Thanks. That's a reasonable amount of space, but for some projects I know it just won't be enough (including new province mods if they want it in the one worldspace), and that svcks. Really hope they fix this.
Unfortunately, it's not really a
useful space. I haven't compared in exact detail, but Western Morrowind would be OK, just, but none of Vvardenfell. Practically none of High Rock fits, and less than half of Hammerfell. Most of Cyrodiil fits, apart from a little of the East and maybe the Western tip. Anvil should be inside - barely. Elsweyr will fit, Valenwood would probably lose Woodhearth, and Black Marsh is about as badly supported as Morrowind.
We need this fixed if players are to be able to travel freely across Tamriel - especially using ship mods. The only way round it I can see would be a scripted solution divide the world into "timezones" and transition worldspaces when one is reached - but that sounds horrible, and all worldspace modding would have to cease until it was proven to work