Future Weapon Types?

Post » Thu Jun 14, 2012 1:10 pm

Arabic for jackas$ because he's being hard headed and stubborn and insulted me multiple times.

Very mature, I didnt unsult you at all. I called you out for lying and you insulted me. LOL at trying to put words in my mouth, that are not even in my post. Nice try though, but at my age it dont wash.
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Chica Cheve
 
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Post » Thu Jun 14, 2012 3:05 am

Very mature, I didnt unsult you at all. I called you out for lying and you insulted me. Nice try though, but at my age it dont wash.
Well your apparently not old enough to insult people on a video game forum for suggesting a idea.
Also when did I lie? and i haven't put any words in your mouth. If you didn't feel the need to be some kind of 'Elder Scrolls Bigot' this argument wouldn't have started.
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Lady Shocka
 
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Post » Thu Jun 14, 2012 10:14 am

Arabic for jackas$ because he's being hard headed and stubborn and insulted me multiple times.
advlts don't speak to each other that way. Not in English or Arabic. It's a video game forum... Don't take it so seriously.
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Sara Lee
 
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Post » Thu Jun 14, 2012 7:54 am

Ahem
Very mature, I didnt unsult you at all. I called you out for lying and you insulted me. LOL at trying to put words in my mouth, that are not even in my post. Nice try though, but at my age it doesn't wash.
Well you're apparently not old enough to insult people on a video game forum for suggesting a idea.
Sorry
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Queen
 
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Post » Thu Jun 14, 2012 10:06 am

Well your apparently not old enough to insult people on a video game forum for suggesting a idea.

Where did I insult you? I called you out for lying when you stated you read the thread link I posted, when I infact posted a link to the entire lore sub forums.

@Banned; Sorry pal, I have dyslexia, makes it hard to get grammar and punctuation correct when you are worried about getting the letters the right way around in the first place. :P
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El Khatiri
 
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Post » Wed Jun 13, 2012 11:43 pm

Where did I insult you? I called you out for lying when you stated you read the thread link I posted, when I infact posted a link to the entire lore sub forums.

@Banned; Sorry pal, I have dyslexia, makes it hard to get grammar and punctuation correct when you are worried about getting the letters the right way around in the first place. :tongue:
I've read the lore before I did not lie.
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Lauren Dale
 
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Post » Thu Jun 14, 2012 9:35 am

advlts don't speak to each other that way. Not in English or Arabic. It's a video game forum... Don't take it so seriously.
advlts dont speak to each other that way? Really? i understand maybe not on a video game forum but in actual real life?
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Tanya
 
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Post » Thu Jun 14, 2012 12:38 am

advlts dont speak to each other that way? Really? i understand maybe not on a video game forum but in actual real life?
Look under my avatar. See my warn status? That's the only thing keeping me from telling you exactly how I feel on the matter.
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Courtney Foren
 
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Post » Thu Jun 14, 2012 9:07 am

Look under my avatar. See my warn status? That's the only thing keeping me from telling you exactly how I feel on the matter.
Other people cant see your warn status...but okay.
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Chris Ellis
 
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Post » Thu Jun 14, 2012 10:01 am

Fist weapons. Claws and cestus' and stuff.

This, although I'd like to see Unarmed back in the first place. Damn you Beth for streamlining, simplifying, and gutting everything!
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loste juliana
 
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Post » Wed Jun 13, 2012 8:59 pm

This is a fantasy game set in a fantasy world, there is no "realism". And no, guns would be a terrible idea and its against the lore. The world is technologically stagnant because it has magic. There is no point having technology when magic is readily abunant and can do the job easier.
But... the Dwemer used magic to develop technology. Their automatons used soul gems as a power/life source. And given their heavy use of steam power, its not improbable that they developed a pneumatic projectile launcher, much like paintball guns today. Also, not every race is magically inclined, so what about enchanging a magical projectile to be fired through some sort of contraption, much like a caster gun. (google it)

Magic solves many problems, but there are still many openings where it can be used but haven't.
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Javaun Thompson
 
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Post » Thu Jun 14, 2012 12:20 am

Other people cant see your warn status...but okay.
It's way high. So, just watch out.
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Teghan Harris
 
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Post » Thu Jun 14, 2012 4:42 am

But... the Dwemer used magic to develop technology. Their automatons used soul gems as a power/life source. And given their heavy use of steam power, its not improbable that they developed a pneumatic projectile launcher, much like paintball guns today. Also, not every race is magically inclined, so what about enchanging a magical projectile to be fired through some sort of contraption, much like a caster gun. (google it)

Magic solves many problems, but there are still many openings where it can be used but haven't.

