Helmets are forced unto the player...

Post » Mon Jun 04, 2012 6:42 am

...You can reach the armour cap without a helmet, players who choose not to use a helmet aren't disadvantaged in any way.

The only small complaint I could see people making would be wasting perks on those set bonus perks, in order to reach the higher up perks. But every skill tree has useless perks which must be paid for as stepping stones. And besides, you only need very few well placed perks to turn your character into a horribly overpowered munchkin, a few wasted ones is definitely not a problem when you have 81 to spend.

In bold. Is what I tried summing up in my last post. Like ex. Fists of Steel*. If your not a H2H kinda guy... this perk is immediately a wasted point.

Also Tower of Strength in Heavy. It's the only one truly worthy of getting on the right side, but you have to get an "ALL armor" perk just to get it.

And again, my main point b/c I'm using Light Armor finally is that you MUST* get Custom Fit JUST to open up the rest of the tree. Does that seem fair to the again said people who don't like wearing helmets? No.
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Damian Parsons
 
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Post » Mon Jun 04, 2012 8:34 am

It's a bit of a shame there's no helmets for beast races. I'm playing an Argonian (yes, peer pressure forced me to get Steam >.>) and of course I can't wear a helmet as I couldn't logically explain where my horns would go if I wore one. So... I don't.

But for all other races and as far as logic is concerned: The helmet is the most important piece of armour. NO sane warrior would fight without a helmet. For most medieval fighters, the helmet would be the only piece of metal (except for the bit at the end of their weapons) they'd equip for battle. Much less expensive than a full suit of maille (or, in very late periods, plate, but that wasn't commonly around until the very late medieval times). The thing is, the head is the most vulnerable part of the body, and easy to hit in melee. It's what you need to protect FIRST before thinking about chest armour or anything. Only protecting the chest is a very recent invention that came with modern firearms; the torso is simply the largest target, most shooters these days are trained to aim for the center of mass, so yes, police usually only wear ballistic armour to protect the chest. But this isn't a modern scenario, melee threats are common, and the head needs to be protected (don't forget that even today, soldiers always carry a helmet, while their body armour isn't always the best, depending on the deployment zone and nation of origin, of course; but if you can, the first piece of equipment you'd get, as a fighter, now and back in the middle ages, was a helmet... Well, after the weapon, that is).

So yes, not wearing a helmet should come with massive disadvantages in combat. It should be stupid. Only true problem is, as I said, beast races who'd need helmets that work for them.

That enlarged sentence is incorrect; the briastplate was the most important piece of a Greek hoplite's armor 2500 years ago. Yeah, the head's a vulnerable point, but it's a small target and people tend to move it out the way of a blow pretty quickly. If I were fighting with hand-to-hand weapons and had the choice of a briastplate or helmet, but not both, I'd certainly take the briastplate over a helmet.
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Nathan Barker
 
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Post » Mon Jun 04, 2012 8:52 pm

Well given the fact that helmets are not forced upon you. You do not have to wear them as much as you have to wear any other article of clothing/armor. And as said several times you can still reach the armor limit without helmets.
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Angel Torres
 
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Post » Mon Jun 04, 2012 8:17 am

Take a point?

I can get beyond the armor cap in my crap-tastic Ancient Nord Armor, without my helmet. You don't NEED a helmet, and having perks to make your armor more effective without a helmet would be ridiculous.

Edit: And, as a note, I haven't invested much beyond the first point in Heavy Armor. In the left side, I never got Fists of Steel, and I only put one point in the full set perk, and one in the matching set perk.
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liz barnes
 
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Post » Mon Jun 04, 2012 8:05 pm

Being Dragonborn, is also forced on the player.... Man Bethesda is taking all our choices away from us! :tongue:
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victoria gillis
 
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Post » Mon Jun 04, 2012 2:14 pm

I am 180 hours in and still haven't worn a single helmet.
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Nicola
 
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Post » Mon Jun 04, 2012 9:27 am

There's construction sites in Skyrim?

I had no idea.Rad.
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luke trodden
 
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Post » Mon Jun 04, 2012 9:27 am

There is a amour cap, so if you get to it, you can not wear you helmet.
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Doniesha World
 
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Post » Mon Jun 04, 2012 9:19 am

I think for all the people who would rather not have their helmet on there should be an option like in Guild Wars where you can simply choose not to display your helmet... I almost never display my headgear in that game but I've always got it on and still gain all the bonuses out of it... I don't think that would be too hard to implement into the options menu... Also I only actually wear my helmet for it's bow damage and water breathing enchantments as the armor level cap is just under 600 and mine is at 1025 in full dragonscale without any sort of alchemy-enchanting-blacksmithing loop...
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Sara Johanna Scenariste
 
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Post » Mon Jun 04, 2012 7:08 pm

In bold. Is what I tried summing up in my last post. Like ex. Fists of Steel*. If your not a H2H kinda guy... this perk is immediately a wasted point.

Also Tower of Strength in Heavy. It's the only one truly worthy of getting on the right side, but you have to get an "ALL armor" perk just to get it.

And again, my main point b/c I'm using Light Armor finally is that you MUST* get Custom Fit JUST to open up the rest of the tree. Does that seem fair to the again said people who don't like wearing helmets? No.

Yup buuut, wasted perks mean nothing because this is such an easy game. 81 perks is overkill, heck 30 perks is overkill. You can make a beast using a single tree. Try not to get too obsessed about waste and efficiency and have some fun, you will prefer it once you get used to it trust me. Nobody enjoys playing with a bunch of annoying restrictions.
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Amy Gibson
 
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Post » Mon Jun 04, 2012 5:30 pm

I think for all the people who would rather not have their helmet on there should be an option like in Guild Wars where you can simply choose not to display your helmet... I almost never display my headgear in that game but I've always got it on and still gain all the bonuses out of it... I don't think that would be too hard to implement into the options menu...

