07, 2012 6:54 pm

Cool story, bor. I mean "bro".



I've become pretty good over time at not going against my character's morals with one main exception: my current character has some serious thoughts everytime she sees a prisoner being led off by that group of 3 soldiers. Being a "good" character, she wants to look further into the situation...not necessarily to set the prisoner free, but to see what he's really been charged for. After all, she was falsely accused before almost getting executed. :facepalm:

She always gets brushed off, of course. "IMPERIAL BUSINESS, THIS IS NONE OF YOUR CONCERN, CITIZEN". It's something that bothers her, and she's at the point often that she wants to just free the prisoner (and a couple times she has). But usually, she just lets the issue go. The Imperials vs. Stormcloaks is not really her issue. She's a Cyrodiilian, she doesn't often get involved in politics. It's the human issue that's a concern for her.

I know what you mean. All of us play characters that were prisoners at one point. I definitely find my character tempted to save the prisoners in the open world -- and, like your character, a few times he has.
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steve brewin
 
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Post » Fri Jun 08, 2012 7:19 am

That's a thing I like about ES, no ones morality is clear.

Ysolda for example, I married her in my first run through, thinking she was a sweet and innocent trader, who deals with the Khajiits (probably shoulda guessed she isn't all sweet when she mentioned that, as they sell some... questionable goods). Anyway, a few chars later I came across a place with a guy with a note which showed her in a less sweet light. Never did my Nord warrior know what she was really up to all that time.. :P

There are more NPC's like that too, all sweet and good, then you find something out and bam, whole view on them can change. Like Haelga in Riften. (If that's her name, and if that's how it's spelt, no spoilers)

ES is realistic like that, if for example I found out a mate of mine was doing something in secret, my view on them would change obviously, and I think ES is very good in that respect. My opinion and all that jazz, don't like it, go have some skooma and you'll forget all about it. :D
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Captian Caveman
 
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Post » Thu Jun 07, 2012 5:23 pm

I know what you mean. All of us play characters that were prisoners at one point. I definitely find my character tempted to save the prisoners in the open world -- and, like your character, a few times he has.

My next character's gonna be a Nordic Knight of Talos or something. He's definately joining the Stormcloaks. :yes: I'm gonna get my rocks off freeing some prisoners (and dealing with the ensuing mayhem afterwards) for sure!
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Anthony Santillan
 
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Post » Fri Jun 08, 2012 6:12 am

I played a pacifist game. I had to kill the undead boss to start the main quest, but could accept it as he was an abomination of nature. Death would be a release. I could live with that. For the next few weeks, good use of stealth, running and jumping over mobs, calm and fear spells meant my total kills was one. The I went into a house with a bloke investigating deadra sightings. For those of you that know the quest, you'll know what happened. For those that don't I won't spoil it.

The events of that day changed Sam (For that was he). He realised the immense power inside him and he realised this world was meant to bow down to him.

Sam died fighting two dragons atop a mountain. His body count was over 400. That was a week after the events that changed him.
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Joe Alvarado
 
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Post » Thu Jun 07, 2012 7:51 pm

My next character's gonna be a Nordic Knight of Talos or something. He's definately joining the Stormcloaks. :yes: I'm gonna get my rocks off freeing some prisoners (and dealing with the ensuing mayhem afterwards) for sure!

Oh the joy in killing those haughty Thalmor who think they have the right and might to tell people who they can and cannot worship. On principle alone (as a daedra-worshipper) Veszaun regularly kills them. Your future character, as a Knight of Talos, could make it a righteous crusade!
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liz barnes
 
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Post » Fri Jun 08, 2012 4:50 am

Morals?

My Khajiit's only concern is that he should not be seen whilst plying his assassin's trade . :drag:
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Curveballs On Phoenix
 
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