Friendly speculation: whats in 1.6?

Post » Fri Jun 22, 2012 3:53 am

LOL I'll love Bethesda if they make constant updates, something like Valve's games :B

I play all TES but this is the first one i bought, i am very happy with all the services :biggrin:

PD: 145 hours, main quest it's NOT completed D: Is this game unlimited?
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X(S.a.R.a.H)X
 
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Post » Fri Jun 22, 2012 8:18 am

Major: Some magical stuff. Weakness to [Element] Destruction spells and more staff types, mostly.

Minor: Werewolf bug fixies (like the visual bug for transforming while dual-wielding), Atronach staff fix, fire damage buff (so that it's inherently stronger than the other elements and follows its trope properly).
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BlackaneseB
 
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Post » Fri Jun 22, 2012 12:23 am

Shields for lefties. PLEASE give the lefties a way to block.

Still interested to see if left-handed finishers are included in the new patch, but I bet they aren't.

And add the diplomatic solution for Missing in Action
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Robert Devlin
 
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Post » Fri Jun 22, 2012 8:05 am

Major: the ability to turn off the compass on consoles.

Minor: Stolen item glitch. (this destroyed one of my games).
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luke trodden
 
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Post » Fri Jun 22, 2012 4:32 am

i hope spears or seasonal foliage maybe that water flow shader
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Rhi Edwards
 
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Post » Fri Jun 22, 2012 2:19 am

riding dragons since I've done EVERYTHING else and just want to mess around. Werewolf perk tree and khajiits to marry would be cool too
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kitten maciver
 
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Post » Thu Jun 21, 2012 7:15 pm

Major: Reverse the vampire stronger/weaker feeding ability (Stronger after feeding, weaker of you don't feed)

Minor: 1) Remove the invisible chest out of dawnstar 2) Add option at end of opening tutorial before escaping Helen if you are happy with your character and if would you like to make any changes 3) fix the problem where water just disappears in sections of rivers.
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Scott Clemmons
 
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Post » Thu Jun 21, 2012 10:37 pm

Footprints in the snow! Footprints in the snow!
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Nikki Lawrence
 
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Post » Fri Jun 22, 2012 12:20 am

Major- Lower the Respawn rate for Dungeons to 15 days instead of 30 days.

Minor- Create a chest that is connected to all the houses that you own.

Minor- Double the amount of damage that a Mudcrab does from pinching.

Minor- I don't know if this has been fixed already but, fix the issue where Forsworn Armor pieces become invisible when your wearing Savior's Hide.
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stevie critchley
 
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Post » Thu Jun 21, 2012 7:30 pm

Major:Bug fixes,werewolf perk tree,Dragonbone weapons
Minor:companion bow fix,nature based spells,dead thrall usable on creatures
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Terry
 
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Post » Fri Jun 22, 2012 3:58 am

I'm actually of the opinion that 1.6 is unnecessary, and would prefer they devote their resources to producing an epic expansion for 11-11-12.
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jessica breen
 
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Post » Fri Jun 22, 2012 8:18 am

Major: hardcoe/survival mode

Minor: Have all the strange gems come under one grouping in the inventory.
Minor: Fix the disappearing water.
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Leanne Molloy
 
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Post » Fri Jun 22, 2012 4:14 am

Guards that re-light torches.
Water current and enhanced underwater sight,
seasonial foliage.
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Jeffrey Lawson
 
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Post » Thu Jun 21, 2012 11:17 pm

Hopefully some more stuff from the gamejam.
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Rhi Edwards
 
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Post » Fri Jun 22, 2012 1:46 am

MAKE IT POSSIBLE FOR COMPANIONS TO RIDE HORSES!

MAKE IT POSSIBLE TO ATTACK WHILE MOUNTED!
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Esther Fernandez
 
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Post » Fri Jun 22, 2012 3:14 am

A lot of people put "building houses" on the list, probably mainly in the hope console users (like myself) can have the ability to create our own houses like the PC players can. But that is mainly because of there being the creation kit. I doubt Bethesda will create a system via a patch for us to create a house on, you can do that on the PC with the creation kit so that's why I don't think it's going to happen.

Also I believe we'd more likely get spears and any other weapons from one of the upcoming DLCs if anything rather than by a patch.

I'd love for there to be more fixes for some of the quest items that get permanently stuck into your inventory by a silly glitch or something. I really love how they've added extra killing moves just by a patch, it really is a nice treat for everyone to get more fun ways to finish their enemies, especially if it's free. I really look forward to seeing what else they're going to do with future patches.
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naana
 
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Post » Fri Jun 22, 2012 12:33 am

Wonder how hard it would be to bring back faction ratings.... probably too much.
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Angel Torres
 
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Post » Fri Jun 22, 2012 2:03 am

Guards that re-light torches.
Water current and enhanced underwater sight,
seasonial foliage.

I second this :)
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adam holden
 
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Post » Fri Jun 22, 2012 7:22 am

Major random Crash to Desktop and random Game Freezes and random frozen Black Screen Fixes please Bethesda!
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NeverStopThe
 
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Post » Fri Jun 22, 2012 2:54 am

i'd love BETTER IQ for companions... not i cant jump down a 1 foot rock i have to walk 1/2 a mile around! -.-
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sas
 
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Post » Fri Jun 22, 2012 5:36 am

Water current

there is water current O.o
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(G-yen)
 
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Post » Fri Jun 22, 2012 9:28 am

I wouldn’t mind seeing some new charcters and new quests but those types of things only usually only come with dlc not patches. Also one more question when the patch is out can you download it as a torrent, or do they only release the patches to microsoft.
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~Amy~
 
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Post » Fri Jun 22, 2012 7:25 am

I seriously cannot believe that they have never made it possible for companions to ride horses (either behind you on your horse, or a horse of their own).

I am on xbox, and for us console players, we have no way to fix this through mods.

I am extremely excited about patch 1.5 with the new killcams and all, but this seriously needs to change.

Companions chasing your horse for miles and miles, unable to mount a horse!? Come on. There are already NPC's in the game with the A.I. to mount, dismount and ride I.e. hunters, soldiers, etc.

Why are companions unable? This borders on ridiculous.
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D IV
 
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Post » Fri Jun 22, 2012 9:54 am

Major: Mounted combat. It'd be nice if I could, instead of having to dismount to kill the wolves biting at my ankles, be able to draw my sword on horseback and swing at them, or draw my bow and riddle them with arrows.

Minor: Reduce horse aggression. I don't mind my horse defending itself from attakc, but when it goes chasing after bandits like 100 feet away when I reach some Dwemer ruins, it gets ridiculous. I'm not on the PC, so I can't mod my game for fixes to my problems.

Minor: Give other reasons to marry an NPC other than for the achievement and 100 gold a day.

Minor: Some more random events to flesh out the world and add incentive to keep exploring once you find most of the locations in the game. Once you have located most of the areas in the world, the incentive to go out and explore is lowered, so a chance for more random encounters to spice things up would be nice.
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Richard
 
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Post » Thu Jun 21, 2012 9:42 pm

Mounted combat. I've been longing for it since Oblivion.
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Lillian Cawfield
 
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