I'm of the belief that if I want the bonuses from something, it has to, y'know, be on me.

That said, I don't think the option would be too harmful, but I wouldn't use it. Others would disagree, and not want it in, and I could see their point. But I could also see arguments for it to be in.

So, it's not a matter of how difficult it is to add, or if they didn't think about it. It's a matter of design choice.
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Kill Bill
 
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Post » Mon Jun 04, 2012 12:07 pm

I used to wear a helmet but now I have this nifty hat!

I currently actually wear a circlet with like +50 Magicka or there abouts.
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Javaun Thompson
 
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Post » Mon Jun 04, 2012 10:12 am

My DiD character is level 32 now and he still wears Studded Leather armor because I like the look of it. The game doesn't force you to do anything OP, thats your own choice.
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Margarita Diaz
 
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Post » Mon Jun 04, 2012 3:37 pm

Even if you play in 3rd person, aren't you just looking at the back of your characters' head all the time? How pretty can that be that you don't want it covered by a helmet? You could wear a helmet when you're out in the wilderness and likely to get into a fight and take it off when you're in a town or something. I personally am wearing Krosis and I think it looks badass (along with the stats boost).
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Alyesha Neufeld
 
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Post » Mon Jun 04, 2012 6:12 am

Even if you play in 3rd person, aren't you just looking at the back of your characters' head all the time? How pretty can that be that you don't want it covered by a helmet? You could wear a helmet when you're out in the wilderness and likely to get into a fight and take it off when you're in a town or something. I personally am wearing Krosis and I think it looks badass (along with the stats boost).

My Redguards cornrows bring all the young ladies to the front garden.
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Jessica Nash
 
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Post » Mon Jun 04, 2012 8:22 am

So helmets are not a useful mean of protection in battle? It's the only piece of armor that survived to these day's (armor vest don't count as they have a different function and shape).

You can go in battle without one, for a penalty. Hell, I'm still wearing the Savior's hide at level 50, even if I have access to glass, daedric and ebony armor. Just for the look. Of course my character AR is quite low but that's an obvious consequence!
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renee Duhamel
 
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Post » Mon Jun 04, 2012 8:06 pm

Being Dragonborn, is also forced on the player.... Man Bethesda is taking all our choices away from us! :tongue:

No it's not. You don't have to start the main quest.
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Philip Rua
 
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Post » Mon Jun 04, 2012 10:41 am

No it's not. You don't have to continue the main quest.

There, fixed it for ya.
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Cartoon
 
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Post » Mon Jun 04, 2012 7:37 pm

Modern briastplates still serve the same function they did three thousand years ago: they keep your torso from getting any holes put in it. Lungs and hearts and aortas and such don't deal well with having holes added to them, whether the holes are created by a spear-point or 7.62 Soviet.
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Gill Mackin
 
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Post » Mon Jun 04, 2012 7:31 am

No it's not. You don't have to start the main quest.

He's right, you don't. My Wood Elf right now hasn't even been near Riverwood yet and I'm LV12 now. Anyway I meant "forced unto the player" as in you have to Wear it for those perks that you didn't even want to get in the 1st place, to be relevant at all.

I used to do the whole, "Wear a Helm in battle, and not outside of battle" thing.. but it just got annoying time and time again to remove and put it on for certain occasions..

Anyway, going to bed for the night.. please don't let this thread go outta control (seeing as we're already on page 2..)

"Scrubs all over again.."
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Emilie Joseph
 
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Post » Mon Jun 04, 2012 11:15 am

There, fixed it for ya.

you never start it if you bypass the intro.
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Mrs Pooh
 
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Post » Mon Jun 04, 2012 8:39 am

He's right, you don't.

(clears throat)

Um, Sir.... yes, you do: http://www.uesp.net/wiki/Skyrim:Main_Quest

But let's not detract from the main discussion with a side debate, helmets are a choice and not a necessity. You can choose to use them for their added benefits, or not. If Bethesda merged greaves, curiass, boots AND helmet into one piece... then you would have a case.

you never start it if you bypass the intro.

Is this possible in the vanilla version? Did I miss something when I clicked "New Game" after my game was installed? Or is this one of those alternate start point mods that you're referring to?
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kristy dunn
 
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Post » Mon Jun 04, 2012 8:07 am

Is this possible in the vanilla version? Did I miss something when I clicked "New Game" after my game was installed? Or is this one of those alternate start point mods that you're referring to?

Yes, you just never added 'SStartingCell=' to the [General] section of your Skyrim.ini file. You can even go back and see Helgen before the dragon attacked using this. The main quest never starts, you have to start it manually later if you want to do it.
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Rowena
 
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Post » Mon Jun 04, 2012 3:39 pm

Yes, you just never added 'SStartingCell=' to the [General] section of your Skyrim.ini file. You can even go back and see Helgen before the dragon attacked using this. The main quest never starts, you have to start it manually later if you want to do it.

I see. I was thinking in fairness to the XBox and PS3 users who's reading this thread. For them, they obviously don't have the option of skipping the intro.
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Stacyia
 
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Post » Mon Jun 04, 2012 5:47 am

I see. I was thinking in fairness to the XBox and PS3 users who's reading this thread. For them, they obviously don't have the option of skipping the intro.

Oh well, maybe they'll make better choices in gaming hardware in the future.
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hannaH
 
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