Still sad that they couldn't find it possible to delay a few weeks to fix game-breaking bugs.
Some common misconceptions are:
A ) That games are easy to make.
The PC community probably is the most vocal of the differing gaming communities about bugs and the desire for them to be fixed because they benefit from game modifications. The difference is that game mods are expanding on some small part of the product instead of trying to find and fix some small, innocuous line of code in the game's design that's causing a problem without affecting the game negatively as a whole. Developing a game and testing it takes a ton of time and manpower to manage and it's even harder to do with games that include a plethora of variables (RPGs like Oblivion and Fallout for instance). It's possible during testing that the testing staff will not run into every problem that plagues the community and probably even possible that they don't encounter any problems at all. This brings me to my next point...
B ) That developers have all the time in the world to complete their product.
They don't. I know people in the game development community and one of the common problems they seem to encounter when making a product is that they're on a deadline and a budget. If they spend too much time trying to make a product, the financing for the product could very easily fall through (we saw this with the proposed Fallout multiplayer). This is becoming more and more difficult with the rapid pace that developers have to keep up with in the gaming community to come out with new titles in order to compete in the market.
It just bugs me when people assume that gaming companies are just trying to screw them out of their money. Sure, there are cases of that happening (cough... Activision and EA games) but for the most part these game development companies are just trying to get their product out into the marketplace so they can keep getting paid. I don't know. Bethesda and Obsidian don't seem to be evil corporations out to steal gamer's money and kick them to the curb with an intentionally shoddy product. If they were, why would they bother releasing patches at all?