While that is entirely logical and reasonable Echonite, if its not in TES lore already its not going to happen. As a long time member im sure you know that the lore is paramount in TES, especially where world changing events are concerned. Remember that to the dwemer their quest for a god of their own was more important than warfare, so all efforts were directed towards it. The crossbow was as far as the dwemer got in weaponry technology. Its why only the dwemer ruins have sige crossbows in them (and they are crap to boot).
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Nathan Hunter
 
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Post » Thu Jun 14, 2012 11:44 am

It's way high. So, just watch out.
Thats great.
But... the Dwemer used magic to develop technology. Their automatons used soul gems as a power/life source. And given their heavy use of steam power, its not improbable that they developed a pneumatic projectile launcher, much like paintball guns today. Also, not every race is magically inclined, so what about enchanging a magical projectile to be fired through some sort of contraption, much like a caster gun. (google it)

Magic solves many problems, but there are still many openings where it can be used but haven't.
I agree with you but What I'm saying is guns should be a invention that was invented recently not by the dwarves.
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Undisclosed Desires
 
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Post » Thu Jun 14, 2012 8:47 am

We don't. Need. Guns.
If you want guns there are games that have guns already. Those games might be more to your taste...
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Michael Russ
 
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Post » Thu Jun 14, 2012 10:25 am

Thats great.
Thanks, Sport.
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Yonah
 
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Post » Thu Jun 14, 2012 2:05 am

The problem is your one of those people who is arrogant and thinks he is always right. You can't stand other peoples opinions. Your hard headed and stubborn and all you have done is insult me from the start. You had no valid argument. No real proof or evidence to back your claims. For example, in LORE there were crossbows in Morrowind, in oblivion and so far Skyrim there are none. So does that mean crossbows cant exist? No. Same with guns, all because it wasn't it the game from the start doesn't mean its lore breaking and cant exist. There is lore that can support the development of primitive guns, such as 200 years worth of time, studying of dwemer tech and theres no dev comment that says the TES world tech is completely stagnant so its ENTIRELY possible. Now please make try and make good argument instead of saying "Im right your wrong" again (not holding my breath.) ??????

if you want guns in an open RPG, go play fallout, the elder scrolls series is all about slashing your enemies with either a mace,sword or a battle axe and also magic(which in my opinion is way better then guns)
when it comes to combat.

not too mention guns are so overrated, they dont need to be in every game..
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katie TWAVA
 
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Post » Thu Jun 14, 2012 10:59 am

We don't. Need. Guns.
If you want guns there are games that have guns already. Those games might be more to your taste...
I would think its reasonable and lore friendly to have primitive civil-war style flintlock weapons. its is entirely reasonable for them to exist. And this is a video game, we dont "need" anything we only want and I want some lore-friendly guns to give more diversity to ranged combat.
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Averielle Garcia
 
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Post » Thu Jun 14, 2012 7:01 am

Hey, you guys play nice! I can understand each of you, your frustrations. Remember lore is what is past. Unless you are a writer for BGS you cannot promise or prove what new technologies are going to be available in the future of this game series. There is nothing wrong with being faithful to lore, but don't close yourself to possibilities. It's up to whomever is writing the story. On the otherside it is highly unlikely that they will offer guns as a viable weapon in TES as they have many other games available that use guns. TES is kind of a way to take a break from firearms. If you really have a need for gun-play in a videogame I suggest the Fallout series.
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lauren cleaves
 
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Post » Wed Jun 13, 2012 11:26 pm

I would think its reasonable and lore friendly to have primitive civil-war style flintlock weapons. its is entirely reasonable for them to exist. And this is a video game, we dont "need" anything we only want and I want some lore-friendly guns to give more diversity to ranged combat.

Again it is not lore friendly, and flintlocks would be nigh on useless in TES. Go to any re-enactment event and actually try shooting and reloading a flintlock rifle. If you can fire it any more than once a minute I will be mighty impressed. The act of reloading a flintlock takes ages, the weapon is highly innacurate, and its an energy intensive task to reload. Multi-shot flntlocks exploded more often than they fired, and were expensive to make. Also flintlocks would not work in damp, wet or cold conditions.

Basically because you precieve Mundus like earth you assume technology advances. It does not. In a world where you can cast lighting bolts by the butt-load with no real effort nearly 50 times a minute why in sam hells would anyone want a weapon that works only once?
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Joey Avelar
 
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Post » Wed Jun 13, 2012 8:50 pm

Again it is not lore friendly, and flintlocks would be nigh on useless in TES. Go to any re-enactment event and actually try shooting and reloading a flintlock rifle. If you can fire it any more than once a minute I will be mighty impressed. The act of reloading a flintlock takes ages, the weapon is highly innacurate, and its an energy intensive task to reload. Multi-shot flntlocks exploded more often than they fired, and were expensive to make. Also flintlocks would not work in damp, wet or cold conditions.

Basically because you precieve Mundus like earth you assume technology advances. It does not. In a world where you can cast lighting bolts by the butt-load with no real effort nearly 50 times a minute why in sam hells would anyone want a weapon that works only once?
So why do people use bows if they can just use magic? Because they may not know how. and besides this isn't the real world its a game a flintlock rifle could be made more accurate faster to reload and more deadly. and once again link to me where it says tech doesn't advance in Nirn. You cant can you? Know why? You aren't a Dev and you dont control anything that goes on within the TES world's lore. I have my idea, its lore friendly for the setting imo, i like it. thats the end of that.
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Sarah MacLeod
 
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Post » Thu Jun 14, 2012 5:36 am

I would think its reasonable and lore friendly to have primitive civil-war style flintlock weapons. its is entirely reasonable for them to exist. And this is a video game, we dont "need" anything we only want and I want some lore-friendly guns to give more diversity to ranged combat.
But there can't be lore friendly guns. You are thinking of Call of Duty, not TES.
Remember lore is what is past.
And that's what people love about swords and bows. It's what is past. What happened in the real world when guns appeared? Bows became completely obsolete., Swords were reduced to the boarding cutlass or the cavalry sabre: Backup melee weapons after you fired your pistols and musket.

I want a game without guns. Is that so hard to understand? I love shooter style games. I even collect guns in real life. Can't we have a fantasy world with fantasy weapons? Bows, swords, spells, monsters... there's plenty of games that already have guns... are all games supposed to be the same? Why not grenades, or rocket launchers (hey, they could make a lore friendly Dwemer rocket launcher!)... why not jets and satellites and nukes?
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Jimmie Allen
 
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Post » Wed Jun 13, 2012 11:07 pm

So why do people use bows if they can just use magic? Because they may not know how. and besides this isn't the real world its a game a flintlock rifle could be made more accurate faster to reload and more deadly. and once again link to me where it says tech doesn't advance in Nirn. You cant can you? Know why? You aren't a Dev and you dont control anything that goes on within the TES world's lore. I have my idea, its lore friendly for the setting imo, i like it. thats the end of that.

Men and Mers have been using bows for centuries on Mundus. They can be "re nocked" in seconds, and have only one moving part that is easily replacable and arrows can be crafted in minutes from a stick and a feather. Using that as an argument in favour of gunplay is foolhardy. Bows are STILL used today, even with fancy pants rifles able to shoot 100's of rounds per minute. Why? Because they are almost completely silent, are extremely easy to use, and are extremely reliable. Hell even Crysis 3 is going to have bows in it, thats one of its major selling points.

Its clear you dont understand the technological advances that are required and came before guns were even possible in the real world. Guns didnt just appear, there are several hundreds years of technological advances that are required. The Chinese had fireworks and extremely early cannon prototypes for centuries before guns were even thought about in the western world. Cannonade were invented and engineered for hundreds of years before the first "hand held" weapons to utilise blackpowder were even thought about.

So a flintlock just suddenly getting invented in Mundus is not only illogical and against lore but it frankly a ludicrous statement. And anyhoo guns are over-rated in any case.
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Carlos Rojas
 
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Post » Thu Jun 14, 2012 7:46 am

My Lightening Storm spell begs to differ. It fires off like a continuous laser. Though, I admit it also resembles a kamehameha wave....especially my characters animation stance.

LOL think im gonna go slaughter a small town with the storm call shout thinking of that.
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Silencio
 
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Post » Thu Jun 14, 2012 3:10 am

just say no to guns ruined risen 2 for me
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IM NOT EASY
 
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